Player Matchup

Ao Kuang
Ao Kuang
Platinum I
 
Ao Kuang
Platinum I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
Keeno92
Geb
Gold I
Level 127
God Stats
3W - 2L
1,505 SR
Queue Stats
80W - 56L
1,703 MMR
Party 2
Ra
Ra
Platinum IV
quiquevader
Ra
Platinum IV
Level 159
God Stats
94W - 64L
1,565 SR
Queue Stats
299W - 278L
1,868 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Ρlasma
Heimdallr
Platinum I
Level 178
God Stats
9W - 6L
1,626 SR
Queue Stats
50W - 38L
2,057 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,539 SR
1,726 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,569 SR
1,795 MMR
Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum IV
Big Dev 93
Neith
Platinum IV
Level 101
God Stats
4W - 9L
1,500 SR
Queue Stats
223W - 196L
1,873 MMR
Solo
Thanatos
Thanatos
Platinum II
Easttt
Thanatos
Platinum II
Level 161
God Stats
2W - 3L
1,791 SR
Queue Stats
366W - 342L
2,041 MMR
Party 1
Surtr
Surtr
Platinum II
Fenrir20021
Surtr
Platinum II
Level 88
God Stats
6W - 8L
1,531 SR
Queue Stats
32W - 24L
1,836 MMR
Solo
Atlas
Atlas
Gold III
Kechii
Atlas
Gold III
Level 180
God Stats
2W - 4L
1,521 SR
Queue Stats
93W - 79L
1,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
2 / 1 / 0
4,104
684
3,246
6,287
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
 
Ravana
7
1 / 0 / 3
3,857
643
2,725
2,995
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
7
0 / 0 / 3
4,151
692
2,369
4,467
2,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 1
4,603
767
1,899
1,611
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
Ρlasma
Heimdallr
6
0 / 0 / 3
3,620
603
1,883
2,389
865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AphroditeVamanaAthena

VS

Bans
HachimanAwilixBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 0
3,388
565
3,798
3,257
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
8
0 / 0 / 0
4,036
673
1,284
1,613
578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Easttt
Thanatos
7
0 / 2 / 1
3,756
626
1,900
5,007
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 2 / 0
4,405
734
3,419
5,327
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Atlas
Kechii
Atlas
6
0 / 1 / 0
3,409
568
943
4,275
2,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
0
2
W
Ravana
 
Ravana
1
0
3
2.5
L
Sol
 
Sol
0
1
0
0
L
Neith
0
0
0
0
L
Thanatos
Easttt
Thanatos
0
2
1
0.25
L
1
2
0
0.5
L
Atlas
Kechii
Atlas
0
1
0
0
W
Geb
0
0
3
1.5
W
3
0
1
3.5
W
Heimdallr
Ρlasma
Heimdallr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,122
Damage
11,344
17,749
Taken
19,479
7,675
Mitigated
8,460
9,456
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,246
484
0
3,594
6,287
2,932
0
66
5,804
18,844
2,711
W
Ravana
 
Ravana
2,725
862
0
2,294
2,995
1,047
0
190
2,805
0
20,398
L
Sol
 
Sol
3,798
2,148
0
1,609
3,257
1,052
0
1,558
1,699
19,156
5,909
L
Neith
1,284
176
0
534
1,613
578
0
807
806
0
29,904
L
Thanatos
Easttt
Thanatos
1,900
593
0
3,244
5,007
1,644
0
1,036
3,924
0
22,968
L
3,419
1,128
0
2,326
5,327
2,922
0
2,976
2,351
337
23,654
L
Atlas
Kechii
Atlas
943
367
0
1,611
4,275
2,264
0
1,004
3,271
4,945
0
W
Geb
2,369
186
0
1,606
4,467
2,252
0
2,395
2,072
11,081
175
W
1,899
44
214
701
1,611
579
0
456
1,155
26,867
0
W
Heimdallr
Ρlasma
Heimdallr
1,883
1,180
0
1,047
2,389
865
0
1,329
1,060
0
27,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,335
Gold Earned
18,994
193
Minions Killed
196
0
Camps Cleared
0
639,680
Distance Traveled
554,592
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,104
684
41
7
0
125,299
0
W
Ravana
3,857
643
45
8
0
149,013
0
L
Sol
3,388
565
42
7
0
115,398
0
L
Neith
4,036
673
57
10
0
103,214
0
L
Thanatos
3,756
626
46
8
0
131,505
0
L
Surtr
4,405
734
44
7
0
105,559
0
L
Atlas
3,409
568
7
1
0
98,916
0
W
Geb
4,151
692
14
2
0
120,636
0
W
Ra
4,603
767
49
8
0
131,267
1
W
Heimdallr
3,620
603
44
7
0
113,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role