Player Matchup

Ares
Ares
Behaviourr
Ares
Level 109
God Stats
2W - 2L
1,247 SR
Queue Stats
71W - 66L
1,113 Elo+
Party 2
Thanatos
Thanatos
PondofFrogs
Thanatos
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,143 Elo+
Party 2
Vamana
Vamana
Retro xReflex
Vamana
Level 139
God Stats
2W - 0L
1,730 SR
Queue Stats
55W - 58L
1,113 Elo+
Party 2
Zhong Kui
Zhong Kui
RetroxVibe
Zhong Kui
Level 109
God Stats
3W - 1L
1,292 SR
Queue Stats
13W - 22L
1,149 Elo+
Party 2
Cernunnos
Cernunnos
SeeKyle4266
Cernunnos
Level 35
God Stats
1W - 0L
1,442 SR
Queue Stats
4W - 10L
1,149 Elo+
Party 2
Team Averages
Level 101
1,442 SR
1,133 Elo+

VS

Team Averages
Level 62
1,521 SR
1,437 Elo+
Mulan
Mulan
DNeff
Mulan
Level 46
God Stats
0W - 2L
1,168 SR
Queue Stats
16W - 12L
1,578 Elo+
Solo
Cupid
Cupid
NarcoticRabit
Cupid
Level 95
God Stats
3W - 1L
1,849 SR
Queue Stats
239W - 242L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
RagnarokHero
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,319 Elo+
Party 1
Da Ji
Da Ji
Thanks4TheTP--
Da Ji
Level 159
God Stats
0W - 1L
1,628 SR
Queue Stats
21W - 14L
1,434 Elo+
Party 3
Hachiman
Hachiman
xPHeNOM J o
Hachiman
Level 6
God Stats
6W - 6L
1,458 SR
Queue Stats
16W - 11L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,577
536
6,168
11,810
10,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
PondofFrogs
Thanatos
16
6 / 3 / 7
9,252
578
16,710
21,729
9,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 1 / 2
10,272
642
9,754
12,338
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
RetroxVibe
Zhong Kui
12
1 / 3 / 2
7,212
451
3,960
8,413
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SeeKyle4266
Cernunnos
14
0 / 1 / 0
8,061
504
2,862
4,656
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DNeff
Mulan
14
2 / 3 / 0
7,917
495
4,112
10,011
8,281
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
2 / 3 / 0
7,381
461
7,011
10,580
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Sylvanus
RagnarokHero
Sylvanus
11
0 / 0 / 1
7,028
439
1,851
5,034
3,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 7 / 3
7,955
497
11,394
19,063
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
xPHeNOM J o
Hachiman
14
1 / 2 / 3
8,102
506
10,579
11,893
4,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
9
9
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Mulan
DNeff
Mulan
2
3
0
0.67
L
2
3
0
0.67
W
Thanatos
PondofFrogs
Thanatos
6
3
7
3.17
L
Sylvanus
RagnarokHero
Sylvanus
0
0
1
0.5
W
6
1
2
7
W
Zhong Kui
RetroxVibe
Zhong Kui
1
3
2
0.67
W
Cernunnos
SeeKyle4266
Cernunnos
0
1
0
0
L
4
7
3
0.79
L
Hachiman
xPHeNOM J o
Hachiman
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,454
Damage
34,947
58,946
Taken
56,581
41,377
Mitigated
26,706
27,584
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,168
228
142
1,564
11,810
10,713
0
1,045
10,765
34,362
0
L
Mulan
DNeff
Mulan
4,112
971
0
1,432
10,011
8,281
0
0
9,318
0
43,348
L
7,011
4,332
170
1,681
10,580
4,246
1,020
3,074
7,454
0
56,570
W
Thanatos
PondofFrogs
Thanatos
16,710
4,687
0
21,253
21,729
9,686
0
71
21,658
0
76,090
L
Sylvanus
RagnarokHero
Sylvanus
1,851
1,176
2,232
1,259
5,034
3,470
112
1,064
3,970
14,461
0
W
9,754
3,694
0
2,420
12,338
12,911
468
0
12,338
0
75,560
W
Zhong Kui
RetroxVibe
Zhong Kui
3,960
250
0
1,701
8,413
6,251
0
395
8,018
33,018
266
W
Cernunnos
SeeKyle4266
Cernunnos
2,862
779
0
504
4,656
1,816
585
340
4,316
0
55,054
L
11,394
3,358
0
5,602
19,063
6,691
0
2,918
15,914
0
56,900
L
Hachiman
xPHeNOM J o
Hachiman
10,579
6,876
0
3,666
11,893
4,018
237
3,072
8,536
0
62,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
38,383
437
Minions Killed
367
0
Camps Cleared
0
1,556,320
Distance Traveled
1,385,463
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,577
536
57
4
0
352,241
2
L
Mulan
7,917
495
73
5
0
293,529
0
L
Cupid
7,381
461
96
6
0
251,329
0
W
Thanatos
9,252
578
93
6
0
360,042
0
L
Sylvanus
7,028
439
31
2
0
233,489
0
W
Vamana
10,272
642
127
8
0
308,997
0
W
Zhong Kui
7,212
451
61
4
0
245,857
2
W
Cernunnos
8,061
504
99
6
0
289,183
0
L
Da Ji
7,955
497
80
5
0
291,232
0
L
Hachiman
8,102
506
87
5
0
315,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role