Player Matchup

Ix Chel
Ix Chel
Bronze III
EncodedData
Ix Chel
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,507 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
GankyMcSpanky
Kuzenbo
Bronze III
Level 108
God Stats
1W - 1L
1,529 SR
Queue Stats
4W - 3L
1,507 MMR
Party 2
Medusa
Medusa
Bronze III
Irishsoldier805
Medusa
Bronze III
Level 106
God Stats
0W - 1L
1,601 SR
Queue Stats
1W - 2L
1,507 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,544 SR
1,507 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,672 SR
1,500 MMR
Charybdis
Charybdis
Bronze III
ForzaPaisa
Charybdis
Bronze III
Level 100
God Stats
2W - 0L
1,720 SR
Queue Stats
10W - 7L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
GrandSlamUMum
Bastet
Bronze III
Level 124
God Stats
3W - 0L
1,982 SR
Queue Stats
10W - 7L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
yodadgai69
Bacchus
Bronze III
Level 39
God Stats
1W - 0L
1,313 SR
Queue Stats
10W - 7L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EncodedData
Ix Chel
11
0 / 3 / 0
6,469
647
6,067
6,546
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
9
0 / 5 / 0
5,791
579
4,441
15,272
16,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 0
6,120
612
2,357
8,182
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ZeusMaman BrigitteKukulkanAchillesThor

VS

Bans
SurtrBake KujiraAthenaAresShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ForzaPaisa
Charybdis
13
4 / 0 / 5
8,366
837
8,119
6,655
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 0 / 8
8,431
843
9,650
8,352
4,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Bacchus
yodadgai69
Bacchus
13
4 / 0 / 7
7,940
794
7,493
9,034
11,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
13
13
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
EncodedData
Ix Chel
0
3
0
0
W
Charybdis
ForzaPaisa
Charybdis
4
0
5
6.5
L
Kuzenbo
0
5
0
0
W
5
0
8
9
L
0
5
0
0
W
Bacchus
yodadgai69
Bacchus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,865
Damage
25,262
30,000
Taken
24,041
21,804
Mitigated
18,235
4,174
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
EncodedData
Ix Chel
6,067
892
272
808
6,546
2,527
294
2,280
3,826
31,739
0
W
Charybdis
ForzaPaisa
Charybdis
8,119
4,485
0
1,768
6,655
3,004
1,837
4,094
2,399
0
38,844
L
Kuzenbo
4,441
1,181
384
2,058
15,272
16,234
44
2,688
11,645
7,110
584
W
9,650
1,899
0
3,789
8,352
4,230
969
3,367
4,741
0
37,744
L
2,357
1,078
0
652
8,182
3,043
179
1,795
6,106
0
14,155
W
Bacchus
yodadgai69
Bacchus
7,493
951
0
1,620
9,034
11,001
16
2,244
6,582
19,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,380
Gold Earned
24,737
103
Minions Killed
159
0
Camps Cleared
0
498,393
Distance Traveled
559,163
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,469
647
72
7
0
154,828
0
W
Charybdis
8,366
837
76
8
0
164,529
0
L
Kuzenbo
5,791
579
5
1
0
187,288
3
W
Bastet
8,431
843
64
6
0
210,274
0
L
Medusa
6,120
612
26
3
0
156,277
2
W
Bacchus
7,940
794
19
2
0
184,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role