Player Matchup

Poseidon
Poseidon
HurtsSoGood1260
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,210 Elo+
Party 3
Cerberus
Cerberus
PapaChandler777
Cerberus
Level 152
God Stats
9W - 2L
1,697 SR
Queue Stats
75W - 69L
1,601 Elo+
Party 1
Fenrir
Fenrir
Sheepz20
Fenrir
Level 29
God Stats
1W - 1L
1,304 SR
Queue Stats
5W - 3L
1,295 Elo+
Party 3
Jing Wei
Jing Wei
YummyNut
Jing Wei
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 43L
1,645 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sansashark
Ah Muzen Cab
Level 46
God Stats
3W - 1L
1,829 SR
Queue Stats
3W - 2L
1,295 Elo+
Party 3
Team Averages
Level 58
1,566 SR
1,409 Elo+

VS

Team Averages
Level 21
1,460 SR
1,169 Elo+
Kuzenbo
Kuzenbo
AriFLor
Kuzenbo
Level 15
God Stats
1W - 2L
1,757 SR
Queue Stats
12W - 22L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
HiImPaulyy
Ao Kuang
Level 46
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 6L
1,062 Elo+
Party 2
Cthulhu
Cthulhu
NomadWC
Cthulhu
Level 17
God Stats
0W - 3L
1,242 SR
Queue Stats
0W - 5L
1,056 Elo+
Party 2
Xbalanque
Xbalanque
NyxGamerOff
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,274 Elo+
Solo
Ra
Ra
zzPapaSmurfzz
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 1 / 9
7,732
773
6,735
4,625
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
15
6 / 0 / 6
9,307
931
14,351
12,241
10,531
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Sheepz20
Fenrir
13
2 / 0 / 8
7,757
776
6,826
9,025
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
YummyNut
Jing Wei
16
5 / 0 / 5
9,210
921
7,890
6,804
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
sansashark
Ah Muzen Cab
13
0 / 0 / 9
7,498
750
6,767
7,022
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AriFLor
Kuzenbo
13
0 / 1 / 0
6,925
693
6,554
10,349
11,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
HiImPaulyy
Ao Kuang
13
0 / 2 / 1
7,219
722
6,098
9,037
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NomadWC
Cthulhu
13
1 / 6 / 0
7,781
778
5,140
14,668
10,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
NyxGamerOff
Xbalanque
15
0 / 2 / 0
8,037
804
9,708
8,929
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 0
7,234
723
3,713
8,562
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
14
Kills
1
1
Deaths
14
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AriFLor
Kuzenbo
0
1
0
0
L
Ao Kuang
HiImPaulyy
Ao Kuang
0
2
1
0.25
W
Poseidon
1
1
9
5.5
L
Cthulhu
NomadWC
Cthulhu
1
6
0
0.17
L
Xbalanque
NyxGamerOff
Xbalanque
0
2
0
0
W
Cerberus
6
0
6
9
W
Fenrir
Sheepz20
Fenrir
2
0
8
6
W
Jing Wei
YummyNut
Jing Wei
5
0
5
7.5
W
Ah Muzen Cab
sansashark
Ah Muzen Cab
0
0
9
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,569
Damage
31,213
39,717
Taken
51,545
23,654
Mitigated
30,669
8,633
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AriFLor
Kuzenbo
6,554
2,139
0
919
10,349
11,653
0
4,226
6,044
14,327
0
L
Ao Kuang
HiImPaulyy
Ao Kuang
6,098
1,235
0
780
9,037
3,339
297
3,360
5,591
14,481
0
W
Poseidon
6,735
761
0
1,234
4,625
1,915
370
2,925
1,665
23,405
560
L
Cthulhu
NomadWC
Cthulhu
5,140
434
53
866
14,668
10,638
0
3,863
10,649
19,850
644
L
Xbalanque
NyxGamerOff
Xbalanque
9,708
5,051
0
988
8,929
2,868
1,839
4,280
4,601
0
37,296
W
Cerberus
14,351
506
1,563
2,889
12,241
10,531
0
4,848
6,907
26,513
1,342
W
Fenrir
Sheepz20
Fenrir
6,826
2,080
0
713
9,025
5,068
0
5,964
2,914
0
11,443
W
Jing Wei
YummyNut
Jing Wei
7,890
5,576
0
1,456
6,804
3,189
1,825
2,514
4,084
0
38,963
W
Ah Muzen Cab
sansashark
Ah Muzen Cab
6,767
2,042
0
778
7,022
2,951
0
3,636
3,105
0
18,752
L
3,713
189
290
112
8,562
2,171
238
4,789
3,598
17,973
275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,504
Gold Earned
37,196
196
Minions Killed
185
0
Camps Cleared
0
1,081,760
Distance Traveled
967,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,925
693
12
1
0
213,679
0
L
Ao Kuang
7,219
722
14
1
0
199,255
0
W
Poseidon
7,732
773
36
4
0
180,761
0
L
Cthulhu
7,781
778
48
5
0
158,985
0
L
Xbalanque
8,037
804
79
8
0
202,599
0
W
Cerberus
9,307
931
33
3
0
244,633
0
W
Fenrir
7,757
776
11
1
0
226,430
0
W
Jing Wei
9,210
921
80
8
0
210,085
0
W
Ah Muzen Cab
7,498
750
36
4
0
219,851
0
L
Ra
7,234
723
32
3
0
192,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role