Player Matchup

Baron Samedi
Baron Samedi
DylanLuque2
Baron Samedi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,621 Elo+
Party 1
Ymir
Ymir
Leito711
Ymir
Level 158
God Stats
1W - 9L
1,317 SR
Queue Stats
502W - 432L
1,568 Elo+
Party 1
Jing Wei
Jing Wei
Sasukaua
Jing Wei
Level 35
God Stats
4W - 5L
1,500 SR
Queue Stats
29W - 48L
1,031 Elo+
Solo
Team Averages
Level 76
1,439 SR
1,407 Elo+

VS

Team Averages
Level 115
1,500 SR
1,495 Elo+
Kuzenbo
Kuzenbo
BarretoSDúnico
Kuzenbo
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,486 Elo+
Solo
Mercury
Mercury
Xheir
Mercury
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
xSTRIKEx
Baron Samedi
Level 148
God Stats
11W - 4L
1,500 SR
Queue Stats
73W - 64L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DylanLuque2
Baron Samedi
15
3 / 8 / 5
10,260
641
12,341
15,686
9,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
4 / 2 / 5
10,922
683
13,297
19,453
24,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Sasukaua
Jing Wei
16
2 / 4 / 7
10,530
658
12,304
15,759
7,353
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
11,765
735
14,796
22,838
37,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Xheir
Mercury
16
1 / 4 / 10
10,801
675
8,309
10,998
5,428
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
xSTRIKEx
Baron Samedi
19
8 / 4 / 4
13,015
813
17,815
15,237
9,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
9
Kills
14
14
Deaths
9
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Baron Samedi
DylanLuque2
Baron Samedi
3
8
5
0.69
L
Ymir
4
2
5
3.25
L
Jing Wei
Sasukaua
Jing Wei
2
4
7
1.38
W
Mercury
Xheir
Mercury
1
4
10
1.5
W
Baron Samedi
xSTRIKEx
Baron Samedi
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,942
Damage
40,920
50,898
Taken
49,073
41,109
Mitigated
52,447
11,223
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,796
4,218
0
4,904
22,838
37,056
90
9,359
13,021
27,240
4,553
L
Baron Samedi
DylanLuque2
Baron Samedi
12,341
1,219
1,705
2,550
15,686
9,382
234
12,823
2,856
39,143
0
L
Ymir
13,297
3,999
0
5,049
19,453
24,374
855
7,100
12,281
39,404
1,138
L
Jing Wei
Sasukaua
Jing Wei
12,304
9,423
0
1,919
15,759
7,353
0
9,834
5,799
0
41,566
W
Mercury
Xheir
Mercury
8,309
4,754
0
1,026
10,998
5,428
0
5,898
4,808
0
40,167
W
Baron Samedi
xSTRIKEx
Baron Samedi
17,815
584
2,220
4,879
15,237
9,963
791
9,371
5,483
68,678
125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,712
Gold Earned
35,581
187
Minions Killed
179
0
Camps Cleared
0
720,557
Distance Traveled
875,558
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,765
735
29
2
0
308,053
3
L
Baron Samedi
10,260
641
57
4
0
214,181
2
L
Ymir
10,922
683
57
4
0
246,111
0
L
Jing Wei
10,530
658
73
5
0
260,265
0
W
Mercury
10,801
675
65
4
0
313,159
0
W
Baron Samedi
13,015
813
85
5
0
254,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role