Player Matchup

Tsukuyomi
Tsukuyomi
D3XT3R13
Tsukuyomi
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 73L
1,539 Elo+
Party 1
Chaac
Chaac
FarmAndFleet
Chaac
Level 43
God Stats
4W - 3L
1,605 SR
Queue Stats
8W - 11L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
daniellml15
Baron Samedi
Level 39
God Stats
2W - 1L
1,807 SR
Queue Stats
45W - 39L
1,537 Elo+
Party 1
Team Averages
Level 49
1,638 SR
1,522 Elo+

VS

Team Averages
Level 45
1,564 SR
1,351 Elo+
Danzaburou
Danzaburou
Epicdemon22
Danzaburou
Level 9
God Stats
3W - 3L
1,505 SR
Queue Stats
7W - 9L
1,364 Elo+
Party 2
Ao Kuang
Ao Kuang
KWP_Claudius
Ao Kuang
Level 89
God Stats
3W - 5L
1,595 SR
Queue Stats
36W - 38L
1,346 Elo+
Party 2
Osiris
Osiris
MassChris13
Osiris
Level 37
God Stats
5W - 4L
1,593 SR
Queue Stats
35W - 40L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D3XT3R13
Tsukuyomi
14
5 / 3 / 4
10,656
761
3,755
10,963
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 9
10,679
763
7,597
16,640
20,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
daniellml15
Baron Samedi
18
5 / 1 / 9
11,493
821
17,421
8,123
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Epicdemon22
Danzaburou
8
0 / 4 / 1
7,322
523
2,701
5,111
1,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
KWP_Claudius
Ao Kuang
14
5 / 7 / 0
9,983
713
11,883
18,006
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
15
0 / 3 / 4
9,350
668
6,595
14,336
15,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
5
5
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
D3XT3R13
Tsukuyomi
5
3
4
2.33
L
Danzaburou
Epicdemon22
Danzaburou
0
4
1
0.13
W
4
1
9
8.5
L
Ao Kuang
KWP_Claudius
Ao Kuang
5
7
0
0.71
L
Osiris
0
3
4
0.67
W
Baron Samedi
daniellml15
Baron Samedi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,773
Damage
21,179
35,726
Taken
37,453
30,329
Mitigated
24,957
12,413
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
D3XT3R13
Tsukuyomi
3,755
1,165
0
2,277
10,963
4,676
680
3,893
7,070
0
33,555
L
Danzaburou
Epicdemon22
Danzaburou
2,701
830
0
192
5,111
1,812
0
1,873
3,238
0
10,417
W
7,597
1,241
278
4,648
16,640
20,286
598
5,323
11,292
0
27,208
L
Ao Kuang
KWP_Claudius
Ao Kuang
11,883
3,621
0
4,431
18,006
8,130
0
7,451
10,541
33,192
9,463
L
Osiris
6,595
2,334
0
26
14,336
15,015
0
8,157
6,172
0
35,795
W
Baron Samedi
daniellml15
Baron Samedi
17,421
1,470
1,651
3,559
8,123
5,367
1,527
1,984
6,139
61,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
26,655
171
Minions Killed
129
0
Camps Cleared
0
769,565
Distance Traveled
600,855
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,656
761
52
4
0
240,826
0
L
Danzaburou
7,322
523
26
2
0
105,650
0
W
Chaac
10,679
763
36
3
0
270,276
1
L
Ao Kuang
9,983
713
54
4
0
230,109
0
L
Osiris
9,350
668
49
4
0
265,096
0
W
Baron Samedi
11,493
821
83
6
0
258,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role