Player Matchup

Hou Yi
Hou Yi
DeathPotat0
Hou Yi
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 169L
1,415 Elo+
Party 2
Neith
Neith
Llivy
Neith
Level 97
God Stats
12W - 14L
1,828 SR
Queue Stats
696W - 690L
1,467 Elo+
Party 2
Pele
Pele
Rjoaovt
Pele
Level 26
God Stats
2W - 2L
1,729 SR
Queue Stats
106W - 104L
1,491 Elo+
Solo
Xing Tian
Xing Tian
Toskey
Xing Tian
Level 144
God Stats
0W - 3L
1,193 SR
Queue Stats
82W - 78L
1,571 Elo+
Solo
Chaac
Chaac
YesThisIsDog
Chaac
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 209L
1,545 Elo+
Solo
Team Averages
Level 107
1,550 SR
1,498 Elo+

VS

Team Averages
Level 108
1,543 SR
1,621 Elo+
Medusa
Medusa
BornIn2009
Medusa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 220L
1,568 Elo+
Solo
Geb
Geb
Dustyjohn18
Geb
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,978 Elo+
Party 1
Cerberus
Cerberus
ImStrokingItRn
Cerberus
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 160L
1,545 Elo+
Party 1
Surtr
Surtr
NoxMilkersAwooga
Surtr
Level 125
God Stats
2W - 1L
1,715 SR
Queue Stats
102W - 114L
1,450 Elo+
Party 1
Fenrir
Fenrir
Vrxhris
Fenrir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
2 / 3 / 5
7,670
767
6,913
8,290
4,296
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Llivy
Neith
14
2 / 5 / 5
7,446
745
10,798
10,981
4,887
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Rjoaovt
Pele
13
2 / 3 / 5
7,874
787
6,783
7,798
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Toskey
Xing Tian
12
0 / 5 / 6
7,377
738
6,620
13,836
15,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 5
7,375
738
10,228
11,330
12,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BornIn2009
Medusa
16
8 / 1 / 7
9,631
963
10,277
7,055
4,008
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 17
9,091
909
10,105
13,718
16,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
14
1 / 3 / 15
8,859
886
8,105
14,998
22,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 1 / 12
9,334
933
11,285
10,174
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Vrxhris
Fenrir
15
5 / 2 / 11
9,017
902
9,621
11,808
15,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
8
Kills
20
20
Deaths
9
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Medusa
BornIn2009
Medusa
8
1
7
11.5
L
Hou Yi
2
3
5
1.5
W
1
2
17
4.75
W
Cerberus
1
3
15
2.83
L
Neith
Llivy
Neith
2
5
5
0.9
W
5
1
12
11
L
Pele
Rjoaovt
Pele
2
3
5
1.5
L
Xing Tian
Toskey
Xing Tian
0
5
6
0.6
W
Fenrir
Vrxhris
Fenrir
5
2
11
5.25
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,342
Damage
49,393
52,235
Taken
57,753
40,186
Mitigated
68,290
10,204
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BornIn2009
Medusa
10,277
4,804
1,260
1,600
7,055
4,008
4,194
1,324
5,731
0
33,994
L
Hou Yi
6,913
2,945
485
1,010
8,290
4,296
0
2,004
6,007
0
22,899
W
10,105
535
3,093
2,850
13,718
16,979
84
1,816
11,902
15,887
1,761
W
Cerberus
8,105
309
1,574
4,069
14,998
22,450
196
1,432
13,566
14,369
0
L
Neith
Llivy
Neith
10,798
3,717
0
2,302
10,981
4,887
0
3,415
7,239
0
20,422
W
11,285
2,733
940
2,808
10,174
9,581
438
1,281
8,893
1,292
16,760
L
Pele
Rjoaovt
Pele
6,783
629
311
833
7,798
2,963
0
3,326
4,297
0
15,563
L
Xing Tian
Toskey
Xing Tian
6,620
437
1,763
1,220
13,836
15,426
0
4,729
8,574
9,420
134
W
Fenrir
Vrxhris
Fenrir
9,621
1,190
522
1,663
11,808
15,272
1,135
678
11,130
0
11,299
L
10,228
478
113
2,167
11,330
12,614
0
4,338
6,736
0
21,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
45,932
126
Minions Killed
130
0
Camps Cleared
0
834,200
Distance Traveled
942,971
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,631
963
47
5
0
166,973
0
L
Hou Yi
7,670
767
38
4
0
151,365
0
W
Geb
9,091
909
17
2
0
211,651
0
W
Cerberus
8,859
886
32
3
0
189,420
2
L
Neith
7,446
745
16
2
0
171,638
0
W
Surtr
9,334
933
28
3
0
187,695
0
L
Pele
7,874
787
39
4
0
169,893
0
L
Xing Tian
7,377
738
4
0
0
176,875
0
W
Fenrir
9,017
902
6
1
0
187,232
1
L
Chaac
7,375
738
29
3
0
164,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role