Player Matchup

Kali
Kali
ImakaR
Kali
Level 27
God Stats
2W - 1L
1,765 SR
Queue Stats
60W - 44L
1,164 Elo+
Party 1
Skadi
Skadi
Lolhex
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 90L
1,226 Elo+
Party 1
Aphrodite
Aphrodite
PumpkinsPleasure
Aphrodite
Level 17
God Stats
5W - 5L
1,399 SR
Queue Stats
77W - 50L
1,164 Elo+
Party 1
Team Averages
Level 31
1,555 SR
1,185 Elo+

VS

Team Averages
Level 38
1,400 SR
1,296 Elo+
Sylvanus
Sylvanus
KholinBlue
Sylvanus
Level 38
God Stats
1W - 0L
1,087 SR
Queue Stats
5W - 9L
1,115 Elo+
Solo
Hachiman
Hachiman
Light2221
Hachiman
Level 32
God Stats
3W - 1L
1,715 SR
Queue Stats
10W - 6L
1,445 Elo+
Solo
Sol
Sol
spyral31
Sol
Level 43
God Stats
65W - 64L
1,399 SR
Queue Stats
65W - 70L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ImakaR
Kali
13
4 / 5 / 0
9,205
708
8,925
13,546
6,772
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Lolhex
Skadi
12
0 / 3 / 2
7,860
605
7,144
10,696
6,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
12
0 / 2 / 2
7,786
599
4,674
13,422
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KholinBlue
Sylvanus
15
2 / 2 / 7
9,277
714
6,408
12,820
13,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Light2221
Hachiman
15
5 / 2 / 5
9,878
760
14,544
8,978
3,964
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 3
9,464
728
12,210
7,126
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
10
10
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
ImakaR
Kali
4
5
0
0.8
W
Sylvanus
KholinBlue
Sylvanus
2
2
7
2.75
W
Hachiman
Light2221
Hachiman
5
2
5
3.75
L
Skadi
Lolhex
Skadi
0
3
2
0.33
L
Aphrodite
0
2
2
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,743
Damage
33,162
37,664
Taken
28,924
20,316
Mitigated
21,141
12,049
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
ImakaR
Kali
8,925
3,844
0
2,221
13,546
6,772
0
6,236
7,310
0
18,517
W
Sylvanus
KholinBlue
Sylvanus
6,408
2,416
766
2,992
12,820
13,860
473
3,053
9,767
20,271
0
W
Hachiman
Light2221
Hachiman
14,544
11,745
0
1,023
8,978
3,964
1,174
1,051
7,854
0
43,196
L
Skadi
Lolhex
Skadi
7,144
3,022
0
78
10,696
6,765
0
4,967
5,729
0
34,516
L
Aphrodite
4,674
1,190
4,321
5,429
13,422
6,779
0
6,638
6,784
17,165
0
W
12,210
3,716
342
3,262
7,126
3,317
813
619
6,507
45,191
5,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
28,619
115
Minions Killed
151
0
Camps Cleared
0
629,334
Distance Traveled
637,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,205
708
26
2
0
224,152
0
W
Sylvanus
9,277
714
30
2
0
191,054
0
W
Hachiman
9,878
760
58
4
0
220,703
0
L
Skadi
7,860
605
59
5
0
205,381
0
L
Aphrodite
7,786
599
30
2
0
199,801
0
W
Sol
9,464
728
63
5
0
225,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role