Player Matchup

Loki
Loki
About10Silver
Loki
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 75L
1,586 Elo+
Solo
Agni
Agni
Nebuuh
Agni
Level 169
God Stats
1W - 4L
1,500 SR
Queue Stats
213W - 190L
1,545 Elo+
Solo
Rama
Rama
Sufferth0rn
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,554 Elo+
Party 1
Ix Chel
Ix Chel
Yahco
Ix Chel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,485 Elo+
Party 1
King Arthur
King Arthur
jorgete6
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,534 Elo+

VS

Team Averages
Level 148
1,396 SR
1,545 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Ky5AphroMain
Nu Wa
Level 173
God Stats
1W - 0L
1,030 SR
Queue Stats
4W - 1L
1,510 Elo+
Party 2
Chiron
Chiron
MarinChin
Chiron
Level 94
God Stats
2W - 0L
1,693 SR
Queue Stats
46W - 26L
1,697 Elo+
Party 2
Nike
Nike
SnipezZ_1v1K
Nike
Level 156
God Stats
5W - 1L
1,469 SR
Queue Stats
490W - 495L
1,518 Elo+
Solo
Guan Yu
Guan Yu
f7forever
Guan Yu
Level 187
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
7,070
884
6,074
11,340
7,119
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Nebuuh
Agni
13
2 / 1 / 3
6,652
832
6,986
4,577
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 4
6,403
800
10,478
9,659
3,357
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Yahco
Ix Chel
10
1 / 4 / 2
5,936
742
4,132
7,750
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
jorgete6
King Arthur
9
0 / 5 / 5
5,864
733
4,755
11,433
7,648
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
6 / 1 / 10
8,931
1,116
13,967
7,066
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 11
7,959
995
8,725
7,175
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
MarinChin
Chiron
14
5 / 1 / 11
8,485
1,061
11,815
7,790
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 4 / 6
7,606
951
5,249
10,078
9,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
f7forever
Guan Yu
14
2 / 0 / 10
8,123
1,015
2,178
7,872
7,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
7
Kills
19
19
Deaths
7
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
10
11
L
3
5
3
0.9
W
3
1
11
8.5
W
Chiron
MarinChin
Chiron
5
1
11
10.5
L
Agni
Nebuuh
Agni
2
1
3
3.5
W
3
4
6
1.5
L
1
4
4
0.75
L
Ix Chel
Yahco
Ix Chel
1
4
2
0.5
W
Guan Yu
f7forever
Guan Yu
2
0
10
7
L
King Arthur
jorgete6
King Arthur
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,425
Damage
41,934
44,759
Taken
39,981
22,692
Mitigated
27,348
10,059
Healing
18,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,967
2,699
0
1,700
7,066
3,342
1,027
1,896
5,170
28,702
703
L
6,074
414
463
864
11,340
7,119
0
5,956
5,384
0
16,102
W
8,725
1,431
508
1,382
7,175
3,361
1,531
2,490
4,685
16,137
610
W
Chiron
MarinChin
Chiron
11,815
4,172
1,723
1,680
7,790
3,946
683
1,958
5,832
0
20,491
L
Agni
Nebuuh
Agni
6,986
416
0
1,205
4,577
1,824
0
2,658
1,919
17,774
0
W
5,249
100
1,298
1,383
10,078
9,078
346
2,276
7,802
0
13,727
L
10,478
6,868
1,184
1,848
9,659
3,357
0
3,269
6,390
0
26,906
L
Ix Chel
Yahco
Ix Chel
4,132
48
2,256
1,753
7,750
2,744
0
4,710
3,040
10,553
437
W
Guan Yu
f7forever
Guan Yu
2,178
174
5,427
3,074
7,872
7,621
564
2,277
5,595
0
2,842
L
King Arthur
jorgete6
King Arthur
4,755
456
298
188
11,433
7,648
0
5,841
5,592
0
9,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,925
Gold Earned
41,104
91
Minions Killed
104
0
Camps Cleared
0
721,123
Distance Traveled
891,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,931
1,116
34
4
0
196,851
0
L
Loki
7,070
884
11
1
0
151,062
0
W
Nu Wa
7,959
995
13
2
0
180,854
0
W
Chiron
8,485
1,061
40
5
0
171,016
0
L
Agni
6,652
832
28
4
0
137,568
0
W
Nike
7,606
951
16
2
0
163,407
0
L
Rama
6,403
800
36
5
0
157,757
0
L
Ix Chel
5,936
742
12
2
0
150,362
0
W
Guan Yu
8,123
1,015
1
0
0
179,146
0
L
King Arthur
5,864
733
4
1
0
124,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role