Player Matchup

Anubis
Anubis
Aidan5211
Anubis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
FiniteHeroz
Baron Samedi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 240L
1,523 Elo+
Solo
Cerberus
Cerberus
NOVA959595
Cerberus
Level 26
God Stats
2W - 1L
1,809 SR
Queue Stats
5W - 7L
1,472 Elo+
Party 1
Team Averages
Level 75
1,603 SR
1,478 Elo+

VS

Team Averages
Level 95
1,336 SR
1,539 Elo+
Zeus
Zeus
DK_MAZU
Zeus
Level 154
God Stats
14W - 19L
1,547 SR
Queue Stats
39W - 53L
1,494 Elo+
Solo
Skadi
Skadi
OneEvilMinion11
Skadi
Level 83
God Stats
1W - 0L
1,307 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Vibe5036
Sun Wukong
Level 48
God Stats
7W - 1L
1,154 SR
Queue Stats
7W - 1L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aidan5211
Anubis
11
0 / 5 / 3
6,886
626
4,387
10,155
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
FiniteHeroz
Baron Samedi
10
0 / 5 / 2
6,718
611
5,057
9,642
5,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
NOVA959595
Cerberus
13
3 / 4 / 0
7,859
714
3,704
12,613
10,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DK_MAZU
Zeus
14
5 / 1 / 6
9,105
828
9,229
5,894
1,679
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 2 / 8
8,696
791
9,434
7,535
2,511
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
Vibe5036
Sun Wukong
13
5 / 0 / 7
8,921
811
7,072
8,343
5,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
14
14
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aidan5211
Anubis
0
5
3
0.3
W
Zeus
DK_MAZU
Zeus
5
1
6
8
L
Baron Samedi
FiniteHeroz
Baron Samedi
0
5
2
0.2
L
Cerberus
NOVA959595
Cerberus
3
4
0
0.75
W
4
2
8
4
W
Sun Wukong
Vibe5036
Sun Wukong
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,148
Damage
25,735
32,410
Taken
21,772
20,816
Mitigated
9,942
3,030
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aidan5211
Anubis
4,387
0
0
461
10,155
4,983
0
4,141
5,936
17,261
0
W
Zeus
DK_MAZU
Zeus
9,229
994
56
344
5,894
1,679
393
3,922
1,972
35,070
566
L
Baron Samedi
FiniteHeroz
Baron Samedi
5,057
377
185
891
9,642
5,229
0
1,778
7,853
18,877
1,461
L
Cerberus
NOVA959595
Cerberus
3,704
24
183
1,310
12,613
10,604
0
3,251
9,312
13,316
0
W
9,434
4,309
0
572
7,535
2,511
652
4,650
2,885
0
32,481
W
Sun Wukong
Vibe5036
Sun Wukong
7,072
1,285
49
2,199
8,343
5,752
585
4,338
4,005
0
27,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,463
Gold Earned
26,722
86
Minions Killed
128
0
Camps Cleared
0
502,939
Distance Traveled
557,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,886
626
31
3
0
153,637
0
W
Zeus
9,105
828
55
5
0
189,655
0
L
Baron Samedi
6,718
611
31
3
0
148,845
0
L
Cerberus
7,859
714
24
2
0
200,457
0
W
Skadi
8,696
791
39
4
0
178,630
0
W
Sun Wukong
8,921
811
34
3
0
189,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role