Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AZombiePanda
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,590 Elo+
Solo
Scylla
Scylla
CyberDragon722
Scylla
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 45L
1,468 Elo+
Solo
Thanatos
Thanatos
JJEFFRO
Thanatos
Level 162
God Stats
4W - 2L
1,500 SR
Queue Stats
386W - 421L
1,474 Elo+
Solo
Amaterasu
Amaterasu
Reefer00Reaper
Amaterasu
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 106L
1,522 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,511 Elo+

VS

Team Averages
Level 77
1,541 SR
1,459 Elo+
Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Manilafool279
Shiva
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 130L
1,410 Elo+
Party 1
Persephone
Persephone
princessdyl
Persephone
Level 68
God Stats
4W - 2L
1,703 SR
Queue Stats
194W - 195L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 4 / 5
5,803
967
4,307
7,552
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
AZombiePanda
Lancelot
10
3 / 4 / 2
5,993
999
5,759
5,965
2,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 5
6,097
1,016
6,174
3,947
1,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
JJEFFRO
Thanatos
11
2 / 3 / 3
6,057
1,010
4,123
7,194
5,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Reefer00Reaper
Amaterasu
9
0 / 4 / 2
5,081
847
2,717
6,195
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 3 / 6
7,336
1,223
4,479
5,908
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
 
Jormungandr
12
3 / 2 / 7
7,064
1,177
4,767
10,915
9,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
 
Ishtar
12
1 / 1 / 12
6,440
1,073
6,083
4,827
2,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 11
7,251
1,209
7,370
8,427
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
princessdyl
Persephone
11
0 / 1 / 8
6,357
1,060
4,282
4,200
1,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
8
Kills
16
16
Deaths
8
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
5
0.88
W
Da Ji
 
Da Ji
7
3
6
3.33
W
Jormungandr
 
Jormungandr
3
2
7
3.25
W
Ishtar
 
Ishtar
1
1
12
7
L
Lancelot
AZombiePanda
Lancelot
3
4
2
1
L
2
1
5
4.5
L
Thanatos
JJEFFRO
Thanatos
2
3
3
1.17
W
5
1
11
10.5
L
Amaterasu
Reefer00Reaper
Amaterasu
0
4
2
0.25
W
Persephone
princessdyl
Persephone
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
26,981
30,853
Taken
34,277
20,864
Mitigated
24,733
7,381
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,307
372
272
955
7,552
7,590
0
1,820
5,521
0
13,423
W
Da Ji
 
Da Ji
4,479
697
194
304
5,908
3,245
220
458
5,332
0
5,026
W
Jormungandr
 
Jormungandr
4,767
1,242
302
2,360
10,915
9,528
369
2,289
8,544
13,519
1,518
W
Ishtar
 
Ishtar
6,083
4,947
240
619
4,827
2,082
420
392
4,220
0
10,901
L
Lancelot
AZombiePanda
Lancelot
5,759
710
763
479
5,965
2,457
0
1,429
4,466
0
5,943
L
6,174
181
402
409
3,947
1,556
0
1,766
2,134
12,331
0
L
Thanatos
JJEFFRO
Thanatos
4,123
963
0
3,441
7,194
5,862
0
2,073
4,951
0
6,753
W
7,370
992
1,944
2,232
8,427
8,298
388
1,785
6,506
0
11,104
L
Amaterasu
Reefer00Reaper
Amaterasu
2,717
577
118
542
6,195
3,399
0
1,523
4,502
0
4,222
W
Persephone
princessdyl
Persephone
4,282
775
581
847
4,200
1,580
108
1,250
2,812
12,895
344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,031
Gold Earned
34,448
43
Minions Killed
69
0
Camps Cleared
0
562,567
Distance Traveled
596,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,803
967
16
3
0
112,387
0
W
Da Ji
7,336
1,223
1
0
0
118,901
0
W
Jormungandr
7,064
1,177
31
5
0
110,155
0
W
Ishtar
6,440
1,073
13
2
0
114,245
0
L
Lancelot
5,993
999
1
0
0
118,232
0
L
Scylla
6,097
1,016
14
2
0
128,233
0
L
Thanatos
6,057
1,010
6
1
0
125,561
0
W
Shiva
7,251
1,209
6
1
0
138,055
0
L
Amaterasu
5,081
847
6
1
0
78,154
0
W
Persephone
6,357
1,060
18
3
0
114,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role