Player Matchup

Serqet
Serqet
DukeyStain69
Serqet
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 61L
1,593 Elo+
Solo
Fafnir
Fafnir
Firelord2003
Fafnir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 84L
1,672 Elo+
Solo
Merlin
Merlin
Native Ameracan
Merlin
Level 122
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 6L
1,314 Elo+
Solo
King Arthur
King Arthur
NoodlesW0rth
King Arthur
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 76L
1,674 Elo+
Solo
Charybdis
Charybdis
xMigueliito
Charybdis
Level 130
God Stats
15W - 13L
1,710 SR
Queue Stats
60W - 78L
1,390 Elo+
Solo
Team Averages
Level 120
1,502 SR
1,528 Elo+

VS

Team Averages
Level 125
1,567 SR
1,559 Elo+
Kuzenbo
Kuzenbo
Farrarski74
Kuzenbo
Level 119
God Stats
5W - 0L
1,801 SR
Queue Stats
94W - 83L
1,643 Elo+
Party 1
Kukulkan
Kukulkan
Manny00034
Kukulkan
Level 126
God Stats
21W - 21L
1,587 SR
Queue Stats
169W - 166L
1,561 Elo+
Party 1
Anhur
Anhur
Meandogg212
Anhur
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 133L
1,508 Elo+
Solo
The Morrigan
The Morrigan
T1N_SPARTAN
The Morrigan
Level 138
God Stats
9W - 8L
1,529 SR
Queue Stats
76W - 74L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
XxRnG_KillsxX
Erlang Shen
Level 103
God Stats
4W - 3L
1,419 SR
Queue Stats
91W - 78L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 3 / 1
5,592
430
1,759
10,636
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
10
0 / 0 / 0
6,464
497
3,819
7,743
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 0
6,685
514
3,097
7,442
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
NoodlesW0rth
King Arthur
12
2 / 2 / 0
7,135
549
9,072
15,684
11,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
xMigueliito
Charybdis
12
0 / 2 / 0
7,034
541
4,325
6,925
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Farrarski74
Kuzenbo
12
2 / 0 / 3
7,613
586
5,686
6,433
6,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Manny00034
Kukulkan
13
1 / 1 / 3
7,850
604
6,034
4,911
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
1 / 0 / 0
7,857
604
3,156
7,485
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
T1N_SPARTAN
The Morrigan
14
4 / 0 / 0
7,484
576
5,556
9,057
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
XxRnG_KillsxX
Erlang Shen
14
1 / 2 / 1
8,428
648
7,469
12,770
9,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
9
9
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
3
1
0.17
W
Kuzenbo
Farrarski74
Kuzenbo
2
0
3
3.5
L
Fafnir
0
0
0
0
W
Kukulkan
Manny00034
Kukulkan
1
1
3
2.5
W
1
0
0
1
L
1
2
0
0.5
L
King Arthur
NoodlesW0rth
King Arthur
2
2
0
1
W
The Morrigan
T1N_SPARTAN
The Morrigan
4
0
0
4
W
Erlang Shen
XxRnG_KillsxX
Erlang Shen
1
2
1
0.75
L
Charybdis
xMigueliito
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
27,901
48,430
Taken
40,656
29,972
Mitigated
25,271
9,915
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
1,759
395
0
0
10,636
4,741
0
3,673
6,963
0
35,360
W
Kuzenbo
Farrarski74
Kuzenbo
5,686
2,731
0
1,637
6,433
6,860
0
1,643
4,790
19,316
1,736
L
Fafnir
3,819
1,017
0
3,013
7,743
8,410
0
3,428
4,315
22,704
0
W
Kukulkan
Manny00034
Kukulkan
6,034
354
0
1,125
4,911
2,059
443
2,578
2,198
66,048
218
W
3,156
1,701
0
3,219
7,485
2,735
733
1,519
5,966
0
63,907
L
3,097
88
0
1,385
7,442
3,105
0
5,098
2,344
57,431
0
L
King Arthur
NoodlesW0rth
King Arthur
9,072
1,874
0
3,170
15,684
11,524
0
2,332
13,352
0
57,234
W
The Morrigan
T1N_SPARTAN
The Morrigan
5,556
1,533
0
459
9,057
4,213
454
1,030
8,027
58,905
3,196
W
Erlang Shen
XxRnG_KillsxX
Erlang Shen
7,469
3,846
0
6,263
12,770
9,404
592
146
12,624
0
67,400
L
Charybdis
xMigueliito
Charybdis
4,325
2,541
0
2,347
6,925
2,192
0
1,241
5,684
0
64,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
39,232
418
Minions Killed
465
0
Camps Cleared
0
1,301,788
Distance Traveled
1,350,511
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,592
430
68
5
0
293,839
0
W
Kuzenbo
7,613
586
28
2
0
308,184
1
L
Fafnir
6,464
497
30
2
0
267,395
3
W
Kukulkan
7,850
604
116
9
0
274,684
0
W
Anhur
7,857
604
115
9
0
257,880
0
L
Merlin
6,685
514
105
8
0
241,832
3
L
King Arthur
7,135
549
91
7
0
247,405
0
W
The Morrigan
7,484
576
93
7
0
269,867
1
W
Erlang Shen
8,428
648
113
9
0
239,896
0
L
Charybdis
7,034
541
124
10
0
251,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role