Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Birchinial
Chaac
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
137W - 145L
1,572 Elo+
Solo
Loki
Loki
NefelinXX
Loki
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,414 Elo+
Solo
Ganesha
Ganesha
SkyMandder
Ganesha
Level 128
God Stats
4W - 4L
1,530 SR
Queue Stats
74W - 86L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
android777god
Amaterasu
Level 177
God Stats
9W - 5L
1,610 SR
Queue Stats
95W - 127L
1,458 Elo+
Party 1
Team Averages
Level 117
1,528 SR
1,487 Elo+

VS

Team Averages
Level 141
1,587 SR
1,501 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Kɒwɒzzɒki
Cabrakan
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
134W - 132L
1,566 Elo+
Solo
Fenrir
Fenrir
PHupp
Fenrir
Level 98
God Stats
5W - 3L
1,937 SR
Queue Stats
103W - 108L
1,632 Elo+
Solo
Hera
Hera
PinguPnSc
Hera
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
h4ngg__
Gilgamesh
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 0 / 1
3,882
647
3,405
4,038
1,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
7
1 / 2 / 0
4,259
710
3,967
5,980
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
8
1 / 0 / 1
3,926
654
561
3,879
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
SkyMandder
Ganesha
6
0 / 1 / 1
3,542
590
512
2,906
1,433
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
android777god
Amaterasu
8
2 / 0 / 0
4,293
716
2,146
4,727
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 2 / 0
4,214
702
3,080
3,965
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
Kɒwɒzzɒki
Cabrakan
6
0 / 0 / 1
3,823
637
895
2,913
2,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
PHupp
Fenrir
3
0 / 0 / 0
3,007
501
634
1,512
541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hera
6
0 / 2 / 0
3,620
603
1,991
3,079
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
h4ngg__
Gilgamesh
7
2 / 1 / 0
4,117
686
3,995
7,376
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
3
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
1
1.5
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Chaac
1
2
0
0.5
L
Cabrakan
Kɒwɒzzɒki
Cabrakan
0
0
1
0.5
W
Loki
1
0
1
1.5
L
Fenrir
PHupp
Fenrir
0
0
0
0
L
Hera
0
2
0
0
W
Ganesha
SkyMandder
Ganesha
0
1
1
0.5
W
Amaterasu
android777god
Amaterasu
2
0
0
2
L
Gilgamesh
h4ngg__
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,591
Damage
10,595
21,530
Taken
18,845
7,967
Mitigated
10,581
10,420
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,405
2,766
0
1,040
4,038
1,154
0
257
3,781
0
25,152
L
Jing Wei
 
Jing Wei
3,080
2,373
0
860
3,965
1,122
0
300
3,665
0
30,487
W
Chaac
3,967
1,816
0
2,473
5,980
2,455
0
0
5,542
0
26,100
L
Cabrakan
Kɒwɒzzɒki
Cabrakan
895
295
0
1,094
2,913
2,368
0
121
2,792
7,364
0
W
Loki
561
116
0
3,180
3,879
1,050
0
124
3,755
0
26,012
L
Fenrir
PHupp
Fenrir
634
161
0
528
1,512
541
0
0
1,512
0
6,550
L
Hera
1,991
800
0
500
3,079
756
0
0
3,079
20,604
0
W
Ganesha
SkyMandder
Ganesha
512
86
641
619
2,906
1,433
0
570
2,336
5,469
0
W
Amaterasu
android777god
Amaterasu
2,146
713
0
2,467
4,727
1,875
0
1,935
2,792
0
26,258
L
Gilgamesh
h4ngg__
Gilgamesh
3,995
1,443
0
1,863
7,376
5,794
0
91
7,285
0
21,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,902
Gold Earned
18,781
202
Minions Killed
161
0
Camps Cleared
0
621,312
Distance Traveled
546,293
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,882
647
52
9
0
121,347
0
L
Jing Wei
4,214
702
59
10
0
120,523
0
W
Chaac
4,259
710
49
8
0
105,274
0
L
Cabrakan
3,823
637
12
2
0
112,209
0
W
Loki
3,926
654
51
9
0
154,378
0
L
Fenrir
3,007
501
13
2
0
84,609
0
L
Hera
3,620
603
40
7
0
102,245
0
W
Ganesha
3,542
590
0
0
0
125,468
2
W
Amaterasu
4,293
716
50
8
0
114,845
0
L
Gilgamesh
4,117
686
37
6
0
126,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role