Player Matchup

Ymir
Ymir
A_New-Found_God
Ymir
Level 89
God Stats
4W - 2L
1,679 SR
Queue Stats
155W - 147L
1,457 Elo+
Party 1
Cerberus
Cerberus
JJGAMING61
Cerberus
Level 62
God Stats
2W - 1L
1,834 SR
Queue Stats
2W - 4L
1,766 Elo+
Solo
Neith
Neith
N a r d D o g 0
Neith
Level 106
God Stats
19W - 20L
1,423 SR
Queue Stats
366W - 360L
1,396 Elo+
Solo
Thoth
Thoth
POTATOKing3939
Thoth
Level 89
God Stats
3W - 1L
1,811 SR
Queue Stats
175W - 158L
1,472 Elo+
Party 1
Bellona
Bellona
SasoriTheRed665
Bellona
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 77
1,649 SR
1,518 Elo+

VS

Team Averages
Level 95
1,513 SR
1,480 Elo+
Nike
Nike
ChengZao
Nike
Level 104
God Stats
14W - 10L
1,890 SR
Queue Stats
262W - 214L
1,558 Elo+
Solo
Ares
Ares
IIBunnyxZeeII
Ares
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
352W - 369L
1,508 Elo+
Party 2
He Bo
He Bo
INcactus08
He Bo
Level 96
God Stats
1W - 5L
1,238 SR
Queue Stats
78W - 86L
1,355 Elo+
Solo
Mercury
Mercury
SketchyFrank
Mercury
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,523 Elo+
Solo
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 64
God Stats
337W - 278L
1,438 SR
Queue Stats
527W - 533L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
3,959
660
2,096
5,508
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
JJGAMING61
Cerberus
5
0 / 2 / 2
3,751
625
1,812
5,445
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,800
633
4,647
4,179
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 0 / 1
4,223
704
1,452
2,048
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

4
0 / 2 / 0
3,143
524
474
2,973
1,773
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
2 / 0 / 1
4,858
810
2,712
3,876
2,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 2 / 1
4,057
676
3,434
5,782
4,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
8
0 / 1 / 0
4,019
670
420
3,312
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mercury
SketchyFrank
Mercury
7
1 / 0 / 1
4,000
667
2,137
4,367
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
aznee_uzamaki
Charybdis
7
1 / 0 / 1
3,989
665
4,143
4,472
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Nike
2
0
1
2.5
W
1
2
1
0.75
W
He Bo
0
1
0
0
L
Cerberus
JJGAMING61
Cerberus
0
2
2
0.5
L
1
0
0
1
L
0
0
1
0.5
L
0
2
0
0
W
Mercury
SketchyFrank
Mercury
1
0
1
1.5
W
Charybdis
aznee_uzamaki
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,481
Damage
12,846
20,153
Taken
21,809
9,598
Mitigated
10,172
6,908
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,096
773
0
2,056
5,508
2,552
0
0
5,398
20,681
412
W
Nike
2,712
511
0
790
3,876
2,201
0
1,111
2,765
0
28,837
W
3,434
477
84
539
5,782
4,238
0
899
4,883
9,277
1,616
W
He Bo
420
0
0
720
3,312
985
0
1,544
1,768
21,024
0
L
Cerberus
JJGAMING61
Cerberus
1,812
306
55
1,737
5,445
3,398
40
1,472
3,973
11,360
0
L
4,647
1,594
0
1,879
4,179
1,350
0
1,653
2,526
0
21,164
L
1,452
38
0
625
2,048
525
0
420
1,628
23,545
1,632
L
474
119
0
556
2,973
1,773
0
0
2,761
0
5,867
W
Mercury
SketchyFrank
Mercury
2,137
1,141
0
863
4,367
1,505
433
918
3,449
0
21,556
W
Charybdis
aznee_uzamaki
Charybdis
4,143
2,184
0
2,859
4,472
1,243
0
830
3,642
0
22,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,876
Gold Earned
20,923
152
Minions Killed
187
0
Camps Cleared
0
620,906
Distance Traveled
646,616
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,959
660
40
7
0
130,968
0
W
Nike
4,858
810
59
10
0
115,752
0
W
Ares
4,057
676
18
3
0
136,533
4
W
He Bo
4,019
670
45
8
0
125,782
0
L
Cerberus
3,751
625
36
6
0
138,553
1
L
Neith
3,800
633
28
5
0
115,973
0
L
Thoth
4,223
704
40
7
0
132,124
2
L
Bellona
3,143
524
8
1
0
103,288
0
W
Mercury
4,000
667
34
6
0
146,911
2
W
Charybdis
3,989
665
31
5
0
121,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role