Player Matchup

Anubis
Anubis
AlejoVargasG26
Anubis
Level 148
God Stats
1W - 2L
1,268 SR
Queue Stats
94W - 90L
1,681 Elo+
Party 1
Fenrir
Fenrir
Black9420
Fenrir
Level 145
God Stats
1W - 3L
1,332 SR
Queue Stats
236W - 214L
1,646 Elo+
Party 1
Ares
Ares
Kids4Joe
Ares
Level 54
God Stats
4W - 1L
1,937 SR
Queue Stats
45W - 54L
1,613 Elo+
Party 3
Xbalanque
Xbalanque
King Faiths
Xbalanque
Level 127
God Stats
3W - 2L
1,614 SR
Queue Stats
41W - 46L
1,602 Elo+
Party 3
Kukulkan
Kukulkan
OperationBald
Kukulkan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,483 Elo+
Party 3
Team Averages
Level 119
1,530 SR
1,605 Elo+

VS

Team Averages
Level 101
1,553 SR
1,603 Elo+
Thoth
Thoth
AlphaSpeeder
Thoth
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 4
Fenrir
Fenrir
MechEyE4794
Fenrir
Level 99
God Stats
7W - 1L
1,500 SR
Queue Stats
55W - 43L
1,760 Elo+
Party 2
Mulan
Mulan
OrangEyE9432
Mulan
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 82L
1,481 Elo+
Party 2
Heimdallr
Heimdallr
STOUDTFEELING
Heimdallr
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 33L
1,669 Elo+
Party 2
Artio
Artio
Sarcastronaut
Artio
Level 87
God Stats
11W - 3L
1,549 SR
Queue Stats
78W - 70L
1,608 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,323
563
5,006
8,821
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Black9420
Fenrir
11
5 / 3 / 0
6,751
519
5,468
10,668
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
11
0 / 4 / 2
6,466
497
7,867
13,181
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
King Faiths
Xbalanque
12
2 / 4 / 0
6,981
537
5,436
9,711
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
OperationBald
Kukulkan
12
1 / 4 / 0
7,048
542
2,161
8,440
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,372
567
7,442
7,187
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
12 / 2 / 1
8,433
649
9,847
11,676
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 2
7,673
590
5,041
13,561
9,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
STOUDTFEELING
Heimdallr
12
3 / 0 / 4
7,154
550
7,566
6,312
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 1 / 9
6,978
537
4,177
11,266
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
19
19
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
2
2
3
1.75
L
Fenrir
Black9420
Fenrir
5
3
0
1.67
L
Ares
0
4
2
0.25
L
Xbalanque
King Faiths
Xbalanque
2
4
0
0.5
W
Fenrir
12
2
1
6.25
L
Kukulkan
OperationBald
Kukulkan
1
4
0
0.25
W
2
4
2
0.75
W
Heimdallr
STOUDTFEELING
Heimdallr
3
0
4
5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,938
Damage
34,073
50,821
Taken
50,002
23,670
Mitigated
28,183
14,807
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,006
346
0
2,982
8,821
3,857
0
0
8,821
41,145
1,073
W
7,442
205
0
625
7,187
1,962
346
1,531
5,656
54,589
1,239
L
Fenrir
Black9420
Fenrir
5,468
1,334
0
3,786
10,668
3,750
336
971
9,697
0
36,519
L
Ares
7,867
1,119
0
3,990
13,181
9,808
0
4,033
9,148
24,657
0
L
Xbalanque
King Faiths
Xbalanque
5,436
2,603
0
2,889
9,711
3,437
0
691
9,020
0
58,085
W
Fenrir
9,847
3,656
0
1,397
11,676
5,151
0
2,536
9,068
0
46,386
L
Kukulkan
OperationBald
Kukulkan
2,161
191
0
1,160
8,440
2,818
165
5,769
2,671
47,778
890
W
5,041
516
0
1,784
13,561
9,770
97
4,618
8,482
0
52,738
W
Heimdallr
STOUDTFEELING
Heimdallr
7,566
3,832
0
3,197
6,312
2,627
643
2,076
4,236
0
63,423
W
4,177
903
550
3,718
11,266
8,673
72
3,442
7,824
17,303
1,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
37,610
363
Minions Killed
400
0
Camps Cleared
0
1,314,424
Distance Traveled
1,319,742
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,323
563
85
7
0
246,035
6
W
Thoth
7,372
567
112
9
0
269,430
0
L
Fenrir
6,751
519
51
4
0
315,321
0
L
Ares
6,466
497
15
1
0
258,199
0
L
Xbalanque
6,981
537
107
8
0
233,770
2
W
Fenrir
8,433
649
59
5
0
302,630
3
L
Kukulkan
7,048
542
105
8
0
261,099
4
W
Mulan
7,673
590
97
7
0
243,542
0
W
Heimdallr
7,154
550
110
8
0
234,955
0
W
Artio
6,978
537
22
2
0
269,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role