Player Matchup

Ares
Ares
Bronze III
DR AWESOME099
Ares
Bronze III
Level 87
God Stats
3W - 6L
1,287 SR
Queue Stats
21W - 30L
1,272 MMR
Solo
Artemis
Artemis
Silver III
DarkHallow03
Artemis
Silver III
Level 126
God Stats
1W - 3L
1,866 SR
Queue Stats
25W - 42L
1,352 MMR
Solo
Kukulkan
Kukulkan
Silver V
blackman45896
Kukulkan
Silver V
Level 156
God Stats
4W - 15L
1,268 SR
Queue Stats
124W - 156L
1,313 MMR
Solo
Anubis
Anubis
Bronze III
consernz
Anubis
Bronze III
Level 104
God Stats
3W - 11L
1,343 SR
Queue Stats
17W - 24L
1,268 MMR
Solo
Loki
Loki
Silver I
maurillooo
Loki
Silver I
Level 80
God Stats
0W - 2L
1,311 SR
Queue Stats
80W - 81L
1,314 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,415 SR
1,304 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,568 SR
1,304 MMR
Ratatoskr
Ratatoskr
Silver I
Ahkieno
Ratatoskr
Silver I
Level 118
God Stats
10W - 5L
1,739 SR
Queue Stats
87W - 96L
1,319 MMR
Solo
Bellona
Bellona
Silver II
RoccoIsNice
Bellona
Silver II
Level 89
God Stats
12W - 6L
1,642 SR
Queue Stats
116W - 108L
1,252 MMR
Solo
Chang'e
Chang'e
Silver III
TG Chaotics
Chang'e
Silver III
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 78L
1,311 MMR
Solo
Geb
Geb
Gold V
THIRDEYEGLOCK
Geb
Gold V
Level 129
God Stats
8W - 3L
1,688 SR
Queue Stats
105W - 110L
1,305 MMR
Solo
Freya
Freya
Gold V
ThisIsMyOhana
Freya
Gold V
Level 108
God Stats
1W - 1L
1,271 SR
Queue Stats
64W - 71L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,715
459
5,480
16,254
14,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
DarkHallow03
Artemis
15
0 / 1 / 1
8,662
456
4,240
8,360
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
blackman45896
Kukulkan
16
0 / 3 / 1
9,519
501
5,380
9,401
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anubis
consernz
Anubis
13
1 / 6 / 0
8,997
474
5,204
11,853
9,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 4 / 0
8,676
457
6,609
17,715
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosVamanaSurtrAtlasChernobog

VS

Bans
ArachneThorAwilixAthenaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ahkieno
Ratatoskr
17
5 / 1 / 7
10,204
537
11,573
17,644
7,388
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Bellona
RoccoIsNice
Bellona
18
8 / 1 / 4
12,387
652
11,631
13,925
16,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
TG Chaotics
Chang'e
16
2 / 0 / 2
10,751
566
8,571
8,000
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 1 / 9
9,298
489
4,616
18,090
16,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 0 / 0
11,826
622
7,595
9,858
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
18
18
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Ahkieno
Ratatoskr
5
1
7
8.5
L
1
4
0
0.25
L
Artemis
DarkHallow03
Artemis
0
1
1
0.5
W
Bellona
RoccoIsNice
Bellona
8
1
4
10
W
Chang'e
TG Chaotics
Chang'e
2
0
2
3
W
0
1
9
4.5
W
3
0
0
3
L
Kukulkan
blackman45896
Kukulkan
0
3
1
0.17
L
Anubis
consernz
Anubis
1
6
0
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
43,986
63,583
Taken
67,517
38,321
Mitigated
48,205
12,379
Healing
33,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Ahkieno
Ratatoskr
11,573
3,470
0
12,178
17,644
7,388
1,574
1,151
16,493
0
111,222
L
5,480
39
0
2,695
16,254
14,806
0
7,637
8,116
40,813
252
L
Artemis
DarkHallow03
Artemis
4,240
1,987
0
500
8,360
3,595
0
2,055
6,165
0
69,401
W
Bellona
RoccoIsNice
Bellona
11,631
2,537
0
3,110
13,925
16,037
443
6,071
7,854
0
98,539
W
Chang'e
TG Chaotics
Chang'e
8,571
701
910
5,835
8,000
3,124
464
3,352
4,648
86,012
1,579
W
4,616
914
2,644
3,768
18,090
16,224
7
5,406
12,684
24,997
0
W
7,595
1,828
0
5,433
9,858
5,432
689
1,617
8,241
104,387
7,360
L
Kukulkan
blackman45896
Kukulkan
5,380
1,145
0
318
9,401
3,870
468
4,542
4,805
84,581
0
L
Anubis
consernz
Anubis
5,204
448
0
3,501
11,853
9,733
0
2,405
8,672
60,086
0
L
6,609
1,156
0
5,365
17,715
6,317
0
3,342
14,102
0
79,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,569
Gold Earned
54,466
576
Minions Killed
678
0
Camps Cleared
0
1,748,993
Distance Traveled
1,901,240
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,204
537
119
6
0
439,232
6
L
Ares
8,715
459
60
3
0
368,695
4
L
Artemis
8,662
456
119
6
0
348,397
2
W
Bellona
12,387
652
173
9
0
356,948
5
W
Chang'e
10,751
566
159
8
0
347,005
0
W
Geb
9,298
489
23
1
0
398,184
3
W
Freya
11,826
622
204
11
0
359,871
0
L
Kukulkan
9,519
501
168
9
0
348,620
3
L
Anubis
8,997
474
109
6
0
244,504
0
L
Loki
8,676
457
120
6
0
438,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role