Player Matchup

Thor
Thor
 
Thor
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
IndoorKiwi
Bake Kujira
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 41L
1,621 Elo+
Party 1
Bellona
Bellona
MrQueue
Bellona
Level 151
God Stats
2W - 3L
1,348 SR
Queue Stats
95W - 54L
1,650 Elo+
Party 1
Xbalanque
Xbalanque
kookiemunst3r
Xbalanque
Level 153
God Stats
9W - 5L
1,296 SR
Queue Stats
139W - 136L
1,304 Elo+
Solo
Team Averages
Level 126
1,429 SR
1,515 Elo+

VS

Team Averages
Level 164
1,467 SR
1,498 Elo+
Maui
Maui
DoctorDak
Maui
Level 207
God Stats
6W - 6L
1,459 SR
Queue Stats
343W - 317L
1,503 Elo+
Solo
Artemis
Artemis
Gibbo8337
Artemis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 76L
1,525 Elo+
Solo
Fenrir
Fenrir
PAD00
Fenrir
Level 164
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 132L
1,532 Elo+
Solo
King Arthur
King Arthur
elthorbellino
King Arthur
Level 158
God Stats
12W - 24L
1,395 SR
Queue Stats
120W - 143L
1,347 Elo+
Solo
Hel
Hel
pixelbot
Hel
Level 147
God Stats
7W - 6L
1,482 SR
Queue Stats
230W - 212L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 1 / 0
7,073
505
5,543
12,772
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
 
Ix Chel
11
0 / 2 / 0
6,416
458
3,446
6,356
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
IndoorKiwi
Bake Kujira
10
0 / 4 / 1
6,263
447
5,456
14,637
11,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
MrQueue
Bellona
13
0 / 2 / 2
7,885
563
10,371
14,636
18,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
kookiemunst3r
Xbalanque
13
1 / 3 / 0
7,525
538
8,469
11,141
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 1 / 6
6,922
494
4,578
9,519
7,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Gibbo8337
Artemis
15
2 / 0 / 1
7,966
569
6,755
8,039
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
PAD00
Fenrir
14
5 / 1 / 4
7,743
553
6,341
10,299
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
elthorbellino
King Arthur
12
0 / 1 / 2
7,051
504
8,389
15,909
12,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 0 / 4
8,323
595
14,077
10,162
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
12
12
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
0
2
L
Ix Chel
 
Ix Chel
0
2
0
0
W
Maui
0
1
6
3
W
Artemis
Gibbo8337
Artemis
2
0
1
2.5
L
Bake Kujira
IndoorKiwi
Bake Kujira
0
4
1
0.13
L
Bellona
MrQueue
Bellona
0
2
2
0.5
W
Fenrir
PAD00
Fenrir
5
1
4
7
W
King Arthur
elthorbellino
King Arthur
0
1
2
1
L
Xbalanque
kookiemunst3r
Xbalanque
1
3
0
0.33
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,285
Damage
40,140
59,542
Taken
53,928
42,568
Mitigated
32,320
14,035
Healing
23,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,543
911
0
2,304
12,772
5,290
0
3,838
8,734
0
57,576
L
Ix Chel
 
Ix Chel
3,446
404
768
834
6,356
2,458
0
4,397
1,685
51,781
1,896
W
Maui
4,578
919
0
2,158
9,519
7,050
0
3,322
6,197
22,058
3,388
W
Artemis
Gibbo8337
Artemis
6,755
3,526
0
2,721
8,039
3,378
878
512
7,527
0
72,876
L
Bake Kujira
IndoorKiwi
Bake Kujira
5,456
2,335
0
1,175
14,637
11,777
0
6,583
7,774
28,465
0
L
Bellona
MrQueue
Bellona
10,371
2,112
0
5,294
14,636
18,869
0
1,038
13,520
0
67,687
W
Fenrir
PAD00
Fenrir
6,341
2,091
0
5,162
10,299
4,484
0
669
9,588
0
64,477
W
King Arthur
elthorbellino
King Arthur
8,389
1,250
0
3,910
15,909
12,880
0
0
14,571
0
55,467
L
Xbalanque
kookiemunst3r
Xbalanque
8,469
3,426
0
3,660
11,141
4,174
0
1,004
10,137
0
66,339
W
14,077
727
2,505
7,172
10,162
4,528
108
4,455
5,707
71,208
1,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
38,005
478
Minions Killed
459
0
Camps Cleared
0
1,375,277
Distance Traveled
1,459,292
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,073
505
87
6
0
283,441
3
L
Ix Chel
6,416
458
103
7
0
269,599
1
W
Maui
6,922
494
29
2
0
301,958
8
W
Artemis
7,966
569
119
9
0
249,123
2
L
Bake Kujira
6,263
447
36
3
0
289,359
6
L
Bellona
7,885
563
131
9
0
290,783
2
W
Fenrir
7,743
553
91
7
0
314,773
0
W
King Arthur
7,051
504
92
7
0
289,442
3
L
Xbalanque
7,525
538
121
9
0
242,095
4
W
Hel
8,323
595
128
9
0
303,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role