Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gigguhlz
Izanami
Level 155
God Stats
12W - 9L
1,586 SR
Queue Stats
95W - 113L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
Going_Bankai
Nu Wa
Level 156
God Stats
3W - 5L
1,672 SR
Queue Stats
117W - 125L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Goomba117
Tsukuyomi
Level 140
God Stats
11W - 10L
1,394 SR
Queue Stats
202W - 208L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Suhpressed_
Kukulkan
Level 157
God Stats
2W - 2L
1,312 SR
Queue Stats
64W - 69L
1,495 Elo+
Party 2
Team Averages
Level 146
1,493 SR
1,495 Elo+

VS

Team Averages
Level 122
1,649 SR
1,622 Elo+
Thanatos
Thanatos
ArchonicAngel
Thanatos
Level 139
God Stats
8W - 2L
1,904 SR
Queue Stats
8W - 6L
1,693 Elo+
Solo
Khepri
Khepri
Caligoldenboi
Khepri
Level 150
God Stats
7W - 2L
1,865 SR
Queue Stats
53W - 46L
1,828 Elo+
Solo
Neith
Neith
KittyKatt6
Neith
Level 98
God Stats
2W - 1L
1,477 SR
Queue Stats
12W - 14L
1,594 Elo+
Solo
Scylla
Scylla
Mneboy
Scylla
Level 74
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 100L
1,498 Elo+
Party 1
Horus
Horus
SCHWiFTY88
Horus
Level 148
God Stats
9W - 5L
1,500 SR
Queue Stats
155W - 178L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 2
9,518
1,058
7,166
15,662
18,421
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Izanami
Gigguhlz
Izanami
14
0 / 2 / 2
8,788
976
6,438
10,635
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 1
9,015
1,002
7,663
5,153
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Goomba117
Tsukuyomi
13
0 / 0 / 0
7,605
845
0
0
0
Kukulkan
Suhpressed_
Kukulkan
14
1 / 3 / 0
9,084
1,009
8,997
7,594
3,108
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

274

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArchonicAngel
Thanatos
14
2 / 1 / 3
9,375
1,042
6,986
8,121
3,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 0 / 6
8,682
965
5,888
10,176
8,343
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Neith
14
0 / 0 / 4
8,800
978
6,445
5,488
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Scylla
Mneboy
Scylla
15
5 / 1 / 1
9,878
1,098
9,824
3,606
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
14
0 / 0 / 5
8,432
937
7,346
7,205
7,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
2
Kills
7
7
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
2
0.5
W
Thanatos
ArchonicAngel
Thanatos
2
1
3
3.5
W
0
0
6
3
L
Izanami
Gigguhlz
Izanami
0
2
2
0.5
L
1
0
1
1.5
L
Tsukuyomi
Goomba117
Tsukuyomi
0
0
0
0
W
Neith
0
0
4
2
W
Scylla
Mneboy
Scylla
5
1
1
5.5
W
Horus
0
0
5
2.5
L
Kukulkan
Suhpressed_
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,264
Damage
36,489
39,044
Taken
34,596
27,543
Mitigated
22,413
3,936
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,166
701
1,897
1,198
15,662
18,421
0
4,207
11,121
13,997
1,471
W
Thanatos
ArchonicAngel
Thanatos
6,986
1,365
0
6,737
8,121
3,420
0
5,458
2,663
0
32,165
W
5,888
308
0
0
10,176
8,343
0
5,752
4,424
12,776
0
L
Izanami
Gigguhlz
Izanami
6,438
3,616
0
719
10,635
3,713
0
5,241
5,258
0
21,446
L
7,663
4,314
0
55
5,153
2,301
0
2,296
2,765
18,351
0
L
Tsukuyomi
Goomba117
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Neith
6,445
1,217
0
2,124
5,488
1,993
0
3,839
1,649
0
40,827
W
Scylla
Mneboy
Scylla
9,824
127
0
0
3,606
1,336
0
2,092
1,514
31,461
0
W
Horus
7,346
2,219
1,580
2,135
7,205
7,321
0
5,588
1,617
0
14,853
L
Kukulkan
Suhpressed_
Kukulkan
8,997
276
0
67
7,594
3,108
0
3,968
3,501
46,800
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,010
Gold Earned
45,167
176
Minions Killed
214
7
Camps Cleared
8
669,996
Distance Traveled
887,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,518
1,058
1
0
0
164,708
0
W
Thanatos
9,375
1,042
48
5
3
186,636
0
W
Khepri
8,682
965
17
2
1
179,545
0
L
Izanami
8,788
976
40
4
4
152,217
0
L
Nu Wa
9,015
1,002
26
3
2
187,895
0
L
Tsukuyomi
7,605
845
0
0
0
0
0
W
Neith
8,800
978
80
9
1
159,624
0
W
Scylla
9,878
1,098
58
6
2
176,568
0
W
Horus
8,432
937
11
1
1
184,770
0
L
Kukulkan
9,084
1,009
109
12
1
165,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role