Player Matchup

Kukulkan
Kukulkan
Gold I
BlueSqualo
Kukulkan
Gold I
Level 128
God Stats
34W - 16L
1,818 SR
Queue Stats
151W - 81L
1,754 MMR
Solo
Hachiman
Hachiman
Bronze III
PeltOfMyEnemies
Hachiman
Bronze III
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,546 MMR
Party 2
Bacchus
Bacchus
Bronze III
SpareKoochiePlz
Bacchus
Bronze III
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
58W - 24L
1,559 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,606 SR
1,620 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,663 SR
1,671 MMR
Chang'e
Chang'e
Gold II
Diegoeh15
Chang'e
Gold II
Level 155
God Stats
3W - 3L
1,855 SR
Queue Stats
195W - 165L
1,796 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
JMafiaBang
Cthulhu
Bronze III
Level 83
God Stats
0W - 1L
1,850 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
Osirs the great
Hun Batz
Gold III
Level 159
God Stats
4W - 10L
1,285 SR
Queue Stats
264W - 251L
1,718 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlueSqualo
Kukulkan
16
1 / 2 / 7
10,187
679
10,942
8,413
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
17
6 / 0 / 2
11,293
753
19,220
11,756
5,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
1 / 1 / 7
9,803
654
7,368
13,873
16,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ne ZhaBake KujiraThothCharonKuzenbo

VS

Bans
XbalanqueAchillesHou YiAresHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Diegoeh15
Chang'e
15
1 / 3 / 2
9,748
650
10,465
13,865
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JMafiaBang
Cthulhu
14
0 / 3 / 3
8,683
579
8,502
18,887
21,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
15
2 / 2 / 1
9,429
629
8,262
11,590
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlueSqualo
Kukulkan
1
2
7
2.25
L
Chang'e
Diegoeh15
Chang'e
1
3
2
0.67
L
Cthulhu
JMafiaBang
Cthulhu
0
3
3
0.5
L
Hun Batz
2
2
1
1.25
W
Hachiman
6
0
2
7
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,530
Damage
27,229
34,042
Taken
44,342
24,785
Mitigated
34,181
6,424
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlueSqualo
Kukulkan
10,942
671
0
500
8,413
3,569
697
4,237
3,992
52,844
244
L
Chang'e
Diegoeh15
Chang'e
10,465
814
3,503
6,115
13,865
6,626
444
5,892
7,954
50,194
684
L
Cthulhu
JMafiaBang
Cthulhu
8,502
108
53
3,921
18,887
21,110
208
8,258
10,598
16,614
598
L
Hun Batz
8,262
507
0
1,381
11,590
6,445
882
3,806
7,776
0
44,158
W
Hachiman
19,220
13,371
0
3,596
11,756
5,140
1,579
5,572
5,644
0
67,561
W
7,368
911
153
2,175
13,873
16,076
475
7,486
5,932
14,008
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
27,860
199
Minions Killed
180
0
Camps Cleared
0
872,517
Distance Traveled
810,674
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,187
679
93
6
0
292,046
3
L
Chang'e
9,748
650
82
5
0
256,100
0
L
Cthulhu
8,683
579
22
1
0
281,764
0
L
Hun Batz
9,429
629
76
5
0
272,810
2
W
Hachiman
11,293
753
84
6
0
279,440
0
W
Bacchus
9,803
654
22
1
0
301,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role