Player Matchup

Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NahuelReiko15
Fenrir
Level 148
God Stats
44W - 25L
1,564 SR
Queue Stats
276W - 298L
1,495 Elo+
Party 1
Xbalanque
Xbalanque
ThanatosADC
Xbalanque
Level 57
God Stats
2W - 6L
1,363 SR
Queue Stats
36W - 49L
1,393 Elo+
Solo
Cerberus
Cerberus
odorakoescobar
Cerberus
Level 140
God Stats
1W - 1L
1,806 SR
Queue Stats
255W - 252L
1,527 Elo+
Party 1
Baba Yaga
Baba Yaga
vinnie_santorini
Baba Yaga
Level 145
God Stats
1W - 2L
1,316 SR
Queue Stats
86W - 81L
1,573 Elo+
Party 1
Team Averages
Level 130
1,510 SR
1,498 Elo+

VS

Team Averages
Level 123
1,547 SR
1,598 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ArisenHeart
Fenrir
Level 109
God Stats
14W - 3L
1,500 SR
Queue Stats
693W - 121L
1,681 Elo+
Party 2
Osiris
Osiris
Noukah2-
Osiris
Level 114
God Stats
7W - 4L
1,490 SR
Queue Stats
86W - 85L
1,521 Elo+
Solo
Apollo
Apollo
cecyarmstrong
Apollo
Level 147
God Stats
4W - 5L
1,745 SR
Queue Stats
244W - 241L
1,460 Elo+
Solo
Merlin
Merlin
nûll
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 5 / 1
7,173
478
11,128
18,219
23,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
1 / 2 / 2
7,415
494
3,672
12,438
6,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
ThanatosADC
Xbalanque
12
2 / 6 / 0
7,458
497
6,323
11,043
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
9
0 / 4 / 2
6,337
422
3,722
17,574
12,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
12
0 / 3 / 0
7,073
472
4,483
8,027
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 1 / 9
8,532
569
3,781
9,473
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
17
11 / 0 / 2
10,151
677
17,039
14,497
8,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
Noukah2-
Osiris
15
2 / 2 / 1
9,357
624
10,199
15,568
18,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

16
4 / 1 / 4
9,498
633
6,562
6,404
2,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
nûll
Merlin
16
1 / 0 / 4
9,046
603
9,478
7,891
3,525
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
20
20
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
5
1
0.3
W
Aphrodite
 
Aphrodite
2
1
9
6.5
W
Fenrir
11
0
2
12
L
1
2
2
1
W
Osiris
Noukah2-
Osiris
2
2
1
1.25
L
Xbalanque
ThanatosADC
Xbalanque
2
6
0
0.33
W
4
1
4
6
W
Merlin
nûll
Merlin
1
0
4
3
L
Cerberus
0
4
2
0.25
L
Baba Yaga
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
47,059
67,301
Taken
53,833
50,341
Mitigated
41,062
12,809
Healing
29,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
11,128
5,095
0
3,828
18,219
23,664
0
1,871
16,348
617
44,831
W
Aphrodite
 
Aphrodite
3,781
780
4,074
5,106
9,473
8,327
0
2,433
6,925
21,130
0
W
Fenrir
17,039
8,458
0
8,984
14,497
8,463
0
2,390
11,703
0
100,799
L
3,672
1,207
0
1,878
12,438
6,578
0
2,227
10,211
0
70,403
W
Osiris
Noukah2-
Osiris
10,199
5,739
0
6,556
15,568
18,043
224
418
14,054
0
73,679
L
Xbalanque
ThanatosADC
Xbalanque
6,323
3,687
0
674
11,043
3,867
1,863
1,686
9,357
0
56,841
W
6,562
4,049
0
3,313
6,404
2,704
1,426
777
5,627
0
81,550
W
Merlin
nûll
Merlin
9,478
381
0
1,204
7,891
3,525
0
2,490
5,145
85,494
1,820
L
Cerberus
3,722
246
0
4,627
17,574
12,741
0
4,388
13,186
24,085
0
L
Baba Yaga
4,483
182
0
1,802
8,027
3,491
0
2,837
5,190
45,133
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
46,584
391
Minions Killed
588
0
Camps Cleared
0
1,490,144
Distance Traveled
1,591,105
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,173
478
73
5
0
263,238
2
W
Aphrodite
8,532
569
35
2
0
315,399
5
W
Fenrir
10,151
677
133
9
0
376,902
0
L
Fenrir
7,415
494
110
7
0
362,497
2
W
Osiris
9,357
624
125
8
0
282,502
2
L
Xbalanque
7,458
497
77
5
0
289,359
0
W
Apollo
9,498
633
137
9
0
281,017
0
W
Merlin
9,046
603
158
11
0
335,285
4
L
Cerberus
6,337
422
38
3
0
316,442
4
L
Baba Yaga
7,073
472
93
6
0
258,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role