Player Matchup

Ares
Ares
JohnnyMcNugz
Ares
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
Karichelyn
Danzaburou
Level 109
God Stats
3W - 4L
1,671 SR
Queue Stats
142W - 138L
1,540 Elo+
Solo
Guan Yu
Guan Yu
ZEUSJUICE3
Guan Yu
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,553 Elo+
Party 1
Anubis
Anubis
andresito_88
Anubis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 136L
1,555 Elo+
Solo
Thanatos
Thanatos
darksword0
Thanatos
Level 148
God Stats
29W - 29L
1,678 SR
Queue Stats
232W - 237L
1,526 Elo+
Solo
Team Averages
Level 148
1,570 SR
1,560 Elo+

VS

Team Averages
Level 148
1,495 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Elite Osiris
Janus
Level 126
God Stats
12W - 12L
1,570 SR
Queue Stats
133W - 112L
1,540 Elo+
Solo
Pele
Pele
Francis-le-vrai
Pele
Level 153
God Stats
8W - 6L
1,418 SR
Queue Stats
109W - 90L
1,611 Elo+
Solo
Yemoja
Yemoja
GODDESS 0F KAOS
Yemoja
Level 197
God Stats
12W - 12L
1,490 SR
Queue Stats
387W - 365L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,414
683
1,221
3,623
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Karichelyn
Danzaburou
3
0 / 2 / 0
2,738
548
1,534
2,795
829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
ZEUSJUICE3
Guan Yu
6
0 / 1 / 0
3,234
647
649
4,227
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
7
1 / 0 / 1
3,842
768
1,202
1,880
706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
darksword0
Thanatos
5
1 / 0 / 0
3,278
656
1,491
3,474
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 1
3,513
703
2,546
2,284
730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
 
Cliodhna
6
0 / 1 / 0
3,072
614
693
3,553
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,208
642
678
1,886
326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 0
4,191
838
2,465
2,300
847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
1 / 0 / 1
3,496
699
807
2,278
1,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
W
Cliodhna
 
Cliodhna
0
1
0
0
W
0
2
0
0
W
1
0
0
1
W
1
0
1
1.5
L
0
0
0
0
L
Danzaburou
Karichelyn
Danzaburou
0
2
0
0
L
Guan Yu
ZEUSJUICE3
Guan Yu
0
1
0
0
L
Anubis
1
0
1
1.5
L
Thanatos
darksword0
Thanatos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,097
Damage
7,189
15,999
Taken
12,301
6,157
Mitigated
4,137
8,864
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,546
1,323
0
922
2,284
730
0
688
1,596
0
19,339
W
Cliodhna
 
Cliodhna
693
165
0
1,953
3,553
927
0
70
3,483
0
13,463
W
678
40
0
10
1,886
326
0
1,159
727
13,670
0
W
2,465
738
0
1,427
2,300
847
0
0
2,300
0
22,439
W
807
475
267
840
2,278
1,307
0
463
1,815
5,491
0
L
1,221
60
0
1,475
3,623
1,787
0
347
3,276
13,189
0
L
Danzaburou
Karichelyn
Danzaburou
1,534
892
0
798
2,795
829
0
460
2,335
0
9,109
L
Guan Yu
ZEUSJUICE3
Guan Yu
649
217
0
1,578
4,227
1,847
0
0
3,900
0
13,527
L
Anubis
1,202
0
0
1,351
1,880
706
0
321
1,459
19,763
1,404
L
Thanatos
darksword0
Thanatos
1,491
544
0
3,662
3,474
988
0
231
3,217
0
12,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,506
Gold Earned
17,480
141
Minions Killed
142
0
Camps Cleared
0
468,909
Distance Traveled
513,688
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,513
703
33
7
0
86,517
0
W
Cliodhna
3,072
614
27
5
0
123,406
0
W
Janus
3,208
642
27
5
0
110,386
2
W
Pele
4,191
838
40
8
0
97,969
2
W
Yemoja
3,496
699
15
3
0
95,410
4
L
Ares
3,414
683
19
4
0
93,131
0
L
Danzaburou
2,738
548
17
3
0
71,634
0
L
Guan Yu
3,234
647
26
5
0
113,004
0
L
Anubis
3,842
768
49
10
0
94,166
0
L
Thanatos
3,278
656
30
6
0
96,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role