Player Matchup

Sun Wukong
Sun Wukong
AgustinSR2005
Sun Wukong
Level 84
God Stats
8W - 2L
1,775 SR
Queue Stats
20W - 16L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
BANDIDO9997
Kukulkan
Level 131
God Stats
7W - 5L
1,777 SR
Queue Stats
57W - 67L
1,566 Elo+
Party 1
Geb
Geb
I-OneAboveALL-l
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
TSL_Dester302
Cthulhu
Level 91
God Stats
10W - 9L
1,772 SR
Queue Stats
28W - 32L
1,664 Elo+
Party 1
Neith
Neith
sonpene
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 45L
1,602 Elo+
Party 1
Team Averages
Level 92
1,665 SR
1,611 Elo+

VS

Team Averages
Level 149
1,535 SR
1,491 Elo+
Medusa
Medusa
Bloodzkiller
Medusa
Level 173
God Stats
8W - 9L
1,677 SR
Queue Stats
75W - 85L
1,561 Elo+
Solo
Cu Chulainn
Cu Chulainn
Latosaurio
Cu Chulainn
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,523 Elo+
Solo
Tyr
Tyr
MarLonECV
Tyr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Da Ji
Da Ji
Rapha BFR
Da Ji
Level 194
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 105L
1,422 Elo+
Party 2
Olorun
Olorun
TerminalDaMorte
Olorun
Level 150
God Stats
0W - 4L
1,500 SR
Queue Stats
281W - 360L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgustinSR2005
Sun Wukong
11
3 / 1 / 0
6,399
640
6,926
7,276
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
BANDIDO9997
Kukulkan
9
0 / 2 / 0
4,858
486
0
2,150
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 1
5,444
544
3,443
6,040
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
9
2 / 1 / 6
5,387
539
6,528
6,896
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
sonpene
Neith
11
7 / 0 / 2
6,315
632
8,657
6,862
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 0 / 0
6,949
695
2,747
3,171
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Latosaurio
Cu Chulainn
10
0 / 3 / 1
5,310
531
5,325
10,994
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 5 / 1
4,893
489
2,202
11,972
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Rapha BFR
Da Ji
11
2 / 2 / 1
5,550
555
3,680
9,165
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
4,899
490
3,986
8,083
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
5
5
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AgustinSR2005
Sun Wukong
3
1
0
3
W
Kukulkan
BANDIDO9997
Kukulkan
0
2
0
0
L
Medusa
3
0
0
3
W
3
1
1
3.5
L
Cu Chulainn
Latosaurio
Cu Chulainn
0
3
1
0.17
L
0
5
1
0.1
L
Da Ji
Rapha BFR
Da Ji
2
2
1
1.25
W
Cthulhu
2
1
6
5
L
0
5
0
0
W
Neith
sonpene
Neith
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,554
Damage
17,940
29,224
Taken
43,385
17,095
Mitigated
20,989
5,443
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AgustinSR2005
Sun Wukong
6,926
1,722
0
742
7,276
5,237
0
38
6,616
0
44,471
W
Kukulkan
BANDIDO9997
Kukulkan
0
0
0
0
2,150
629
0
0
2,150
28,966
0
L
Medusa
2,747
1,045
0
1,328
3,171
1,282
0
1,175
1,996
0
57,368
W
3,443
641
0
1,400
6,040
3,391
0
106
5,889
33,773
0
L
Cu Chulainn
Latosaurio
Cu Chulainn
5,325
673
0
3,976
10,994
7,144
0
1,572
9,378
1,485
36,339
L
2,202
207
0
3,193
11,972
5,870
0
2,671
8,878
0
18,397
L
Da Ji
Rapha BFR
Da Ji
3,680
991
0
3,734
9,165
3,616
0
1,188
7,818
0
36,170
W
Cthulhu
6,528
503
22
1,252
6,896
5,284
0
1,638
5,223
22,924
1,027
L
3,986
1,909
60
1,791
8,083
3,077
0
1,828
6,045
39,355
4,882
W
Neith
sonpene
Neith
8,657
2,661
0
2,027
6,862
2,554
0
2,428
4,434
0
40,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,403
Gold Earned
27,601
262
Minions Killed
319
0
Camps Cleared
0
984,740
Distance Traveled
972,263
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,399
640
62
6
0
202,437
0
W
Kukulkan
4,858
486
51
5
0
137,244
1
L
Medusa
6,949
695
100
10
0
198,971
2
W
Geb
5,444
544
57
6
0
228,201
0
L
Cu Chulainn
5,310
531
59
6
0
183,845
0
L
Tyr
4,893
489
31
3
0
201,175
0
L
Da Ji
5,550
555
62
6
0
229,848
0
W
Cthulhu
5,387
539
23
2
0
212,502
0
L
Olorun
4,899
490
67
7
0
158,424
0
W
Neith
6,315
632
69
7
0
204,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role