Player Matchup

Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
GODZlLLA667
Da Ji
Silver I
Level 78
God Stats
2W - 0L
1,727 SR
Queue Stats
6W - 8L
1,409 MMR
Solo
Agni
Agni
Silver IV
aimness
Agni
Silver IV
Level 126
God Stats
2W - 0L
1,738 SR
Queue Stats
9W - 14L
1,408 MMR
Solo
Achilles
Achilles
Bronze III
artglooe
Achilles
Bronze III
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
34W - 38L
1,409 MMR
Solo
Chiron
Chiron
Gold IV
jpelayo774
Chiron
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,593 SR
1,425 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,493 SR
1,425 MMR
Yemoja
Yemoja
Bronze III
 
Yemoja
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
IIEv0II
Tyr
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,407 MMR
Solo
Thor
Thor
Gold V
MOSTERSDUTY
Thor
Gold V
Level 147
God Stats
0W - 2L
1,310 SR
Queue Stats
97W - 90L
1,411 MMR
Solo
Hachiman
Hachiman
Bronze III
Mr_Exclusive97
Hachiman
Bronze III
Level 144
God Stats
3W - 3L
1,455 SR
Queue Stats
11W - 13L
1,408 MMR
Solo
Vulcan
Vulcan
Gold V
Saxev
Vulcan
Gold V
Level 147
God Stats
3W - 1L
1,700 SR
Queue Stats
137W - 129L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 1 / 2
7,598
633
5,285
10,082
11,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 3 / 2
6,900
575
7,722
11,365
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
aimness
Agni
12
2 / 0 / 5
7,257
605
3,502
5,143
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
artglooe
Achilles
12
1 / 0 / 3
5,819
485
6,806
8,754
7,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
jpelayo774
Chiron
11
2 / 1 / 1
6,642
554
7,246
7,472
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bans
ThothAnhurBake Kujira

VS

Bans
Maman BrigitteThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 1
5,476
456
2,268
10,055
6,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
12
2 / 2 / 0
6,369
531
5,649
9,996
7,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

13
1 / 1 / 1
6,518
543
3,851
9,563
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
10
0 / 1 / 1
5,649
471
7,151
8,567
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Saxev
Vulcan
11
0 / 6 / 1
5,773
481
4,915
7,985
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
3
5
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
2
3
L
Yemoja
 
Yemoja
0
3
1
0.17
W
6
3
2
2.33
L
Tyr
2
2
0
1
L
1
1
1
1.5
L
Hachiman
0
1
1
0.5
L
Vulcan
Saxev
Vulcan
0
6
1
0.08
W
Agni
aimness
Agni
2
0
5
4.5
W
Achilles
artglooe
Achilles
1
0
3
2.5
W
Chiron
jpelayo774
Chiron
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,561
Damage
23,834
42,816
Taken
46,166
28,960
Mitigated
24,698
10,433
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,285
1,784
0
2,474
10,082
11,336
42
61
10,021
0
56,885
L
Yemoja
 
Yemoja
2,268
1,045
2,249
2,108
10,055
6,823
0
0
10,055
12,150
0
W
7,722
2,183
0
670
11,365
5,449
0
1,926
9,439
0
53,545
L
Tyr
5,649
662
0
4,602
9,996
7,208
0
0
9,237
0
37,711
L
3,851
1,039
0
1,300
9,563
4,570
0
753
8,769
0
61,508
L
Hachiman
7,151
3,638
0
2,776
8,567
3,001
0
0
8,567
0
53,638
L
Vulcan
Saxev
Vulcan
4,915
1,016
0
485
7,985
3,096
0
2,749
5,194
34,195
0
W
Agni
aimness
Agni
3,502
437
0
1,980
5,143
1,879
14
2,817
2,326
52,666
0
W
Achilles
artglooe
Achilles
6,806
1,382
0
2,822
8,754
7,364
113
1,067
7,687
0
26,572
W
Chiron
jpelayo774
Chiron
7,246
2,139
473
2,014
7,472
2,932
252
1,312
6,160
0
55,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
29,785
415
Minions Killed
330
0
Camps Cleared
0
1,244,714
Distance Traveled
1,174,141
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,598
633
107
9
0
224,551
3
L
Yemoja
5,476
456
22
2
0
204,673
4
W
Da Ji
6,900
575
71
6
0
269,844
0
L
Tyr
6,369
531
63
5
0
263,574
0
L
Thor
6,518
543
103
9
0
262,951
1
L
Hachiman
5,649
471
81
7
0
193,175
2
L
Vulcan
5,773
481
61
5
0
249,768
0
W
Agni
7,257
605
102
9
0
234,001
2
W
Achilles
5,819
485
33
3
0
275,525
4
W
Chiron
6,642
554
102
9
0
240,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role