Player Matchup

Horus
Horus
Silver III
Kolacemamrad
Horus
Silver III
Level 115
God Stats
1W - 2L
1,702 SR
Queue Stats
4W - 7L
1,417 MMR
Party 2
Ishtar
Ishtar
Silver III
LokiJunior
Ishtar
Silver III
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 25L
1,417 MMR
Party 2
Poseidon
Poseidon
Silver III
Meshar
Poseidon
Silver III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,417 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,567 SR
1,417 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,591 SR
1,422 MMR
Anubis
Anubis
Bronze III
DrServilleta
Anubis
Bronze III
Level 107
God Stats
2W - 3L
1,692 SR
Queue Stats
2W - 7L
1,452 MMR
Party 1
Mulan
Mulan
Bronze III
Tuadi
Mulan
Bronze III
Level 112
God Stats
2W - 2L
1,427 SR
Queue Stats
3W - 8L
1,407 MMR
Party 1
Charybdis
Charybdis
Bronze III
spectroswolf
Charybdis
Bronze III
Level 84
God Stats
2W - 4L
1,655 SR
Queue Stats
3W - 8L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 9
12,056
670
11,459
21,067
20,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ishtar
LokiJunior
Ishtar
18
6 / 3 / 2
12,559
698
12,998
15,619
7,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Meshar
Poseidon
19
5 / 3 / 7
13,187
733
18,517
12,613
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
CupidThothAchillesDiscordiaNe Zha

VS

Bans
CharonKuzenboVulcanAthenaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
2 / 5 / 4
12,566
698
9,960
14,445
8,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Tuadi
Mulan
19
3 / 2 / 3
12,424
690
15,360
17,738
19,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
spectroswolf
Charybdis
17
3 / 5 / 2
12,495
694
16,537
18,820
7,021
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
8
8
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
4
0.8
W
1
2
9
2.75
W
Ishtar
LokiJunior
Ishtar
6
3
2
2.33
W
Poseidon
Meshar
Poseidon
5
3
7
2.83
L
Mulan
Tuadi
Mulan
3
2
3
2.25
L
Charybdis
spectroswolf
Charybdis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,974
Damage
41,857
49,299
Taken
51,003
32,759
Mitigated
34,942
12,515
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,960
260
0
5,516
14,445
8,389
295
5,691
8,754
65,741
0
W
11,459
3,530
2,563
5,406
21,067
20,720
482
5,422
15,124
115
26,526
W
Ishtar
LokiJunior
Ishtar
12,998
6,925
0
2,459
15,619
7,247
1,967
3,289
11,887
0
53,283
W
Poseidon
Meshar
Poseidon
18,517
3,586
0
2,087
12,613
4,792
486
2,769
9,499
87,828
367
L
Mulan
Tuadi
Mulan
15,360
838
0
4,025
17,738
19,532
186
8,047
9,691
1,469
32,762
L
Charybdis
spectroswolf
Charybdis
16,537
7,971
0
441
18,820
7,021
700
5,104
13,716
0
78,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,802
Gold Earned
37,485
227
Minions Killed
243
0
Camps Cleared
0
1,007,523
Distance Traveled
919,175
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,566
698
115
6
0
284,671
0
W
Horus
12,056
670
26
1
0
368,268
10
W
Ishtar
12,559
698
84
5
0
304,888
0
W
Poseidon
13,187
733
117
7
0
334,367
0
L
Mulan
12,424
690
39
2
0
347,631
0
L
Charybdis
12,495
694
89
5
0
286,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role