Player Matchup

Ne Zha
Ne Zha
Bigpapajayce
Ne Zha
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 33L
1,781 Elo+
Party 3
Nox
Nox
Darksquirrel12
Nox
Level 124
God Stats
4W - 2L
1,733 SR
Queue Stats
63W - 53L
1,615 Elo+
Party 2
Ares
Ares
FangGT
Ares
Level 157
God Stats
7W - 5L
1,518 SR
Queue Stats
128W - 103L
1,602 Elo+
Party 2
Anhur
Anhur
Konzuku
Anhur
Level 69
God Stats
6W - 4L
1,645 SR
Queue Stats
162W - 130L
1,545 Elo+
Solo
Horus
Horus
ThrandimirTV
Horus
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 59L
1,657 Elo+
Party 3
Team Averages
Level 107
1,579 SR
1,640 Elo+

VS

Team Averages
Level 105
1,537 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Abel115
Gilgamesh
Level 101
God Stats
1W - 5L
1,262 SR
Queue Stats
66W - 53L
1,556 Elo+
Solo
Ratatoskr
Ratatoskr
MrHibby
Ratatoskr
Level 157
God Stats
1W - 1L
1,785 SR
Queue Stats
152W - 141L
1,518 Elo+
Party 1
Xing Tian
Xing Tian
RyGu
Xing Tian
Level 126
God Stats
3W - 2L
1,732 SR
Queue Stats
28W - 30L
1,613 Elo+
Party 1
Martichoras
Martichoras
spcl agent008
Martichoras
Level 17
God Stats
0W - 3L
1,404 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
11 / 3 / 2
10,410
651
14,142
13,383
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 4
7,587
474
3,848
10,098
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
FangGT
Ares
15
5 / 3 / 4
9,508
594
12,033
15,307
18,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Konzuku
Anhur
15
3 / 2 / 4
9,226
577
12,405
10,673
4,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 1 / 1
8,120
508
9,614
14,559
15,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 8 / 2
7,591
474
6,852
12,079
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Abel115
Gilgamesh
12
0 / 2 / 1
7,913
495
8,408
16,246
15,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
MrHibby
Ratatoskr
16
5 / 5 / 3
9,088
568
10,767
18,647
7,545
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
RyGu
Xing Tian
13
2 / 2 / 3
8,048
503
5,987
14,245
12,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Martichoras
spcl agent008
Martichoras
13
2 / 4 / 1
7,334
458
5,386
10,779
3,365
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
21
Kills
11
12
Deaths
21
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
8
2
0.38
L
Gilgamesh
Abel115
Gilgamesh
0
2
1
0.25
W
Ne Zha
11
3
2
4
W
1
3
4
1
W
Ares
FangGT
Ares
5
3
4
2.33
W
Anhur
Konzuku
Anhur
3
2
4
2.5
L
Ratatoskr
MrHibby
Ratatoskr
5
5
3
1.3
L
Xing Tian
RyGu
Xing Tian
2
2
3
1.75
W
1
1
1
1.5
L
Martichoras
spcl agent008
Martichoras
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,042
Damage
37,400
64,020
Taken
71,996
50,595
Mitigated
44,490
15,296
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,852
726
543
1,019
12,079
5,709
0
4,104
7,975
45,655
2,316
L
Gilgamesh
Abel115
Gilgamesh
8,408
2,817
0
2,373
16,246
15,201
0
0
15,376
0
57,517
W
Ne Zha
14,142
6,645
0
2,855
13,383
7,357
50
2,100
11,283
0
102,460
W
3,848
169
0
826
10,098
4,658
236
4,514
5,584
46,781
0
W
Ares
FangGT
Ares
12,033
875
0
3,422
15,307
18,392
0
4,262
11,045
42,727
4,663
W
Anhur
Konzuku
Anhur
12,405
6,891
0
4,242
10,673
4,825
231
1,655
9,018
0
92,860
L
Ratatoskr
MrHibby
Ratatoskr
10,767
5,378
0
6,661
18,647
7,545
0
4,918
13,631
0
76,093
L
Xing Tian
RyGu
Xing Tian
5,987
544
0
1,929
14,245
12,670
0
4,559
9,686
32,822
0
W
9,614
4,540
40
3,911
14,559
15,363
597
0
14,559
0
57,383
L
Martichoras
spcl agent008
Martichoras
5,386
2,630
0
1,961
10,779
3,365
160
1,735
9,044
0
53,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,851
Gold Earned
39,974
508
Minions Killed
403
0
Camps Cleared
0
1,534,696
Distance Traveled
1,376,732
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,591
474
79
5
0
238,981
5
L
Gilgamesh
7,913
495
89
6
0
229,695
0
W
Ne Zha
10,410
651
149
9
0
357,976
2
W
Nox
7,587
474
57
4
0
295,036
0
W
Ares
9,508
594
55
3
0
306,420
0
W
Anhur
9,226
577
144
9
0
299,818
6
L
Ratatoskr
9,088
568
114
7
0
333,469
2
L
Xing Tian
8,048
503
41
3
0
288,824
0
W
Horus
8,120
508
103
6
0
275,446
0
L
Martichoras
7,334
458
80
5
0
285,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role