Player Matchup

Lancelot
Lancelot
BeanDaddy2147
Lancelot
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,299 Elo+
Solo
Cerberus
Cerberus
Beevmin
Cerberus
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
198W - 184L
1,500 Elo+
Party 1
Cupid
Cupid
Brutesilenttom
Cupid
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,099 Elo+
Party 1
Zhong Kui
Zhong Kui
CaptainYerf
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 1
King Arthur
King Arthur
LuckyArmata
King Arthur
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,099 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,299 Elo+

VS

Team Averages
Level 17
1,504 SR
1,436 Elo+
Ne Zha
Ne Zha
B34v3rCl34v3r
Ne Zha
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo
Olorun
Olorun
PlussySlayer
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,670 Elo+
Party 2
Hades
Hades
mudvaine
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,440 Elo+
Solo
Da Ji
Da Ji
onavax
Da Ji
Level 18
God Stats
0W - 1L
1,521 SR
Queue Stats
23W - 28L
1,296 Elo+
Party 2
Xing Tian
Xing Tian
thebigsad17
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BeanDaddy2147
Lancelot
14
7 / 1 / 11
8,937
993
8,779
7,511
3,510
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Beevmin
Cerberus
15
4 / 2 / 23
8,952
995
11,069
12,292
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
8 / 2 / 19
9,142
1,016
14,698
5,819
2,826
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
CaptainYerf
Zhong Kui
15
7 / 1 / 22
9,279
1,031
15,994
9,620
8,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
LuckyArmata
King Arthur
15
6 / 4 / 18
8,941
993
12,021
12,360
11,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
7,659
851
9,909
11,401
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Olorun
14
2 / 7 / 4
7,675
853
7,201
11,504
6,287
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
mudvaine
Hades
11
1 / 6 / 6
6,625
736
4,596
16,505
9,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
onavax
Da Ji
11
2 / 7 / 4
6,918
769
5,808
11,465
6,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
thebigsad17
Xing Tian
11
1 / 7 / 4
6,818
758
3,744
18,057
19,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
31
32
Kills
8
10
Deaths
32
93
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Lancelot
BeanDaddy2147
Lancelot
7
1
11
12.5
W
Cerberus
Beevmin
Cerberus
4
2
23
7.75
W
8
2
19
8.75
W
Zhong Kui
CaptainYerf
Zhong Kui
7
1
22
18
W
King Arthur
LuckyArmata
King Arthur
6
4
18
3.75
L
Olorun
2
7
4
0.57
L
Hades
mudvaine
Hades
1
6
6
0.67
L
Da Ji
onavax
Da Ji
2
7
4
0.57
L
Xing Tian
thebigsad17
Xing Tian
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,561
Damage
31,258
47,602
Taken
68,932
37,883
Mitigated
47,726
15,880
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,909
1,201
271
1,922
11,401
5,537
0
3,777
7,390
0
19,582
W
Lancelot
BeanDaddy2147
Lancelot
8,779
2,382
498
1,249
7,511
3,510
664
3,478
4,033
0
12,715
W
Cerberus
Beevmin
Cerberus
11,069
549
253
4,347
12,292
11,828
677
2,639
9,653
19,943
0
W
14,698
7,773
1,045
614
5,819
2,826
3,446
1,539
4,280
0
30,833
W
Zhong Kui
CaptainYerf
Zhong Kui
15,994
2,338
1,409
5,453
9,620
8,248
1,793
3,983
5,637
29,546
0
W
King Arthur
LuckyArmata
King Arthur
12,021
1,878
246
766
12,360
11,471
583
3,902
8,458
0
21,557
L
Olorun
7,201
3,310
449
430
11,504
6,287
0
3,724
7,691
21,198
0
L
Hades
mudvaine
Hades
4,596
0
676
2,879
16,505
9,617
0
6,628
9,791
7,415
0
L
Da Ji
onavax
Da Ji
5,808
836
410
453
11,465
6,555
0
4,648
6,604
0
8,174
L
Xing Tian
thebigsad17
Xing Tian
3,744
472
1,163
788
18,057
19,730
0
7,276
10,393
7,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,251
Gold Earned
35,695
122
Minions Killed
63
0
Camps Cleared
0
891,661
Distance Traveled
668,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,659
851
18
2
0
133,991
0
W
Lancelot
8,937
993
11
1
0
230,288
0
W
Cerberus
8,952
995
50
6
0
174,856
0
W
Cupid
9,142
1,016
23
3
0
146,825
0
W
Zhong Kui
9,279
1,031
27
3
0
171,372
0
W
King Arthur
8,941
993
11
1
0
168,320
0
L
Olorun
7,675
853
18
2
0
128,710
0
L
Hades
6,625
736
9
1
0
131,791
0
L
Da Ji
6,918
769
6
1
0
128,770
0
L
Xing Tian
6,818
758
12
1
0
144,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role