Player Matchup

Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
NaeNaePanic
Bacchus
Level 32
God Stats
61W - 61L
1,567 SR
Queue Stats
160W - 149L
1,599 Elo+
Party 3
Ah Puch
Ah Puch
PPIsThatYou
Ah Puch
Level 49
God Stats
25W - 20L
1,500 SR
Queue Stats
312W - 262L
1,811 Elo+
Solo
Ymir
Ymir
Yoi-Ki
Ymir
Level 86
God Stats
11W - 8L
1,902 SR
Queue Stats
231W - 198L
1,615 Elo+
Party 2
King Arthur
King Arthur
christian25526
King Arthur
Level 40
God Stats
5W - 5L
1,583 SR
Queue Stats
61W - 58L
1,505 Elo+
Party 2
Team Averages
Level 65
1,611 SR
1,606 Elo+

VS

Team Averages
Level 31
1,505 SR
1,583 Elo+
Surtr
Surtr
 
Surtr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ItsCypher
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Littlegmr
The Morrigan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 48L
1,538 Elo+
Party 1
Thanatos
Thanatos
PeanuButtaJC
Thanatos
Level 42
God Stats
1W - 2L
1,526 SR
Queue Stats
153W - 153L
1,624 Elo+
Solo
Anhur
Anhur
hopper264
Anhur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
7 / 0 / 3
7,480
680
7,197
4,664
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
NaeNaePanic
Bacchus
10
3 / 0 / 6
6,701
609
3,017
5,253
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
PPIsThatYou
Ah Puch
12
1 / 0 / 4
6,854
623
4,669
5,790
2,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Yoi-Ki
Ymir
11
0 / 1 / 5
5,747
522
2,771
8,195
3,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
christian25526
King Arthur
11
3 / 2 / 4
6,702
609
7,572
10,764
9,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 4 / 0
6,041
549
7,244
13,668
12,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 2 / 0
4,909
446
2,016
6,436
3,269
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Littlegmr
The Morrigan
10
0 / 1 / 0
5,088
463
2,442
4,206
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
PeanuButtaJC
Thanatos
9
0 / 4 / 3
5,205
473
2,407
10,410
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
hopper264
Anhur
10
0 / 4 / 0
5,029
457
1,925
7,999
2,435
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
3
8.5
L
Surtr
 
Surtr
3
4
0
0.75
L
0
2
0
0
L
The Morrigan
Littlegmr
The Morrigan
0
1
0
0
W
Bacchus
NaeNaePanic
Bacchus
3
0
6
6
W
Ah Puch
PPIsThatYou
Ah Puch
1
0
4
3
L
Thanatos
PeanuButtaJC
Thanatos
0
4
3
0.38
W
Ymir
Yoi-Ki
Ymir
0
1
5
2.5
W
King Arthur
christian25526
King Arthur
3
2
4
2.5
L
Anhur
hopper264
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
16,034
34,666
Taken
42,719
21,093
Mitigated
23,721
10,424
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,197
4,647
0
2,217
4,664
1,518
801
1,084
3,580
0
57,983
L
Surtr
 
Surtr
7,244
3,030
0
4,803
13,668
12,382
0
2,065
11,603
1,074
34,333
L
2,016
681
951
2,164
6,436
3,269
0
1,152
5,284
9,857
0
L
The Morrigan
Littlegmr
The Morrigan
2,442
303
0
1,048
4,206
1,572
0
2,705
1,501
27,634
0
W
Bacchus
NaeNaePanic
Bacchus
3,017
317
0
1,307
5,253
4,588
124
1,901
3,352
18,172
1,935
W
Ah Puch
PPIsThatYou
Ah Puch
4,669
276
0
3,762
5,790
2,030
0
1,182
4,608
63,863
2,169
L
Thanatos
PeanuButtaJC
Thanatos
2,407
362
0
4,534
10,410
4,063
0
3,012
7,398
0
31,894
W
Ymir
Yoi-Ki
Ymir
2,771
1,083
0
1,210
8,195
3,390
0
949
7,179
45,365
0
W
King Arthur
christian25526
King Arthur
7,572
1,082
224
1,704
10,764
9,567
14
421
9,576
631
37,492
L
Anhur
hopper264
Anhur
1,925
1,362
0
1,814
7,999
2,435
0
1,861
6,138
0
36,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
26,272
359
Minions Killed
268
0
Camps Cleared
0
1,143,585
Distance Traveled
1,001,613
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,480
680
98
9
0
225,700
2
L
Surtr
6,041
549
64
6
0
164,761
0
L
Hel
4,909
446
15
1
0
195,509
0
L
The Morrigan
5,088
463
62
6
0
233,018
0
W
Bacchus
6,701
609
24
2
0
243,789
3
W
Ah Puch
6,854
623
103
9
0
209,344
0
L
Thanatos
5,205
473
53
5
0
204,498
0
W
Ymir
5,747
522
72
7
0
229,961
0
W
King Arthur
6,702
609
62
6
0
234,791
0
L
Anhur
5,029
457
74
7
0
203,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role