Player Matchup

Mercury
Mercury
Battilus
Mercury
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BlackDYNAMITE119
Xbalanque
Level 49
God Stats
4W - 0L
1,743 SR
Queue Stats
71W - 59L
1,538 Elo+
Solo
Thoth
Thoth
FNO_ValintinIros
Thoth
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 61L
1,427 Elo+
Solo
Cabrakan
Cabrakan
Killermanatee14
Cabrakan
Level 122
God Stats
10W - 10L
1,464 SR
Queue Stats
39W - 38L
1,427 Elo+
Party 2
Hercules
Hercules
TinSao15
Hercules
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
416W - 401L
1,501 Elo+
Solo
Team Averages
Level 84
1,541 SR
1,479 Elo+

VS

Team Averages
Level 75
1,520 SR
1,475 Elo+
Anubis
Anubis
ButBand1t
Anubis
Level 43
God Stats
1W - 3L
1,751 SR
Queue Stats
79W - 56L
1,510 Elo+
Party 1
Olorun
Olorun
DozuSlays
Olorun
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,390 Elo+
Solo
Neith
Neith
GOLD Angel9172
Neith
Level 115
God Stats
5W - 1L
1,500 SR
Queue Stats
158W - 129L
1,392 Elo+
Solo
Ratatoskr
Ratatoskr
NoxN1pl3Lvr
Ratatoskr
Level 86
God Stats
6W - 11L
1,352 SR
Queue Stats
60W - 65L
1,424 Elo+
Solo
Yemoja
Yemoja
Raigeki4
Yemoja
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 20L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Battilus
Mercury
11
1 / 0 / 0
5,701
570
1,155
7,505
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
10
3 / 1 / 1
5,829
583
5,694
5,853
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,600
560
1,570
4,548
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
9
0 / 0 / 4
5,689
569
1,974
7,769
5,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
TinSao15
Hercules
10
0 / 0 / 0
4,987
499
1,184
7,263
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ButBand1t
Anubis
8
0 / 3 / 0
5,028
503
3,861
6,213
4,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
DozuSlays
Olorun
12
1 / 0 / 0
6,159
616
3,691
4,920
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 0 / 0
6,677
668
3,548
3,639
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
NoxN1pl3Lvr
Ratatoskr
1
0 / 0 / 0
3,348
335
0
0
0
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
Raigeki4
Yemoja
8
0 / 1 / 0
4,586
459
3,762
5,174
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
2
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
Battilus
Mercury
1
0
0
1
W
Xbalanque
3
1
1
3.5
L
Anubis
ButBand1t
Anubis
0
3
0
0
L
Olorun
DozuSlays
Olorun
1
0
0
1
W
0
1
0
0
L
0
0
0
0
W
Cabrakan
0
0
4
2
L
Ratatoskr
NoxN1pl3Lvr
Ratatoskr
0
0
0
0
L
Yemoja
Raigeki4
Yemoja
0
1
0
0
W
Hercules
TinSao15
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,577
Damage
14,862
32,938
Taken
19,946
15,935
Mitigated
10,405
10,904
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Battilus
Mercury
1,155
478
0
1,370
7,505
3,089
0
1,424
6,081
0
52,254
W
Xbalanque
5,694
2,603
0
3,159
5,853
2,019
1,005
2,739
3,114
0
51,323
L
Anubis
ButBand1t
Anubis
3,861
186
0
684
6,213
4,732
225
1,011
5,202
20,295
1,039
L
Olorun
DozuSlays
Olorun
3,691
580
0
1,650
4,920
1,955
0
1,711
3,209
46,023
881
W
1,570
97
0
870
4,548
1,664
0
2,687
1,861
37,404
0
L
3,548
902
0
1,050
3,639
1,411
0
0
3,639
0
53,745
W
Cabrakan
1,974
319
183
1,832
7,769
5,459
270
4,041
3,728
10,986
0
L
Ratatoskr
NoxN1pl3Lvr
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
Raigeki4
Yemoja
3,762
1,472
703
1,232
5,174
2,307
490
822
4,352
25,055
7,370
W
Hercules
TinSao15
Hercules
1,184
151
0
3,490
7,263
3,704
0
0
7,263
0
25,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,806
Gold Earned
25,798
307
Minions Killed
243
0
Camps Cleared
0
996,633
Distance Traveled
694,573
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,701
570
88
9
0
243,976
2
W
Xbalanque
5,829
583
77
8
0
184,425
1
L
Anubis
5,028
503
35
4
0
176,517
2
L
Olorun
6,159
616
73
7
0
182,864
0
W
Thoth
5,600
560
80
8
0
179,558
1
L
Neith
6,677
668
93
9
0
164,101
1
W
Cabrakan
5,689
569
18
2
0
204,512
2
L
Ratatoskr
3,348
335
0
0
0
10,634
0
L
Yemoja
4,586
459
42
4
0
160,457
0
W
Hercules
4,987
499
44
4
0
184,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role