Player Matchup

King Arthur
King Arthur
MRCed45
King Arthur
Level 45
God Stats
0W - 3L
1,074 SR
Queue Stats
24W - 23L
1,484 Elo+
Party 2
Pele
Pele
Moalcoma
Pele
Level 37
God Stats
0W - 1L
1,273 SR
Queue Stats
35W - 47L
1,299 Elo+
Solo
Charybdis
Charybdis
PorchesInTheRain
Charybdis
Level 34
God Stats
10W - 9L
1,593 SR
Queue Stats
14W - 16L
1,439 Elo+
Party 3
Ymir
Ymir
TempestasMalleus
Ymir
Level 24
God Stats
2W - 2L
1,454 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Tiamat
Tiamat
furrycuCUMber666
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,527 Elo+
Party 3
Team Averages
Level 42
1,379 SR
1,450 Elo+

VS

Team Averages
Level 64
1,463 SR
1,367 Elo+
Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
GreatestKnown
Bake Kujira
Level 44
God Stats
17W - 13L
1,371 SR
Queue Stats
115W - 106L
1,326 Elo+
Solo
Hachiman
Hachiman
JohnnyBluepants
Hachiman
Level 59
God Stats
9W - 11L
1,307 SR
Queue Stats
32W - 32L
1,307 Elo+
Party 1
Nemesis
Nemesis
PrimeGee
Nemesis
Level 47
God Stats
6W - 2L
1,636 SR
Queue Stats
165W - 152L
1,424 Elo+
Solo
Martichoras
Martichoras
RangersGenix
Martichoras
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 73L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MRCed45
King Arthur
9
0 / 3 / 0
5,361
487
5,652
11,232
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
11
3 / 1 / 0
5,901
536
3,245
8,290
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
8
0 / 2 / 0
4,938
449
4,584
8,436
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 1
4,925
448
4,332
10,338
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
0 / 2 / 0
4,520
411
2,477
5,997
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 1 / 3
6,246
568
5,713
9,628
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bake Kujira
GreatestKnown
Bake Kujira
11
2 / 0 / 1
6,761
615
7,023
10,085
11,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
10
2 / 0 / 4
5,596
509
4,306
3,541
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
PrimeGee
Nemesis
11
3 / 1 / 1
5,898
536
5,644
8,742
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
RangersGenix
Martichoras
10
1 / 1 / 1
5,372
488
4,634
6,723
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
3
4.5
W
Bake Kujira
GreatestKnown
Bake Kujira
2
0
1
2.5
W
Hachiman
2
0
4
4
L
King Arthur
MRCed45
King Arthur
0
3
0
0
L
Pele
3
1
0
3
L
Charybdis
0
2
0
0
W
Nemesis
PrimeGee
Nemesis
3
1
1
3.5
W
Martichoras
RangersGenix
Martichoras
1
1
1
1.5
L
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,290
Damage
27,320
44,293
Taken
38,719
25,496
Mitigated
27,669
9,792
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,713
585
141
4,673
9,628
8,247
0
2,786
6,842
22,370
2,797
W
Bake Kujira
GreatestKnown
Bake Kujira
7,023
3,504
0
1,380
10,085
11,616
108
0
9,306
44,093
2,951
W
Hachiman
4,306
2,351
0
1,717
3,541
1,129
526
1,359
2,182
0
39,246
L
King Arthur
MRCed45
King Arthur
5,652
1,068
0
4,243
11,232
8,426
0
5,568
5,070
0
35,573
L
Pele
3,245
1,092
162
1,614
8,290
3,561
0
947
7,259
0
36,105
L
Charybdis
4,584
2,452
0
2,321
8,436
2,700
0
1,968
6,468
0
34,121
W
Nemesis
PrimeGee
Nemesis
5,644
3,057
0
1,624
8,742
3,743
322
1,095
7,647
0
40,603
W
Martichoras
RangersGenix
Martichoras
4,634
1,576
0
915
6,723
2,934
0
1,569
5,154
0
42,710
L
4,332
1,604
0
678
10,338
7,574
0
2,673
7,665
21,132
0
L
2,477
290
0
774
5,997
3,235
0
277
5,720
21,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,645
Gold Earned
29,873
232
Minions Killed
286
0
Camps Cleared
0
1,049,299
Distance Traveled
1,020,146
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,246
568
24
2
0
213,589
0
W
Bake Kujira
6,761
615
89
8
0
206,285
0
W
Hachiman
5,596
509
61
6
0
199,054
0
L
King Arthur
5,361
487
53
5
0
200,575
0
L
Pele
5,901
536
65
6
0
255,139
0
L
Charybdis
4,938
449
50
5
0
191,676
1
W
Nemesis
5,898
536
62
6
0
230,651
0
W
Martichoras
5,372
488
50
5
0
170,567
3
L
Ymir
4,925
448
32
3
0
205,431
2
L
Tiamat
4,520
411
32
3
0
196,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role