Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
IMyFoster_-
Charon
Level 126
God Stats
1W - 3L
1,194 SR
Queue Stats
70W - 77L
1,478 Elo+
Solo
Bellona
Bellona
MICHIKATSU-__
Bellona
Level 34
God Stats
2W - 7L
1,171 SR
Queue Stats
4W - 12L
1,079 Elo+
Solo
Osiris
Osiris
Magolla14
Osiris
Level 107
God Stats
2W - 3L
1,735 SR
Queue Stats
14W - 26L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
ℓuckℓess
Tsukuyomi
Level 157
God Stats
9W - 9L
1,185 SR
Queue Stats
200W - 184L
1,428 Elo+
Solo
Team Averages
Level 116
1,357 SR
1,374 Elo+

VS

Team Averages
Level 98
1,510 SR
1,430 Elo+
Yu Huang
Yu Huang
Emedezada
Yu Huang
Level 127
God Stats
2W - 1L
1,285 SR
Queue Stats
69W - 73L
1,483 Elo+
Party 1
Hades
Hades
PedroBilau762
Hades
Level 66
God Stats
4W - 2L
1,470 SR
Queue Stats
76W - 78L
1,488 Elo+
Party 1
Loki
Loki
SPARK762
Loki
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
74W - 78L
1,451 Elo+
Party 1
Neith
Neith
luscafusca
Neith
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,233 Elo+
Solo
Ymir
Ymir
pablomenx
Ymir
Level 65
God Stats
3W - 0L
1,793 SR
Queue Stats
43W - 34L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
6
0 / 3 / 0
3,781
540
2,536
4,561
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
8
2 / 1 / 0
4,511
644
4,777
5,376
3,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
4
0 / 0 / 0
3,169
453
315
1,994
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Magolla14
Osiris
8
1 / 2 / 0
4,956
708
3,006
6,964
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
ℓuckℓess
Tsukuyomi
8
0 / 1 / 2
4,227
604
2,026
5,406
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Emedezada
Yu Huang
9
2 / 0 / 2
4,905
701
3,492
3,768
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
4,847
692
3,342
4,638
1,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
10
4 / 0 / 1
5,052
722
3,114
4,573
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
7
0 / 1 / 0
3,916
559
1,975
3,982
1,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
6
0 / 1 / 0
4,020
574
1,008
5,410
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
0
0
W
Yu Huang
Emedezada
Yu Huang
2
0
2
3
L
Charon
2
1
0
2
L
Bellona
0
0
0
0
L
Osiris
Magolla14
Osiris
1
2
0
0.5
W
1
1
1
1.5
W
Loki
4
0
1
4.5
W
Neith
0
1
0
0
W
Ymir
0
1
0
0
L
Tsukuyomi
ℓuckℓess
Tsukuyomi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,660
Damage
12,931
24,301
Taken
22,371
13,803
Mitigated
8,973
8,363
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,536
307
78
915
4,561
1,391
0
1,941
2,620
19,725
362
W
Yu Huang
Emedezada
Yu Huang
3,492
430
0
713
3,768
1,359
0
1,639
2,129
27,783
922
L
Charon
4,777
686
0
1,708
5,376
3,715
0
978
4,398
17,070
1,653
L
Bellona
315
186
0
279
1,994
805
0
583
1,411
0
5,362
L
Osiris
Magolla14
Osiris
3,006
981
0
1,709
6,964
6,092
0
3,230
3,734
0
29,583
W
3,342
882
0
2,769
4,638
1,957
0
0
4,262
25,723
684
W
Loki
3,114
876
0
3,081
4,573
1,495
0
828
3,745
0
27,025
W
Neith
1,975
396
0
1,967
3,982
1,399
120
2,174
1,808
0
25,696
W
Ymir
1,008
335
0
1,578
5,410
2,763
0
2,567
2,843
7,612
0
L
Tsukuyomi
ℓuckℓess
Tsukuyomi
2,026
658
0
3,674
5,406
1,800
0
721
4,685
0
30,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,644
Gold Earned
22,740
173
Minions Killed
226
0
Camps Cleared
0
651,131
Distance Traveled
680,933
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,781
540
33
5
0
148,876
0
W
Yu Huang
4,905
701
55
8
0
153,021
2
L
Charon
4,511
644
18
3
0
113,362
0
L
Bellona
3,169
453
11
2
0
85,589
0
L
Osiris
4,956
708
49
7
0
141,284
1
W
Hades
4,847
692
65
9
0
132,856
0
W
Loki
5,052
722
52
7
0
162,865
0
W
Neith
3,916
559
47
7
0
122,119
1
W
Ymir
4,020
574
7
1
0
110,072
1
L
Tsukuyomi
4,227
604
62
9
0
162,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role