Player Matchup

Sylvanus
Sylvanus
Bronze III
Carefulelite
Sylvanus
Bronze III
Level 103
God Stats
2W - 0L
1,328 SR
Queue Stats
4W - 2L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
FleJac12
Thanatos
Bronze III
Level 141
God Stats
3W - 0L
1,489 SR
Queue Stats
5W - 6L
1,501 MMR
Party 2
Bakasura
Bakasura
Silver II
SaltBoii
Bakasura
Silver II
Level 118
God Stats
2W - 3L
1,269 SR
Queue Stats
59W - 56L
1,501 MMR
Solo
Scylla
Scylla
Bronze III
TottieFart
Scylla
Bronze III
Level 157
God Stats
2W - 1L
1,823 SR
Queue Stats
5W - 5L
1,501 MMR
Party 2
Ishtar
Ishtar
Bronze III
Vestyx
Ishtar
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 129
1,482 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,570 SR
1,515 MMR
Kuzenbo
Kuzenbo
Silver I
BOOGIEMAN416
Kuzenbo
Silver I
Level 141
God Stats
1W - 2L
1,453 SR
Queue Stats
5W - 8L
1,495 MMR
Solo
Shiva
Shiva
Silver IV
DBrownStain-
Shiva
Silver IV
Level 159
God Stats
15W - 5L
1,685 SR
Queue Stats
27W - 28L
1,409 MMR
Party 1
Agni
Agni
Bronze III
Krypteex
Agni
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Bastet
Bastet
Gold V
Leorio Joestar
Bastet
Gold V
Level 155
God Stats
19W - 12L
1,714 SR
Queue Stats
47W - 42L
1,675 MMR
Party 1
Heimdallr
Heimdallr
Silver I
UncurledTunic23
Heimdallr
Silver I
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 54L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Carefulelite
Sylvanus
16
6 / 3 / 4
10,802
540
9,452
19,409
16,770
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
FleJac12
Thanatos
20
9 / 1 / 6
11,629
581
13,894
18,486
10,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bakasura
SaltBoii
Bakasura
18
3 / 3 / 3
11,272
564
10,347
24,061
24,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
TottieFart
Scylla
18
6 / 2 / 7
11,543
577
16,624
11,203
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ishtar
Vestyx
Ishtar
16
0 / 3 / 7
10,043
502
10,406
16,115
6,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ThorCharonArtemisAthena

VS

Bans
Bake KujiraAo KuangArachnePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BOOGIEMAN416
Kuzenbo
14
3 / 2 / 1
9,057
453
10,888
20,584
26,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
2 / 2 / 2
10,607
530
16,438
20,320
13,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
14
1 / 7 / 1
8,343
417
5,199
12,532
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
5 / 6 / 3
9,505
475
11,307
22,242
9,321
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
UncurledTunic23
Heimdallr
16
1 / 7 / 3
9,814
491
14,098
16,188
7,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
24
Kills
12
12
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BOOGIEMAN416
Kuzenbo
3
2
1
1.75
W
Sylvanus
Carefulelite
Sylvanus
6
3
4
2.67
L
2
2
2
1.5
W
Thanatos
FleJac12
Thanatos
9
1
6
12
L
Agni
1
7
1
0.21
L
5
6
3
1.08
W
Bakasura
SaltBoii
Bakasura
3
3
3
1.5
W
Scylla
TottieFart
Scylla
6
2
7
4.75
L
Heimdallr
UncurledTunic23
Heimdallr
1
7
3
0.36
W
Ishtar
Vestyx
Ishtar
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,723
Damage
57,930
89,274
Taken
91,866
61,967
Mitigated
61,495
46,784
Healing
19,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BOOGIEMAN416
Kuzenbo
10,888
4,569
0
3,019
20,584
26,612
75
9,314
10,982
46,200
1,359
W
Sylvanus
Carefulelite
Sylvanus
9,452
3,157
6,645
8,979
19,409
16,770
193
6,577
12,659
38,662
0
L
16,438
3,442
180
1,736
20,320
13,649
0
2,714
14,891
1,396
100,879
W
Thanatos
FleJac12
Thanatos
13,894
4,068
0
15,393
18,486
10,236
0
4,423
13,930
0
123,074
L
Agni
5,199
279
0
497
12,532
4,898
0
4,347
8,185
57,816
1,188
L
11,307
3,171
0
10,055
22,242
9,321
0
5,956
15,563
0
86,279
W
Bakasura
SaltBoii
Bakasura
10,347
5,020
0
10,550
24,061
24,191
1,804
1,272
22,789
0
67,147
W
Scylla
TottieFart
Scylla
16,624
1,575
0
1,197
11,203
3,954
188
2,944
8,170
107,019
0
L
Heimdallr
UncurledTunic23
Heimdallr
14,098
6,485
0
3,858
16,188
7,015
0
3,745
12,443
0
92,190
W
Ishtar
Vestyx
Ishtar
10,406
6,159
0
4,020
16,115
6,816
448
1,853
14,262
0
85,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,289
Gold Earned
47,326
642
Minions Killed
593
0
Camps Cleared
0
2,112,700
Distance Traveled
1,812,484
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,057
453
40
2
0
382,826
2
W
Sylvanus
10,802
540
60
3
0
392,062
0
L
Shiva
10,607
530
164
8
0
366,263
2
W
Thanatos
11,629
581
145
7
0
511,233
0
L
Agni
8,343
417
100
5
0
317,231
0
L
Bastet
9,505
475
125
6
0
405,141
2
W
Bakasura
11,272
564
160
8
0
398,305
2
W
Scylla
11,543
577
152
8
0
405,073
7
L
Heimdallr
9,814
491
164
8
0
341,023
0
W
Ishtar
10,043
502
125
6
0
406,027
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role