Player Matchup

Ymir
Ymir
LemmieBuss
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,317 Elo+
Party 2
Ishtar
Ishtar
Narcosmelts
Ishtar
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 51L
1,252 Elo+
Party 2
Artemis
Artemis
Sellor406
Artemis
Level 29
God Stats
10W - 5L
1,301 SR
Queue Stats
30W - 50L
1,252 Elo+
Party 2
Team Averages
Level 29
1,434 SR
1,273 Elo+

VS

Team Averages
Level 40
1,407 SR
1,425 Elo+
Cthulhu
Cthulhu
LucasPwll
Cthulhu
Level 44
God Stats
40W - 30L
1,428 SR
Queue Stats
154W - 159L
1,387 Elo+
Solo
Poseidon
Poseidon
YoBoiCave
Poseidon
Level 47
God Stats
5W - 2L
1,525 SR
Queue Stats
89W - 100L
1,505 Elo+
Party 1
Horus
Horus
yoboikye
Horus
Level 28
God Stats
1W - 1L
1,268 SR
Queue Stats
44W - 65L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
8,981
642
8,600
17,273
19,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ishtar
13
1 / 6 / 3
8,487
606
9,344
13,035
5,669
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Sellor406
Artemis
14
3 / 9 / 3
9,738
696
6,247
13,401
5,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LucasPwll
Cthulhu
16
7 / 0 / 8
10,823
773
11,276
11,930
15,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
YoBoiCave
Poseidon
15
4 / 2 / 7
9,951
711
16,082
8,877
4,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
yoboikye
Horus
14
6 / 4 / 6
10,503
750
8,750
15,403
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
17
17
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Cthulhu
LucasPwll
Cthulhu
7
0
8
11
L
Ishtar
1
6
3
0.42
L
Artemis
Sellor406
Artemis
3
9
3
0.5
W
Poseidon
YoBoiCave
Poseidon
4
2
7
3.75
W
Horus
yoboikye
Horus
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,191
Damage
36,108
43,709
Taken
36,210
31,060
Mitigated
29,250
1,436
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,600
957
0
250
17,273
19,701
0
8,561
8,341
24,321
1,606
W
Cthulhu
LucasPwll
Cthulhu
11,276
100
376
0
11,930
15,346
672
3,251
8,679
36,530
1,650
L
Ishtar
9,344
4,812
0
1,186
13,035
5,669
0
8,772
4,096
0
36,032
L
Artemis
Sellor406
Artemis
6,247
2,319
0
0
13,401
5,690
0
8,979
4,126
0
26,946
W
Poseidon
YoBoiCave
Poseidon
16,082
1,763
0
1,428
8,877
4,292
852
2,304
6,564
46,414
1,378
W
Horus
yoboikye
Horus
8,750
4,073
507
3,339
15,403
9,612
1,025
2,782
12,612
0
22,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
31,277
111
Minions Killed
147
0
Camps Cleared
0
584,850
Distance Traveled
727,055
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,981
642
26
2
0
239,506
0
W
Cthulhu
10,823
773
43
3
0
259,703
1
L
Ishtar
8,487
606
51
4
0
168,567
0
L
Artemis
9,738
696
34
2
0
176,777
0
W
Poseidon
9,951
711
71
5
0
234,330
0
W
Horus
10,503
750
33
2
0
233,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role