Player Matchup

Bastet
Bastet
Gold IV
Rakharys
Bastet
Gold IV
Level 156
God Stats
2W - 1L
1,492 SR
Queue Stats
25W - 28L
1,648 MMR
Party 1
Discordia
Discordia
Silver III
TiaVelma
Discordia
Silver III
Level 193
God Stats
17W - 18L
1,498 SR
Queue Stats
106W - 106L
1,430 MMR
Party 1
Ganesha
Ganesha
Bronze III
bkmich7626
Ganesha
Bronze III
Level 194
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 6L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 181
1,497 SR
1,526 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,517 SR
1,502 MMR
Ne Zha
Ne Zha
Gold IV
DvPEN
Ne Zha
Gold IV
Level 158
God Stats
2W - 3L
1,429 SR
Queue Stats
22W - 25L
1,506 MMR
Solo
Ishtar
Ishtar
Bronze III
naenonz
Ishtar
Bronze III
Level 77
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
simply clark
Cerberus
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Rakharys
Bastet
15
5 / 0 / 2
10,746
716
10,946
9,034
5,586
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
TiaVelma
Discordia
17
4 / 1 / 5
11,286
752
18,475
9,464
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
bkmich7626
Ganesha
17
1 / 0 / 9
10,465
698
10,105
14,009
14,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesThothBake KujiraMulanVulcan

VS

Bans
BacchusAh PuchMorgan Le FayNoxKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DvPEN
Ne Zha
14
0 / 3 / 0
8,786
586
12,375
17,951
16,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
naenonz
Ishtar
15
0 / 3 / 1
9,288
619
7,313
13,048
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
simply clark
Cerberus
15
1 / 4 / 0
8,991
599
4,376
15,123
13,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DvPEN
Ne Zha
0
3
0
0
W
Bastet
Rakharys
Bastet
5
0
2
6
W
Discordia
TiaVelma
Discordia
4
1
5
6.5
W
Ganesha
bkmich7626
Ganesha
1
0
9
5.5
L
Ishtar
naenonz
Ishtar
0
3
1
0.17
L
Cerberus
simply clark
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,526
Damage
24,064
32,507
Taken
46,122
23,895
Mitigated
34,813
3,225
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DvPEN
Ne Zha
12,375
2,374
0
4,392
17,951
16,089
0
10,740
6,993
483
40,151
W
Bastet
Rakharys
Bastet
10,946
2,989
0
873
9,034
5,586
221
867
7,691
0
33,429
W
Discordia
TiaVelma
Discordia
18,475
87
0
916
9,464
3,739
663
1,694
7,114
59,039
0
W
Ganesha
bkmich7626
Ganesha
10,105
1,053
0
1,436
14,009
14,570
211
1,579
11,533
39,339
889
L
Ishtar
naenonz
Ishtar
7,313
2,994
0
3,554
13,048
5,399
0
7,735
5,260
0
43,806
L
Cerberus
simply clark
Cerberus
4,376
101
0
2,515
15,123
13,325
0
9,769
5,298
20,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,497
Gold Earned
27,065
201
Minions Killed
216
0
Camps Cleared
0
901,086
Distance Traveled
803,806
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,786
586
52
3
0
276,599
0
W
Bastet
10,746
716
68
5
0
316,837
4
W
Discordia
11,286
752
118
8
0
288,920
2
W
Ganesha
10,465
698
15
1
0
295,329
0
L
Ishtar
9,288
619
101
7
0
258,731
5
L
Cerberus
8,991
599
63
4
0
268,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role