Player Matchup

Fenrir
Fenrir
BrymanSteel
Fenrir
Level 95
God Stats
12W - 8L
1,576 SR
Queue Stats
26W - 25L
1,543 Elo+
Solo
Chaac
Chaac
Levi Kent
Chaac
Level 103
God Stats
4W - 1L
1,716 SR
Queue Stats
259W - 256L
1,430 Elo+
Solo
Poseidon
Poseidon
X_dark_riders_X
Poseidon
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,652 Elo+
Party 2
Sylvanus
Sylvanus
Young_Nut_44
Sylvanus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 54L
1,505 Elo+
Party 2
Neith
Neith
d4nk2318
Neith
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 13L
1,543 Elo+
Solo
Team Averages
Level 88
1,559 SR
1,535 Elo+

VS

Team Averages
Level 120
1,530 SR
1,493 Elo+
Cernunnos
Cernunnos
CS_MarcosS08
Cernunnos
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 145L
1,502 Elo+
Solo
Nike
Nike
DoubtingThomas23
Nike
Level 86
God Stats
601W - 545L
1,584 SR
Queue Stats
695W - 696L
1,486 Elo+
Solo
Hel
Hel
Rejoena
Hel
Level 105
God Stats
1W - 2L
1,564 SR
Queue Stats
135W - 136L
1,422 Elo+
Solo
Bastet
Bastet
anwabuk
Bastet
Level 142
God Stats
11W - 9L
1,500 SR
Queue Stats
221W - 244L
1,448 Elo+
Party 1
Ix Chel
Ix Chel
xThePunisher17x
Ix Chel
Level 149
God Stats
1W - 7L
1,500 SR
Queue Stats
310W - 348L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 2 / 1
6,910
494
4,978
12,968
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chaac
Levi Kent
Chaac
14
2 / 1 / 4
8,386
599
5,825
9,634
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
11
0 / 6 / 2
6,012
429
6,537
9,274
3,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Young_Nut_44
Sylvanus
12
2 / 0 / 5
7,542
539
6,923
15,313
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
d4nk2318
Neith
10
1 / 2 / 3
6,552
468
3,948
6,842
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CS_MarcosS08
Cernunnos
12
2 / 2 / 0
6,654
475
6,409
7,359
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 0 / 1
4,628
331
1,122
2,359
959
Hel
11
2 / 2 / 2
6,682
477
4,504
12,011
7,838
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
anwabuk
Bastet
12
3 / 2 / 4
6,645
475
6,357
11,018
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 2 / 4
7,862
562
7,920
10,040
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
8
Kills
10
11
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
1
1.75
L
Cernunnos
CS_MarcosS08
Cernunnos
2
2
0
1
L
0
0
1
0.5
W
Chaac
Levi Kent
Chaac
2
1
4
4
L
Hel
2
2
2
1.5
W
Poseidon
0
6
2
0.17
W
Sylvanus
Young_Nut_44
Sylvanus
2
0
5
4.5
L
Bastet
anwabuk
Bastet
3
2
4
2.5
W
Neith
d4nk2318
Neith
1
2
3
1.25
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,211
Damage
26,312
54,031
Taken
42,787
28,921
Mitigated
20,286
14,339
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,978
1,473
0
1,250
12,968
6,360
0
1,354
11,614
0
47,112
L
Cernunnos
CS_MarcosS08
Cernunnos
6,409
2,497
0
801
7,359
2,682
0
2,269
5,090
0
46,072
L
1,122
188
0
500
2,359
959
0
0
2,359
0
8,533
W
Chaac
Levi Kent
Chaac
5,825
663
0
2,939
9,634
6,258
406
1,370
8,264
0
54,429
L
Hel
4,504
470
731
5,818
12,011
7,838
0
3,591
8,420
33,083
0
W
Poseidon
6,537
938
0
918
9,274
3,341
0
4,926
4,348
40,979
0
W
Sylvanus
Young_Nut_44
Sylvanus
6,923
2,543
739
7,893
15,313
10,432
0
3,769
11,544
38,078
0
L
Bastet
anwabuk
Bastet
6,357
1,514
0
1,734
11,018
4,903
0
2,848
8,170
0
48,404
W
Neith
d4nk2318
Neith
3,948
1,219
0
600
6,842
2,530
516
902
5,940
0
32,768
L
7,920
910
2
3,571
10,040
3,904
0
4,752
5,288
56,982
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,402
Gold Earned
32,471
317
Minions Killed
299
0
Camps Cleared
0
1,211,538
Distance Traveled
1,066,552
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,910
494
69
5
0
299,523
0
L
Cernunnos
6,654
475
80
6
0
243,976
0
L
Nike
4,628
331
16
1
0
71,538
0
W
Chaac
8,386
599
88
6
0
232,342
0
L
Hel
6,682
477
43
3
0
225,653
0
W
Poseidon
6,012
429
53
4
0
232,462
2
W
Sylvanus
7,542
539
41
3
0
202,268
3
L
Bastet
6,645
475
75
5
0
289,076
0
W
Neith
6,552
468
66
5
0
244,943
0
L
Ix Chel
7,862
562
85
6
0
236,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role