Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ARENUDO
Ravana
Level 128
God Stats
8W - 4L
1,333 SR
Queue Stats
164W - 158L
1,526 Elo+
Solo
Danzaburou
Danzaburou
IlSabolI
Danzaburou
Level 125
God Stats
10W - 5L
1,744 SR
Queue Stats
82W - 86L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
Springtrap5195
Sylvanus
Level 49
God Stats
3W - 0L
1,813 SR
Queue Stats
95W - 94L
1,420 Elo+
Solo
Nu Wa
Nu Wa
pandamox3
Nu Wa
Level 81
God Stats
32W - 36L
1,434 SR
Queue Stats
47W - 47L
1,469 Elo+
Party 1
Team Averages
Level 102
1,565 SR
1,480 Elo+

VS

Team Averages
Level 111
1,539 SR
1,596 Elo+
Izanami
Izanami
Fredo009
Izanami
Level 115
God Stats
1W - 4L
1,254 SR
Queue Stats
46W - 34L
1,665 Elo+
Party 2
Gilgamesh
Gilgamesh
KEMAGANS
Gilgamesh
Level 140
God Stats
9W - 8L
1,667 SR
Queue Stats
44W - 39L
1,469 Elo+
Solo
Eset
Eset
Norwegian Storm
Eset
Level 121
God Stats
3W - 3L
1,719 SR
Queue Stats
68W - 49L
1,654 Elo+
Party 2
Jormungandr
Jormungandr
jack1sAQT
Jormungandr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 83L
1,638 Elo+
Solo
Ratatoskr
Ratatoskr
manolet_4
Ratatoskr
Level 71
God Stats
11W - 10L
1,556 SR
Queue Stats
20W - 19L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 1 / 1
6,964
580
4,874
10,159
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
ARENUDO
Ravana
13
1 / 0 / 3
7,200
600
7,273
5,432
3,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
IlSabolI
Danzaburou
13
5 / 0 / 4
7,783
649
7,791
8,585
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
11
2 / 1 / 7
6,847
571
4,766
7,686
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
pandamox3
Nu Wa
13
1 / 0 / 4
7,152
596
3,623
3,490
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fredo009
Izanami
12
1 / 4 / 0
6,444
537
4,377
8,518
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
KEMAGANS
Gilgamesh
8
0 / 5 / 1
5,213
434
4,460
12,997
6,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 0
6,726
561
3,553
3,862
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
jack1sAQT
Jormungandr
11
0 / 1 / 0
6,218
518
3,606
9,357
6,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
manolet_4
Ratatoskr
11
0 / 3 / 0
5,795
483
3,010
10,841
3,968
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
2
2
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
1
5.5
W
Ravana
ARENUDO
Ravana
1
0
3
2.5
L
Izanami
Fredo009
Izanami
1
4
0
0.25
W
Danzaburou
IlSabolI
Danzaburou
5
0
4
7
L
Gilgamesh
KEMAGANS
Gilgamesh
0
5
1
0.1
L
1
1
0
1
W
Sylvanus
2
1
7
5.5
L
Jormungandr
jack1sAQT
Jormungandr
0
1
0
0
L
Ratatoskr
manolet_4
Ratatoskr
0
3
0
0
W
Nu Wa
pandamox3
Nu Wa
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,327
Damage
19,006
35,352
Taken
45,575
17,194
Mitigated
21,197
15,422
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,874
2,984
0
3,798
10,159
4,579
0
2,380
7,779
0
44,378
W
Ravana
ARENUDO
Ravana
7,273
1,756
0
2,695
5,432
3,199
0
2,516
2,916
0
55,959
L
Izanami
Fredo009
Izanami
4,377
2,387
0
702
8,518
2,696
0
1,541
6,941
0
59,180
W
Danzaburou
IlSabolI
Danzaburou
7,791
3,334
0
3,097
8,585
3,599
934
430
8,155
0
66,147
L
Gilgamesh
KEMAGANS
Gilgamesh
4,460
1,068
0
1,784
12,997
6,720
0
3,023
9,871
0
19,067
L
3,553
152
110
888
3,862
1,459
0
1,148
2,572
53,590
0
W
Sylvanus
4,766
2,003
1,697
2,995
7,686
4,543
395
385
7,301
23,206
248
L
Jormungandr
jack1sAQT
Jormungandr
3,606
1,113
0
3,232
9,357
6,354
0
610
7,956
49,132
0
L
Ratatoskr
manolet_4
Ratatoskr
3,010
715
0
5,004
10,841
3,968
0
1,715
8,991
0
50,175
W
Nu Wa
pandamox3
Nu Wa
3,623
961
0
1,140
3,490
1,274
0
1,448
2,042
54,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
30,396
421
Minions Killed
463
0
Camps Cleared
0
1,190,345
Distance Traveled
1,187,206
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,964
580
65
5
0
279,589
0
W
Ravana
7,200
600
101
8
0
241,832
0
L
Izanami
6,444
537
120
10
0
215,586
0
W
Danzaburou
7,783
649
109
9
0
229,739
2
L
Gilgamesh
5,213
434
20
2
0
236,942
0
L
Eset
6,726
561
128
11
0
240,125
4
W
Sylvanus
6,847
571
29
2
0
202,004
4
L
Jormungandr
6,218
518
101
8
0
223,019
0
L
Ratatoskr
5,795
483
94
8
0
271,534
2
W
Nu Wa
7,152
596
117
10
0
237,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role