Player Matchup

Ares
Ares
Ghaelach
Ares
Level 218
God Stats
6W - 3L
1,930 SR
Queue Stats
166W - 83L
1,696 Elo+
Party 1
Artemis
Artemis
GooseCH
Artemis
Level 140
God Stats
2W - 0L
1,482 SR
Queue Stats
4W - 1L
1,763 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JJMASTER69
Morgan Le Fay
Level 194
God Stats
4W - 0L
1,746 SR
Queue Stats
260W - 134L
1,714 Elo+
Party 1
Ishtar
Ishtar
PanosXatz
Ishtar
Level 157
God Stats
1W - 0L
1,841 SR
Queue Stats
108W - 53L
1,681 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Viriuss
Cu Chulainn
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 136L
1,677 Elo+
Party 1
Team Averages
Level 172
1,700 SR
1,706 Elo+

VS

Team Averages
Level 145
1,557 SR
1,532 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Demuirge
Fenrir
Level 154
God Stats
4W - 5L
1,517 SR
Queue Stats
275W - 264L
1,586 Elo+
Solo
Neith
Neith
Paladin745
Neith
Level 129
God Stats
2W - 3L
1,734 SR
Queue Stats
80W - 70L
1,553 Elo+
Party 2
Poseidon
Poseidon
RObreja13
Poseidon
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,506 Elo+
Party 2
Hercules
Hercules
heerther
Hercules
Level 129
God Stats
1W - 3L
1,534 SR
Queue Stats
22W - 23L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
3 / 0 / 4
5,870
587
5,397
5,752
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GooseCH
Artemis
9
1 / 0 / 4
5,667
567
4,889
5,606
2,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
JJMASTER69
Morgan Le Fay
10
4 / 1 / 3
5,733
573
5,913
4,274
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
PanosXatz
Ishtar
12
3 / 0 / 3
6,720
672
4,233
5,258
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Viriuss
Cu Chulainn
11
1 / 1 / 3
6,317
632
4,545
7,900
5,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 2 / 0
5,501
550
3,790
6,859
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
Demuirge
Fenrir
9
0 / 3 / 1
4,993
499
1,962
9,507
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
8
0 / 2 / 0
4,904
490
2,364
6,285
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
RObreja13
Poseidon
9
0 / 3 / 0
4,922
492
2,115
5,570
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
heerther
Hercules
8
1 / 2 / 0
4,578
458
2,907
10,473
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
2
2
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
0
0.5
L
Fenrir
Demuirge
Fenrir
0
3
1
0.17
W
Ares
3
0
4
5
W
Artemis
GooseCH
Artemis
1
0
4
3
W
Morgan Le Fay
JJMASTER69
Morgan Le Fay
4
1
3
5.5
L
Neith
0
2
0
0
W
Ishtar
PanosXatz
Ishtar
3
0
3
4.5
L
Poseidon
RObreja13
Poseidon
0
3
0
0
W
Cu Chulainn
Viriuss
Cu Chulainn
1
1
3
2.5
L
Hercules
heerther
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,977
Damage
13,138
28,790
Taken
38,694
14,549
Mitigated
18,744
8,522
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,790
1,147
0
2,692
6,859
5,253
0
390
5,973
32,982
1,558
L
Fenrir
Demuirge
Fenrir
1,962
245
0
4,393
9,507
3,718
0
1,981
7,470
0
35,434
W
Ares
5,397
598
0
790
5,752
2,991
0
118
5,518
41,861
6,599
W
Artemis
GooseCH
Artemis
4,889
1,226
0
1,715
5,606
2,857
8
948
4,449
0
19,503
W
Morgan Le Fay
JJMASTER69
Morgan Le Fay
5,913
171
0
664
4,274
1,573
0
1,049
3,186
31,924
0
L
Neith
2,364
706
0
1,869
6,285
2,166
0
1,175
5,110
0
37,581
W
Ishtar
PanosXatz
Ishtar
4,233
2,507
0
2,132
5,258
1,821
0
0
5,225
0
53,500
L
Poseidon
RObreja13
Poseidon
2,115
420
0
729
5,570
1,698
0
2,589
2,670
38,013
0
W
Cu Chulainn
Viriuss
Cu Chulainn
4,545
595
0
3,221
7,900
5,307
0
3,291
4,118
1,785
47,105
L
Hercules
heerther
Hercules
2,907
956
0
2,366
10,473
5,909
0
4,723
5,662
0
14,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
24,898
343
Minions Killed
297
0
Camps Cleared
0
999,969
Distance Traveled
950,110
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,501
550
58
6
0
188,436
0
L
Fenrir
4,993
499
69
7
0
202,503
2
W
Ares
5,870
587
75
8
0
241,946
0
W
Artemis
5,667
567
20
2
0
196,457
3
W
Morgan Le Fay
5,733
573
60
6
0
203,388
1
L
Neith
4,904
490
68
7
0
162,808
0
W
Ishtar
6,720
672
101
10
0
182,705
2
L
Poseidon
4,922
492
74
7
0
173,547
0
W
Cu Chulainn
6,317
632
87
9
0
175,473
2
L
Hercules
4,578
458
28
3
0
222,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role