Player Matchup

Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Rigbo69
Tyr
Level 40
God Stats
1W - 1L
1,286 SR
Queue Stats
22W - 24L
1,398 Elo+
Solo
Loki
Loki
robotvega
Loki
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,290 Elo+
Party 1
Team Averages
Level 87
1,429 SR
1,396 Elo+

VS

Team Averages
Level 102
1,501 SR
1,398 Elo+
Thanatos
Thanatos
No safeword8117
Thanatos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,496 Elo+
Solo
Tiamat
Tiamat
Richdesnutribooy
Tiamat
Level 48
God Stats
3W - 5L
1,502 SR
Queue Stats
49W - 52L
1,344 Elo+
Party 2
King Arthur
King Arthur
Richraquitiboy
King Arthur
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 51L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 2
7,520
752
5,169
5,435
1,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
13
2 / 0 / 4
7,226
723
5,205
7,511
6,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
11
1 / 0 / 4
6,637
664
4,112
5,277
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 3 / 0
6,089
609
6,299
9,079
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 0
6,823
682
4,174
4,216
2,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Richraquitiboy
King Arthur
10
0 / 1 / 0
6,311
631
3,423
8,200
5,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
L
Thanatos
0
3
0
0
L
0
2
0
0
L
King Arthur
Richraquitiboy
King Arthur
0
1
0
0
W
Tyr
2
0
4
4
W
Loki
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,486
Damage
13,896
18,223
Taken
21,495
9,894
Mitigated
11,744
6,216
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,169
359
0
2,417
5,435
1,943
0
1,519
3,899
31,962
0
L
Thanatos
6,299
553
0
2,822
9,079
3,695
0
2,727
6,352
0
13,638
L
4,174
190
0
769
4,216
2,270
0
1,110
3,106
23,826
0
L
King Arthur
Richraquitiboy
King Arthur
3,423
300
0
332
8,200
5,779
0
1,356
6,844
0
15,069
W
Tyr
5,205
1,037
0
1,646
7,511
6,429
0
1,684
5,827
0
17,376
W
Loki
4,112
1,028
0
2,153
5,277
1,522
0
948
4,295
0
16,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,383
Gold Earned
19,223
109
Minions Killed
85
0
Camps Cleared
0
606,744
Distance Traveled
581,238
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,520
752
49
5
0
198,012
3
L
Thanatos
6,089
609
20
2
0
194,550
0
L
Tiamat
6,823
682
44
4
0
191,813
3
L
King Arthur
6,311
631
21
2
0
194,875
2
W
Tyr
7,226
723
33
3
0
200,528
0
W
Loki
6,637
664
27
3
0
208,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role