Player Matchup

Hera
Hera
 
Hera
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Nebuuh
Shiva
Level 169
God Stats
9W - 4L
1,600 SR
Queue Stats
213W - 190L
1,532 Elo+
Solo
Skadi
Skadi
Pranes
Skadi
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 55L
1,641 Elo+
Solo
Nu Wa
Nu Wa
Sufferth0rn
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,499 Elo+
Party 1
Surtr
Surtr
Yahco
Surtr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,431 Elo+
Party 1
Team Averages
Level 163
1,520 SR
1,520 Elo+

VS

Team Averages
Level 115
1,492 SR
1,497 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Arnasz
Kukulkan
Level 158
God Stats
1W - 1L
1,462 SR
Queue Stats
34W - 31L
1,683 Elo+
Solo
Merlin
Merlin
PirateSatanique
Merlin
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 43L
1,266 Elo+
Party 2
Khepri
Khepri
Ramiroelvampiro
Khepri
Level 106
God Stats
10W - 11L
1,500 SR
Queue Stats
1,061W - 1,145L
1,529 Elo+
Solo
Ishtar
Ishtar
Rayzex
Ishtar
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 135L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 3 / 9
9,022
820
7,052
10,226
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
Nebuuh
Shiva
15
2 / 2 / 11
8,664
788
14,037
13,279
13,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
Pranes
Skadi
18
9 / 2 / 5
10,404
946
11,556
12,832
6,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 8
9,188
835
7,296
9,167
4,285
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
Yahco
Surtr
15
2 / 2 / 8
8,700
791
4,470
12,867
11,418
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 2 / 2
7,299
664
5,107
5,496
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Arnasz
Kukulkan
16
4 / 5 / 3
9,021
820
13,666
9,710
5,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 7
7,982
726
10,562
8,332
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 3 / 7
8,915
810
5,837
12,854
14,624
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Rayzex
Ishtar
13
3 / 5 / 4
7,674
698
9,234
10,397
5,687
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
19
Kills
12
12
Deaths
19
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
9
2.5
L
Ah Puch
 
Ah Puch
2
2
2
1.5
L
Kukulkan
Arnasz
Kukulkan
4
5
3
1.1
W
Shiva
Nebuuh
Shiva
2
2
11
3.75
L
2
4
7
1.38
W
Skadi
Pranes
Skadi
9
2
5
5.75
L
1
3
7
1.5
L
Ishtar
Rayzex
Ishtar
3
5
4
1
W
3
3
8
2.33
W
Surtr
Yahco
Surtr
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,411
Damage
44,406
58,371
Taken
46,789
42,319
Mitigated
32,341
22,691
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,052
1,508
0
2,090
10,226
6,708
1,223
4,927
5,231
12,480
567
L
Ah Puch
 
Ah Puch
5,107
0
481
1,104
5,496
2,584
0
2,554
2,859
17,080
0
L
Kukulkan
Arnasz
Kukulkan
13,666
346
1,404
1,301
9,710
5,184
0
2,741
6,734
37,597
1,163
W
Shiva
Nebuuh
Shiva
14,037
1,833
4,253
4,671
13,279
13,611
480
4,618
8,593
0
18,528
L
10,562
671
332
303
8,332
4,262
0
2,565
5,493
23,536
547
W
Skadi
Pranes
Skadi
11,556
4,839
1,346
3,066
12,832
6,297
3,326
9,625
3,117
0
34,599
L
5,837
475
785
2,604
12,854
14,624
0
2,838
9,675
12,311
0
L
Ishtar
Rayzex
Ishtar
9,234
5,110
572
817
10,397
5,687
0
3,360
6,626
0
20,019
W
7,296
2,544
1,328
1,496
9,167
4,285
2,126
7,076
2,019
19,734
510
W
Surtr
Yahco
Surtr
4,470
933
2,402
2,039
12,867
11,418
693
7,383
5,000
171
10,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
40,891
138
Minions Killed
145
0
Camps Cleared
0
1,089,723
Distance Traveled
937,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,022
820
13
1
0
181,721
0
L
Ah Puch
7,299
664
23
2
0
127,414
0
L
Kukulkan
9,021
820
68
6
0
218,089
0
W
Shiva
8,664
788
9
1
0
228,324
0
L
Merlin
7,982
726
28
3
0
208,217
0
W
Skadi
10,404
946
58
5
0
215,128
0
L
Khepri
8,915
810
6
1
0
213,669
0
L
Ishtar
7,674
698
20
2
0
169,948
0
W
Nu Wa
9,188
835
42
4
0
223,793
0
W
Surtr
8,700
791
16
1
0
240,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role