Player Matchup

Vamana
Vamana
 
Vamana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Auty2797
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,310 Elo+
Party 3
Lancelot
Lancelot
Remarkble
Lancelot
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Tsukuyomi
Tsukuyomi
ScoobyJew_05
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
chickencrisper69
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 83
1,500 SR
1,507 Elo+

VS

Team Averages
Level 113
1,498 SR
1,390 Elo+
Sun Wukong
Sun Wukong
KiiNG_DTG
Sun Wukong
Level 115
God Stats
3W - 0L
1,280 SR
Queue Stats
54W - 50L
1,510 Elo+
Party 1
Cerberus
Cerberus
MostHxtedKvng
Cerberus
Level 46
God Stats
2W - 2L
1,709 SR
Queue Stats
34W - 43L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
RealNino_Brown
Ah Puch
Level 153
God Stats
3W - 2L
1,499 SR
Queue Stats
50W - 54L
1,318 Elo+
Party 1
Neith
Neith
Ricksta_11
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,459 Elo+
Party 1
Thanatos
Thanatos
Sgt_Bigbird_
Thanatos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 7 / 2
7,336
734
8,106
14,280
9,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
13
0 / 4 / 0
7,307
731
8,154
7,887
2,871
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Remarkble
Lancelot
13
0 / 6 / 3
7,327
733
6,153
13,401
9,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ScoobyJew_05
Tsukuyomi
12
1 / 7 / 1
7,346
735
4,172
9,927
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
chickencrisper69
Jormungandr
13
2 / 4 / 0
7,583
758
6,785
10,426
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KiiNG_DTG
Sun Wukong
14
2 / 2 / 18
7,713
771
7,730
10,572
10,389
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MostHxtedKvng
Cerberus
14
2 / 2 / 20
8,606
861
7,786
11,036
9,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 1 / 16
8,991
899
11,514
5,862
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
15
6 / 1 / 20
8,663
866
10,544
7,037
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Sgt_Bigbird_
Thanatos
16
10 / 2 / 15
9,268
927
12,550
11,335
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
117
4
Kills
28
28
Deaths
8
6
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
7
2
0.29
L
Zeus
0
4
0
0
W
Sun Wukong
KiiNG_DTG
Sun Wukong
2
2
18
5.5
W
Cerberus
MostHxtedKvng
Cerberus
2
2
20
6
W
8
1
16
16
L
Lancelot
Remarkble
Lancelot
0
6
3
0.25
W
Neith
6
1
20
16
L
Tsukuyomi
ScoobyJew_05
Tsukuyomi
1
7
1
0.21
W
Thanatos
Sgt_Bigbird_
Thanatos
10
2
15
8.75
L
Jormungandr
chickencrisper69
Jormungandr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
50,124
55,921
Taken
45,842
37,640
Mitigated
32,619
8,037
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,106
3,398
748
2,737
14,280
9,652
0
4,746
9,534
0
15,207
L
Zeus
8,154
727
317
1,258
7,887
2,871
0
2,980
4,907
21,325
417
W
Sun Wukong
KiiNG_DTG
Sun Wukong
7,730
1,783
1,136
1,399
10,572
10,389
0
3,090
6,893
0
10,938
W
Cerberus
MostHxtedKvng
Cerberus
7,786
579
692
3,708
11,036
9,655
1,037
3,777
6,791
13,706
378
W
11,514
429
3,881
2,885
5,862
3,080
1,250
2,701
3,161
25,429
0
L
Lancelot
Remarkble
Lancelot
6,153
572
182
1,133
13,401
9,943
0
5,077
8,324
699
11,771
W
Neith
10,544
1,397
1,001
1,467
7,037
3,319
648
1,617
5,337
0
15,912
L
Tsukuyomi
ScoobyJew_05
Tsukuyomi
4,172
704
97
121
9,927
3,946
0
3,073
6,854
0
9,424
W
Thanatos
Sgt_Bigbird_
Thanatos
12,550
3,485
727
6,426
11,335
6,176
701
3,148
7,766
0
24,308
L
Jormungandr
chickencrisper69
Jormungandr
6,785
1,081
291
1,153
10,426
11,228
70
3,377
7,049
13,820
305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
43,241
96
Minions Killed
106
0
Camps Cleared
0
855,327
Distance Traveled
984,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,336
734
9
1
0
176,150
0
L
Zeus
7,307
731
37
4
0
145,233
0
W
Sun Wukong
7,713
771
9
1
0
190,492
0
W
Cerberus
8,606
861
27
3
0
201,174
0
W
Ah Puch
8,991
899
33
3
0
182,040
0
L
Lancelot
7,327
733
14
1
0
192,061
0
W
Neith
8,663
866
17
2
0
207,971
0
L
Tsukuyomi
7,346
735
10
1
0
171,031
0
W
Thanatos
9,268
927
20
2
0
203,057
0
L
Jormungandr
7,583
758
26
3
0
170,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role