Player Matchup

Fafnir
Fafnir
BelphedorLyrik
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,233 Elo+
Party 1
Xing Tian
Xing Tian
Harathos
Xing Tian
Level 101
God Stats
2W - 1L
1,583 SR
Queue Stats
54W - 80L
1,282 Elo+
Party 1
Ganesha
Ganesha
Ryrona
Ganesha
Level 81
God Stats
0W - 3L
1,267 SR
Queue Stats
48W - 77L
1,282 Elo+
Party 1
Bakasura
Bakasura
Yuna2k13
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,014 Elo+
Party 1
Neith
Neith
ZylinaRei
Neith
Level 16
God Stats
0W - 2L
1,198 SR
Queue Stats
6W - 16L
1,182 Elo+
Party 1
Team Averages
Level 48
1,410 SR
1,199 Elo+

VS

Team Averages
Level 136
1,466 SR
1,488 Elo+
Merlin
Merlin
ArchGrey
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,419 Elo+
Solo
Artemis
Artemis
Blackopswarior7
Artemis
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
182W - 158L
1,634 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Magbrox
Ah Muzen Cab
Level 120
God Stats
1W - 4L
1,071 SR
Queue Stats
62W - 59L
1,500 Elo+
Solo
Bacchus
Bacchus
OldSgtGhost
Bacchus
Level 226
God Stats
2W - 2L
1,760 SR
Queue Stats
131W - 155L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
killermist480
Baba Yaga
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 86L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
8,135
740
3,430
13,963
16,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Harathos
Xing Tian
17
6 / 4 / 4
9,465
860
8,759
16,997
21,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Ryrona
Ganesha
14
0 / 6 / 9
7,635
694
3,621
17,162
16,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Yuna2k13
Bakasura
13
1 / 9 / 6
7,536
685
930
14,189
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
ZylinaRei
Neith
14
2 / 7 / 4
8,296
754
8,881
13,309
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArchGrey
Merlin
16
2 / 1 / 19
9,221
838
11,983
4,653
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 2 / 13
10,231
930
19,946
8,374
4,344
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Magbrox
Ah Muzen Cab
14
5 / 2 / 14
8,868
806
13,274
8,494
3,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
OldSgtGhost
Bacchus
14
3 / 4 / 19
9,208
837
7,746
17,351
18,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
killermist480
Baba Yaga
17
10 / 2 / 17
10,559
960
17,703
12,183
5,837
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
112
11
Kills
30
30
Deaths
11
28
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Merlin
ArchGrey
Merlin
2
1
19
11.5
L
2
4
5
1.13
W
10
2
13
8.25
L
Xing Tian
Harathos
Xing Tian
6
4
4
2
W
Ah Muzen Cab
Magbrox
Ah Muzen Cab
5
2
14
6
W
Bacchus
OldSgtGhost
Bacchus
3
4
19
3.13
L
Ganesha
Ryrona
Ganesha
0
6
9
0.75
L
Bakasura
Yuna2k13
Bakasura
1
9
6
0.44
L
Neith
ZylinaRei
Neith
2
7
4
0.57
W
Baba Yaga
killermist480
Baba Yaga
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,621
Damage
70,652
75,620
Taken
51,055
69,813
Mitigated
34,250
14,821
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ArchGrey
Merlin
11,983
2,002
1,053
738
4,653
2,044
1,046
1,430
3,223
26,724
0
L
3,430
657
1,954
3,418
13,963
16,444
0
7,083
6,880
12,285
0
W
19,946
10,782
1,413
1,974
8,374
4,344
1,407
4,557
3,817
0
25,948
L
Xing Tian
Harathos
Xing Tian
8,759
396
2,322
1,920
16,997
21,001
0
7,403
9,594
16,254
373
W
Ah Muzen Cab
Magbrox
Ah Muzen Cab
13,274
1,982
1,003
1,428
8,494
3,884
813
3,461
5,033
0
23,439
W
Bacchus
OldSgtGhost
Bacchus
7,746
608
0
5,700
17,351
18,141
90
3,130
14,176
11,179
1,648
L
Ganesha
Ryrona
Ganesha
3,621
142
613
2,569
17,162
16,159
0
7,297
9,865
8,527
0
L
Bakasura
Yuna2k13
Bakasura
930
654
0
654
14,189
10,480
0
7,530
6,659
0
2,493
L
Neith
ZylinaRei
Neith
8,881
3,009
71
1,300
13,309
5,729
0
7,646
5,663
0
17,772
W
Baba Yaga
killermist480
Baba Yaga
17,703
627
1,088
3,232
12,183
5,837
541
2,859
9,324
30,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,067
Gold Earned
48,087
88
Minions Killed
118
0
Camps Cleared
0
953,142
Distance Traveled
1,043,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,221
838
39
4
0
174,590
0
L
Fafnir
8,135
740
23
2
0
194,441
0
W
Artemis
10,231
930
20
2
0
187,999
0
L
Xing Tian
9,465
860
16
1
0
214,129
0
W
Ah Muzen Cab
8,868
806
14
1
0
222,689
0
W
Bacchus
9,208
837
15
1
0
201,011
0
L
Ganesha
7,635
694
6
1
0
214,169
0
L
Bakasura
7,536
685
13
1
0
177,467
0
L
Neith
8,296
754
30
3
0
152,936
0
W
Baba Yaga
10,559
960
30
3
0
257,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role