Player Matchup

Osiris
Osiris
Gold V
Chaos I King
Osiris
Gold V
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 110L
1,598 MMR
Party 2
Bacchus
Bacchus
Gold V
Leojaden
Bacchus
Gold V
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,717 MMR
Party 1
Lancelot
Lancelot
Gold V
MinatoScutter
Lancelot
Gold V
Level 158
God Stats
3W - 1L
1,666 SR
Queue Stats
13W - 4L
1,717 MMR
Party 1
Rama
Rama
Gold V
TioArduino
Rama
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,639 MMR
Solo
Persephone
Persephone
Gold III
x Necromante
Persephone
Gold III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 102L
1,682 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,533 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,650 SR
1,613 MMR
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold II
 
Jing Wei
Gold II
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
SamurayZO
Guan Yu
Gold I
Level 142
God Stats
1W - 3L
1,505 SR
Queue Stats
48W - 43L
1,703 MMR
Solo
Atlas
Atlas
Gold I
Tulney
Atlas
Gold I
Level 156
God Stats
3W - 1L
1,990 SR
Queue Stats
58W - 58L
1,659 MMR
Solo
Anubis
Anubis
Gold IV
vicho810
Anubis
Gold IV
Level 105
God Stats
31W - 20L
1,753 SR
Queue Stats
45W - 39L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 0 / 1
5,928
659
6,808
5,965
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
Leojaden
Bacchus
10
3 / 0 / 0
5,459
607
2,148
7,452
6,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
MinatoScutter
Lancelot
10
3 / 3 / 2
5,782
642
6,015
10,269
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 1
5,530
614
3,694
5,080
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
x Necromante
Persephone
10
1 / 2 / 4
5,941
660
4,945
4,724
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosThothBake KujiraGeb

VS

Bans
BellonaAo KuangSusanoMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 1 / 1
6,090
677
6,589
8,806
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
 
Jing Wei
10
0 / 1 / 1
5,453
606
3,401
5,405
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SamurayZO
Guan Yu
9
0 / 1 / 0
4,786
532
2,984
10,145
6,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Atlas
Tulney
Atlas
7
0 / 0 / 1
4,632
515
1,647
4,783
3,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
vicho810
Anubis
10
0 / 4 / 4
5,555
617
3,218
7,410
3,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
5
6
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
1
1
5.5
L
Jing Wei
 
Jing Wei
0
1
1
0.5
W
Osiris
0
0
1
0.5
W
Bacchus
Leojaden
Bacchus
3
0
0
3
W
Lancelot
MinatoScutter
Lancelot
3
3
2
1.33
L
Guan Yu
SamurayZO
Guan Yu
0
1
0
0
W
0
1
1
0.5
L
Atlas
Tulney
Atlas
0
0
1
0.5
L
Anubis
vicho810
Anubis
0
4
4
0.5
W
Persephone
x Necromante
Persephone
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,610
Damage
17,839
33,490
Taken
36,549
18,877
Mitigated
18,117
10,532
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,589
2,171
0
1,648
8,806
2,975
0
1,113
7,587
0
34,602
L
Jing Wei
 
Jing Wei
3,401
2,244
0
1,398
5,405
2,004
0
697
4,708
0
47,960
W
Osiris
6,808
2,543
0
1,606
5,965
6,339
0
291
5,674
0
44,192
W
Bacchus
Leojaden
Bacchus
2,148
588
0
2,105
7,452
6,172
0
1,230
6,222
16,321
0
W
Lancelot
MinatoScutter
Lancelot
6,015
1,466
0
3,548
10,269
3,367
0
1,764
8,505
0
36,011
L
Guan Yu
SamurayZO
Guan Yu
2,984
520
34
3,569
10,145
6,539
0
183
9,263
3,014
28,316
W
3,694
3,340
0
1,707
5,080
1,737
0
317
4,763
0
44,239
L
Atlas
Tulney
Atlas
1,647
793
0
1,715
4,783
3,229
0
1,087
3,664
10,955
2,103
L
Anubis
vicho810
Anubis
3,218
90
0
2,924
7,410
3,370
0
3,380
3,722
48,074
0
W
Persephone
x Necromante
Persephone
4,945
412
0
1,566
4,724
1,262
0
1,521
3,183
37,788
1,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,640
Gold Earned
26,516
314
Minions Killed
294
0
Camps Cleared
0
1,011,100
Distance Traveled
939,353
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,090
677
59
7
0
233,767
0
L
Jing Wei
5,453
606
96
11
0
178,071
0
W
Osiris
5,928
659
72
8
0
183,974
0
W
Bacchus
5,459
607
15
2
0
209,522
2
W
Lancelot
5,782
642
64
7
0
229,898
0
L
Guan Yu
4,786
532
54
6
0
197,714
1
W
Rama
5,530
614
91
10
0
199,520
0
L
Atlas
4,632
515
9
1
0
163,310
0
L
Anubis
5,555
617
76
8
0
166,491
2
W
Persephone
5,941
660
72
8
0
188,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role