Player Matchup

Tyr
Tyr
Akriosv2
Tyr
Level 138
God Stats
0W - 1L
1,191 SR
Queue Stats
107W - 95L
1,555 Elo+
Party 3
Tiamat
Tiamat
ChaosStrider19
Tiamat
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,399 Elo+
Party 2
Thor
Thor
DemonDaze727
Thor
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 59L
1,350 Elo+
Party 2
Heimdallr
Heimdallr
ExMxBeastboy
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 87L
1,456 Elo+
Party 2
Atlas
Atlas
Mozzak420
Atlas
Level 105
God Stats
13W - 12L
1,560 SR
Queue Stats
104W - 99L
1,551 Elo+
Party 3
Team Averages
Level 118
1,450 SR
1,462 Elo+

VS

Team Averages
Level 135
1,538 SR
1,525 Elo+
Charon
Charon
Destroyer_boi_69
Charon
Level 142
God Stats
6W - 2L
1,696 SR
Queue Stats
115W - 102L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Dusknickel581
Danzaburou
Level 66
God Stats
11W - 9L
1,746 SR
Queue Stats
219W - 203L
1,510 Elo+
Party 1
Vamana
Vamana
IBeMeep
Vamana
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 129L
1,535 Elo+
Party 1
Chronos
Chronos
Mute Mini
Chronos
Level 251
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 97L
1,506 Elo+
Party 1
Thanatos
Thanatos
ThornsOfDecember
Thanatos
Level 66
God Stats
2W - 1L
1,248 SR
Queue Stats
11W - 6L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,666
667
3,162
8,173
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 0
4,385
626
1,078
2,446
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
3,159
451
680
2,048
523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ExMxBeastboy
Heimdallr
6
0 / 3 / 0
3,576
511
2,409
5,560
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
Mozzak420
Atlas
6
0 / 3 / 0
3,812
545
1,182
6,143
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
4,929
704
2,929
4,432
2,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Dusknickel581
Danzaburou
9
3 / 0 / 3
5,487
784
4,964
4,238
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
IBeMeep
Vamana
10
1 / 0 / 1
5,391
770
4,606
5,690
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Mute Mini
Chronos
9
1 / 0 / 0
5,044
721
772
2,690
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
3 / 0 / 1
4,628
661
1,637
4,644
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
8
8
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
0
0
0
L
0
0
0
0
W
0
0
5
2.5
W
Danzaburou
Dusknickel581
Danzaburou
3
0
3
4.5
L
Heimdallr
ExMxBeastboy
Heimdallr
0
3
0
0
W
Vamana
IBeMeep
Vamana
1
0
1
1.5
L
Atlas
Mozzak420
Atlas
0
3
0
0
W
Chronos
Mute Mini
Chronos
1
0
0
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,511
Damage
14,908
24,370
Taken
21,694
12,411
Mitigated
11,236
6,764
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,162
954
0
2,913
8,173
5,634
0
269
7,169
0
29,817
L
1,078
192
0
696
2,446
1,317
0
205
2,241
24,848
0
L
680
67
0
1,061
2,048
523
0
390
1,658
0
5,857
W
2,929
881
0
2,137
4,432
2,690
216
546
3,886
15,874
1,526
W
Danzaburou
Dusknickel581
Danzaburou
4,964
2,516
0
1,944
4,238
1,466
432
344
3,894
0
35,654
L
Heimdallr
ExMxBeastboy
Heimdallr
2,409
919
0
1,535
5,560
1,755
0
1,758
3,802
0
18,966
W
Vamana
IBeMeep
Vamana
4,606
1,589
0
1,710
5,690
4,627
0
0
5,690
0
35,060
L
Atlas
Mozzak420
Atlas
1,182
412
0
559
6,143
3,182
0
1,036
5,107
9,676
606
W
Chronos
Mute Mini
Chronos
772
190
0
1,888
2,690
913
0
857
1,833
36,369
3,831
W
1,637
351
0
5,258
4,644
1,540
300
498
4,146
0
23,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,598
Gold Earned
25,479
184
Minions Killed
275
0
Camps Cleared
0
644,222
Distance Traveled
776,205
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,666
667
65
9
0
150,501
0
L
Tiamat
4,385
626
57
8
0
145,654
0
L
Thor
3,159
451
10
1
0
64,121
0
W
Charon
4,929
704
29
4
0
135,539
2
W
Danzaburou
5,487
784
58
8
0
158,057
1
L
Heimdallr
3,576
511
37
5
0
132,546
0
W
Vamana
5,391
770
69
10
0
146,843
2
L
Atlas
3,812
545
15
2
0
151,400
0
W
Chronos
5,044
721
66
9
0
148,821
0
W
Thanatos
4,628
661
53
8
0
186,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role