Player Matchup

Kukulkan
Kukulkan
Gold II
Donkanonjixl
Kukulkan
Gold II
Level 147
God Stats
41W - 30L
1,702 SR
Queue Stats
258W - 253L
1,472 MMR
Solo
Hachiman
Hachiman
Silver I
Embernaut
Hachiman
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 80L
1,473 MMR
Solo
Osiris
Osiris
Bronze III
Jaypez21
Osiris
Bronze III
Level 134
God Stats
2W - 1L
1,557 SR
Queue Stats
5W - 6L
1,473 MMR
Solo
Mercury
Mercury
Gold IV
Pilliez
Mercury
Gold IV
Level 153
God Stats
9W - 6L
1,615 SR
Queue Stats
38W - 42L
1,464 MMR
Solo
Ganesha
Ganesha
Silver II
cazpnx1
Ganesha
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,457 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,575 SR
1,468 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,534 SR
1,469 MMR
Bacchus
Bacchus
Bronze III
Diversifying_U
Bacchus
Bronze III
Level 42
God Stats
1W - 5L
1,311 SR
Queue Stats
18W - 15L
1,492 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
HIGHSnnOWkER
Danzaburou
Bronze III
Level 141
God Stats
5W - 5L
1,686 SR
Queue Stats
15W - 14L
1,455 MMR
Solo
Shiva
Shiva
Bronze III
JoTheMagicDragon
Shiva
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,454 MMR
Solo
Awilix
Awilix
Bronze III
LittleDrasnian
Awilix
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,492 MMR
Party 1
Nu Wa
Nu Wa
Gold V
chopito27
Nu Wa
Gold V
Level 127
God Stats
0W - 1L
1,673 SR
Queue Stats
107W - 116L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Donkanonjixl
Kukulkan
15
0 / 0 / 1
8,491
566
4,373
4,266
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Embernaut
Hachiman
14
5 / 1 / 2
8,620
575
11,622
12,711
5,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Jaypez21
Osiris
15
4 / 0 / 0
9,376
625
7,653
11,197
11,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Pilliez
Mercury
16
6 / 1 / 3
9,124
608
7,752
12,445
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
cazpnx1
Ganesha
12
0 / 1 / 7
7,781
519
4,867
12,920
10,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThorBellonaCharonThanatosArachne

VS

Bans
AthenaBake KujiraAchillesAo KuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,379
425
4,660
11,929
10,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
HIGHSnnOWkER
Danzaburou
12
1 / 5 / 2
7,476
498
8,742
12,322
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 0
6,840
456
2,826
14,127
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 1
6,663
444
3,489
11,590
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
chopito27
Nu Wa
13
0 / 2 / 1
7,334
489
6,482
6,940
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
3
3
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Kukulkan
Donkanonjixl
Kukulkan
0
0
1
0.5
W
Hachiman
Embernaut
Hachiman
5
1
2
6
L
Danzaburou
HIGHSnnOWkER
Danzaburou
1
5
2
0.4
W
Osiris
Jaypez21
Osiris
4
0
0
4
L
0
3
0
0
L
1
3
1
0.5
W
Mercury
Pilliez
Mercury
6
1
3
7.5
W
Ganesha
cazpnx1
Ganesha
0
1
7
3.5
L
Nu Wa
chopito27
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,267
Damage
26,199
53,539
Taken
56,908
34,515
Mitigated
33,274
13,892
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,660
991
0
456
11,929
10,957
0
3,571
8,358
22,864
0
W
Kukulkan
Donkanonjixl
Kukulkan
4,373
82
0
1,045
4,266
2,059
0
1,710
2,556
83,245
828
W
Hachiman
Embernaut
Hachiman
11,622
7,253
0
4,294
12,711
5,153
0
2,058
10,653
0
61,814
L
Danzaburou
HIGHSnnOWkER
Danzaburou
8,742
4,469
0
3,786
12,322
5,432
0
2,765
9,557
0
59,415
W
Osiris
Jaypez21
Osiris
7,653
3,206
0
4,910
11,197
11,522
1,344
1,069
9,500
0
76,990
L
2,826
635
0
3,219
14,127
9,234
0
0
14,127
0
41,752
L
3,489
1,271
0
4,286
11,590
4,713
0
1,658
9,932
0
50,760
W
Mercury
Pilliez
Mercury
7,752
2,590
0
1,744
12,445
5,443
264
2,841
9,604
0
91,423
W
Ganesha
cazpnx1
Ganesha
4,867
801
0
1,899
12,920
10,338
0
3,389
9,531
23,729
0
L
Nu Wa
chopito27
Nu Wa
6,482
1,313
0
250
6,940
2,938
0
1,235
5,705
57,813
1,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,392
Gold Earned
34,692
491
Minions Killed
384
0
Camps Cleared
0
1,606,019
Distance Traveled
1,497,250
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,379
425
38
3
0
330,312
2
W
Kukulkan
8,491
566
134
9
0
310,894
2
W
Hachiman
8,620
575
100
7
0
289,756
7
L
Danzaburou
7,476
498
99
7
0
272,566
2
W
Osiris
9,376
625
118
8
0
276,709
0
L
Shiva
6,840
456
74
5
0
284,467
4
L
Awilix
6,663
444
73
5
0
349,578
0
W
Mercury
9,124
608
124
8
0
395,635
3
W
Ganesha
7,781
519
15
1
0
333,025
5
L
Nu Wa
7,334
489
100
7
0
260,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role