Player Matchup

Chiron
Chiron
Bergy50
Chiron
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 142L
1,494 Elo+
Solo
Discordia
Discordia
Clurg00
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 163L
1,480 Elo+
Solo
Bakasura
Bakasura
LORD_DEATH_T_KID
Bakasura
Level 146
God Stats
1W - 2L
1,521 SR
Queue Stats
15W - 26L
1,419 Elo+
Party 1
Neith
Neith
RichardTheSheep-
Neith
Level 123
God Stats
0W - 4L
1,103 SR
Queue Stats
15W - 27L
1,410 Elo+
Party 1
Ishtar
Ishtar
zackary10603
Ishtar
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,252 Elo+
Party 1
Team Averages
Level 90
1,425 SR
1,411 Elo+

VS

Team Averages
Level 104
1,524 SR
1,500 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ratjack1
Nu Wa
Level 62
God Stats
10W - 6L
1,648 SR
Queue Stats
325W - 320L
1,501 Elo+
Party 2
Thor
Thor
Spanky0114
Thor
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Cernunnos
Cernunnos
rubit25
Cernunnos
Level 123
God Stats
13W - 5L
1,474 SR
Queue Stats
746W - 768L
1,526 Elo+
Party 2
Odin
Odin
z J 0 R D A N z
Odin
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
93W - 99L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bergy50
Chiron
16
3 / 2 / 5
8,469
847
5,808
9,558
4,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Clurg00
Discordia
14
1 / 5 / 6
7,527
753
8,883
9,438
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 12
8,092
809
4,507
14,715
19,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 4
8,469
847
13,743
9,072
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
13
3 / 9 / 6
7,962
796
3,951
13,367
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
8 / 3 / 8
9,782
978
11,854
12,691
5,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Ratjack1
Nu Wa
15
3 / 2 / 13
8,813
881
11,327
6,020
2,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 5 / 11
7,983
798
7,818
10,937
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
rubit25
Cernunnos
16
4 / 1 / 16
9,226
923
14,359
7,448
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 13
8,998
900
7,122
11,791
12,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
12
Kills
21
21
Deaths
13
33
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
3
8
4
L
Chiron
Bergy50
Chiron
3
2
5
2.75
L
Discordia
Clurg00
Discordia
1
5
6
0.8
L
0
4
12
1.5
W
Nu Wa
Ratjack1
Nu Wa
3
2
13
4.75
L
5
1
4
7
W
2
5
11
1.5
W
Cernunnos
rubit25
Cernunnos
4
1
16
12
W
4
2
13
5.25
L
Ishtar
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,892
Damage
52,480
56,150
Taken
48,887
35,516
Mitigated
28,399
18,787
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,854
4,203
860
3,061
12,691
5,657
2,012
1,892
10,413
0
25,782
L
Chiron
Bergy50
Chiron
5,808
2,045
1,083
4,260
9,558
4,279
0
1,435
8,123
0
23,574
L
Discordia
Clurg00
Discordia
8,883
184
649
617
9,438
3,359
0
2,003
7,435
28,412
0
L
4,507
2,124
778
5,213
14,715
19,346
0
2,682
12,033
0
5,811
W
Nu Wa
Ratjack1
Nu Wa
11,327
5,302
1,881
1,157
6,020
2,086
865
1,049
4,602
26,310
0
L
13,743
1,629
1,359
3,931
9,072
4,043
0
2,196
6,876
0
39,099
W
7,818
1,263
1,563
1,820
10,937
4,374
0
2,729
7,900
0
12,598
W
Cernunnos
rubit25
Cernunnos
14,359
5,521
566
1,611
7,448
3,324
1,494
882
6,321
0
28,340
W
7,122
408
899
2,707
11,791
12,958
184
2,331
9,277
0
14,934
L
Ishtar
3,951
2,593
606
291
13,367
4,489
0
3,011
10,356
0
7,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
44,802
174
Minions Killed
137
0
Camps Cleared
0
962,394
Distance Traveled
930,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,782
978
36
4
0
177,721
0
L
Chiron
8,469
847
60
6
0
192,211
0
L
Discordia
7,527
753
25
3
0
181,428
0
L
Bakasura
8,092
809
29
3
0
208,788
0
W
Nu Wa
8,813
881
33
3
0
210,673
0
L
Neith
8,469
847
53
5
0
206,370
0
W
Thor
7,983
798
12
1
0
187,371
0
W
Cernunnos
9,226
923
38
4
0
200,550
0
W
Odin
8,998
900
18
2
0
153,894
0
L
Ishtar
7,962
796
7
1
0
173,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role