Player Matchup

Maui
Maui
Brepips
Maui
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,467 Elo+
Party 2
Hera
Hera
Guilherme29
Hera
Level 108
God Stats
3W - 0L
1,734 SR
Queue Stats
51W - 50L
1,488 Elo+
Solo
Hou Yi
Hou Yi
ICrazyLife
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,253 Elo+
Party 2
Odin
Odin
KevinSnow
Odin
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 97L
1,389 Elo+
Solo
Hachiman
Hachiman
yFenix
Hachiman
Level 127
God Stats
1W - 2L
1,285 SR
Queue Stats
27W - 30L
1,518 Elo+
Party 2
Team Averages
Level 92
1,504 SR
1,423 Elo+

VS

Team Averages
Level 136
1,500 SR
1,380 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ExtermineitorBR
Charybdis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,173 Elo+
Party 1
He Bo
He Bo
Indeximer
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,583 Elo+
Solo
Hun Batz
Hun Batz
Phavrichulyz
Hun Batz
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 125L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
xXRypXx
Gilgamesh
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Brepips
Maui
18
3 / 3 / 22
11,007
786
10,899
17,703
28,492
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
6 / 5 / 18
11,377
813
17,007
13,162
6,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ICrazyLife
Hou Yi
17
1 / 5 / 15
9,855
704
9,994
13,303
6,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
18
2 / 2 / 20
10,716
765
10,595
11,239
15,904
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
yFenix
Hachiman
20
16 / 3 / 8
12,362
883
24,112
10,992
5,494
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
6 / 5 / 8
10,554
754
4,668
16,109
19,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
ExtermineitorBR
Charybdis
17
4 / 6 / 7
10,237
731
17,014
17,899
10,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Indeximer
He Bo
14
1 / 8 / 8
8,572
612
7,588
13,524
7,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Phavrichulyz
Hun Batz
18
3 / 4 / 9
10,618
758
14,926
17,720
16,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
xXRypXx
Gilgamesh
16
4 / 5 / 8
9,876
705
10,218
22,077
31,858
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
58
28
Kills
18
18
Deaths
28
83
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
5
8
2
W
Maui
Brepips
Maui
3
3
22
4.67
L
Charybdis
ExtermineitorBR
Charybdis
4
6
7
1.25
W
6
5
18
3
W
Hou Yi
ICrazyLife
Hou Yi
1
5
15
1.7
L
He Bo
Indeximer
He Bo
1
8
8
0.63
W
Odin
2
2
20
6
L
Hun Batz
Phavrichulyz
Hun Batz
3
4
9
1.88
L
Gilgamesh
xXRypXx
Gilgamesh
4
5
8
1.6
W
Hachiman
yFenix
Hachiman
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,607
Damage
54,414
66,399
Taken
87,329
62,525
Mitigated
85,218
19,794
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,668
678
940
899
16,109
19,455
296
5,823
10,147
0
10,373
W
Maui
Brepips
Maui
10,899
602
1,228
5,096
17,703
28,492
158
2,672
14,358
18,234
0
L
Charybdis
ExtermineitorBR
Charybdis
17,014
7,940
1,754
3,929
17,899
10,522
1,507
7,316
10,373
0
42,737
W
17,007
3,525
2,798
2,783
13,162
6,039
2,022
572
12,095
35,287
685
W
Hou Yi
ICrazyLife
Hou Yi
9,994
3,842
387
1,644
13,303
6,596
3,239
1,203
11,865
0
24,749
L
He Bo
Indeximer
He Bo
7,588
509
296
266
13,524
7,184
279
4,372
8,942
13,064
0
W
Odin
10,595
1,919
824
1,945
11,239
15,904
196
2,163
8,960
0
19,844
L
Hun Batz
Phavrichulyz
Hun Batz
14,926
725
397
697
17,720
16,199
188
5,317
12,152
322
31,704
L
Gilgamesh
xXRypXx
Gilgamesh
10,218
776
1,003
3,047
22,077
31,858
406
4,742
17,082
0
20,638
W
Hachiman
yFenix
Hachiman
24,112
15,152
1,737
1,352
10,992
5,494
2,598
1,300
8,987
0
45,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,317
Gold Earned
49,857
153
Minions Killed
133
0
Camps Cleared
0
1,278,769
Distance Traveled
1,202,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,554
754
11
1
0
244,475
0
W
Maui
11,007
786
14
1
0
271,524
0
L
Charybdis
10,237
731
41
3
0
220,862
0
W
Hera
11,377
813
44
3
0
255,023
0
W
Hou Yi
9,855
704
26
2
0
243,818
0
L
He Bo
8,572
612
14
1
0
228,426
0
W
Odin
10,716
765
15
1
0
255,980
0
L
Hun Batz
10,618
758
40
3
0
250,815
0
L
Gilgamesh
9,876
705
27
2
0
258,138
0
W
Hachiman
12,362
883
54
4
0
252,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role