Player Matchup

Achilles
Achilles
Asesinoninja99
Achilles
Level 117
God Stats
12W - 15L
1,628 SR
Queue Stats
364W - 359L
1,599 Elo+
Party 3
Thoth
Thoth
CamoufIage
Thoth
Level 137
God Stats
7W - 9L
1,500 SR
Queue Stats
309W - 289L
1,731 Elo+
Solo
Thor
Thor
GeniuS_LIEP
Thor
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 118L
1,567 Elo+
Party 3
Kumbhakarna
Kumbhakarna
StarManBozo
Kumbhakarna
Level 153
God Stats
2W - 3L
1,731 SR
Queue Stats
68W - 42L
1,665 Elo+
Party 2
Ullr
Ullr
wolfyALG
Ullr
Level 66
God Stats
7W - 6L
1,700 SR
Queue Stats
128W - 114L
1,534 Elo+
Party 2
Team Averages
Level 120
1,612 SR
1,619 Elo+

VS

Team Averages
Level 147
1,433 SR
1,572 Elo+
Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
IndoorKiwi
Anhur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 41L
1,595 Elo+
Party 1
Ravana
Ravana
LavinFloof
Ravana
Level 152
God Stats
3W - 4L
1,163 SR
Queue Stats
175W - 169L
1,510 Elo+
Solo
He Bo
He Bo
MrQueue
He Bo
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 54L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
Sasha-DTC
Kuzenbo
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 190L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
0 / 3 / 2
8,138
543
10,135
18,963
13,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
12
0 / 2 / 6
6,958
464
6,890
8,763
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 2 / 1
8,220
548
7,748
12,599
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
StarManBozo
Kumbhakarna
10
1 / 4 / 5
6,770
451
6,425
15,738
13,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
12
0 / 5 / 0
6,691
446
4,872
12,291
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
5 / 3 / 6
9,002
600
5,952
12,536
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
16
5 / 0 / 2
9,485
632
10,832
8,368
3,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
LavinFloof
Ravana
15
3 / 1 / 1
9,240
616
13,995
13,316
10,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

He Bo
MrQueue
He Bo
13
2 / 3 / 4
7,815
521
7,998
8,642
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Sasha-DTC
Kuzenbo
12
1 / 2 / 8
7,638
509
7,753
13,550
15,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
16
16
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
3
6
2.67
L
Achilles
0
3
2
0.33
L
Thoth
0
2
6
1.5
L
8
2
1
4.25
W
Anhur
5
0
2
6
W
Ravana
LavinFloof
Ravana
3
1
1
3.5
W
He Bo
MrQueue
He Bo
2
3
4
1.33
W
Kuzenbo
Sasha-DTC
Kuzenbo
1
2
8
2.5
L
Kumbhakarna
StarManBozo
Kumbhakarna
1
4
5
0.88
L
Ullr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
46,530
68,354
Taken
56,412
40,293
Mitigated
38,628
14,772
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,952
2,935
0
2,876
12,536
5,937
0
1,693
10,802
0
56,268
L
Achilles
10,135
3,702
0
8,698
18,963
13,453
0
34
18,929
0
67,751
L
Thoth
6,890
461
0
500
8,763
3,580
0
5,479
3,284
55,678
0
L
7,748
577
0
500
12,599
5,545
0
1,235
11,364
0
60,571
W
Anhur
10,832
6,156
0
3,270
8,368
3,920
893
933
7,435
0
89,643
W
Ravana
LavinFloof
Ravana
13,995
3,112
0
2,796
13,316
10,117
0
775
11,894
0
74,560
W
He Bo
MrQueue
He Bo
7,998
597
0
1,000
8,642
3,174
0
2,927
5,664
68,478
0
W
Kuzenbo
Sasha-DTC
Kuzenbo
7,753
3,365
0
2,640
13,550
15,480
18
6,227
7,280
21,625
4,131
L
Kumbhakarna
StarManBozo
Kumbhakarna
6,425
1,042
0
3,404
15,738
13,469
0
6,288
9,450
16,746
1,472
L
Ullr
4,872
1,349
0
1,670
12,291
4,246
0
1,796
10,495
0
59,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
43,180
422
Minions Killed
515
0
Camps Cleared
0
1,532,839
Distance Traveled
1,557,710
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,002
600
81
5
0
366,889
0
L
Achilles
8,138
543
130
9
0
318,637
1
L
Thoth
6,958
464
82
5
0
289,617
0
L
Thor
8,220
548
86
6
0
330,392
0
W
Anhur
9,485
632
150
10
0
279,447
0
W
Ravana
9,240
616
124
8
0
315,370
4
W
He Bo
7,815
521
126
8
0
306,844
4
W
Kuzenbo
7,638
509
34
2
0
289,160
0
L
Kumbhakarna
6,770
451
11
1
0
304,113
4
L
Ullr
6,691
446
113
8
0
290,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role