Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
HuckIeberrie
Ganesha
Level 108
God Stats
0W - 2L
1,332 SR
Queue Stats
283W - 269L
1,487 Elo+
Solo
Tiamat
Tiamat
Meyrukah
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,332 Elo+
Party 1
Loki
Loki
Raccounatouille
Loki
Level 40
God Stats
2W - 3L
1,505 SR
Queue Stats
10W - 23L
1,300 Elo+
Party 1
Danzaburou
Danzaburou
wilverine
Danzaburou
Level 113
God Stats
2W - 2L
1,468 SR
Queue Stats
125W - 115L
1,516 Elo+
Party 2
Team Averages
Level 87
1,461 SR
1,427 Elo+

VS

Team Averages
Level 133
1,630 SR
1,495 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Darkblave
Thor
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
KingSora-_-
Xing Tian
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 55L
1,506 Elo+
Solo
Medusa
Medusa
Vanduul
Medusa
Level 84
God Stats
13W - 6L
1,752 SR
Queue Stats
184W - 163L
1,486 Elo+
Solo
The Morrigan
The Morrigan
Z0MB1E MAUL3R
The Morrigan
Level 69
God Stats
3W - 3L
1,899 SR
Queue Stats
50W - 51L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 0
5,438
544
3,929
7,485
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
HuckIeberrie
Ganesha
7
0 / 3 / 0
4,832
483
3,437
11,460
6,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Meyrukah
Tiamat
8
0 / 3 / 1
4,561
456
1,581
6,498
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
4,887
489
1,702
5,901
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
wilverine
Danzaburou
9
0 / 3 / 0
4,984
498
4,010
6,291
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 2
6,366
637
5,057
6,678
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
11
4 / 0 / 2
6,001
600
5,731
8,627
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
KingSora-_-
Xing Tian
10
1 / 0 / 5
5,901
590
3,810
8,266
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Vanduul
Medusa
11
4 / 0 / 0
6,211
621
6,627
5,437
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Morrigan
Z0MB1E MAUL3R
The Morrigan
10
2 / 1 / 2
5,494
549
3,921
3,027
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Sun Wukong
 
Sun Wukong
1
0
2
2
W
Thor
4
0
2
5
L
Ganesha
HuckIeberrie
Ganesha
0
3
0
0
W
Xing Tian
KingSora-_-
Xing Tian
1
0
5
3.5
L
Tiamat
Meyrukah
Tiamat
0
3
1
0.17
L
1
1
0
1
W
Medusa
Vanduul
Medusa
4
0
0
4
W
The Morrigan
Z0MB1E MAUL3R
The Morrigan
2
1
2
3
L
Danzaburou
wilverine
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
25,146
37,635
Taken
32,035
19,465
Mitigated
16,334
12,199
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,929
1,336
0
2,886
7,485
6,212
0
0
7,485
27,661
13,178
W
Sun Wukong
 
Sun Wukong
5,057
1,273
0
1,880
6,678
4,121
0
3,134
3,544
0
52,454
W
Thor
5,731
1,630
0
735
8,627
3,665
0
1,470
7,157
0
47,280
L
Ganesha
HuckIeberrie
Ganesha
3,437
610
1,265
3,345
11,460
6,158
0
3,195
8,175
17,298
0
W
Xing Tian
KingSora-_-
Xing Tian
3,810
470
139
2,356
8,266
5,520
81
2,155
6,111
16,415
2,348
L
Tiamat
Meyrukah
Tiamat
1,581
217
0
1,359
6,498
2,832
0
2,142
4,157
18,068
0
L
1,702
549
0
1,995
5,901
1,822
0
357
5,514
0
32,331
W
Medusa
Vanduul
Medusa
6,627
2,922
0
889
5,437
1,945
0
704
4,733
0
46,204
W
The Morrigan
Z0MB1E MAUL3R
The Morrigan
3,921
967
0
920
3,027
1,083
168
1,132
1,883
36,543
2,299
L
Danzaburou
wilverine
Danzaburou
4,010
2,496
0
1,349
6,291
2,441
0
663
5,628
0
38,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,702
Gold Earned
29,973
261
Minions Killed
320
0
Camps Cleared
0
880,226
Distance Traveled
992,734
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,438
544
77
8
0
151,965
0
W
Sun Wukong
6,366
637
94
9
0
187,879
1
W
Thor
6,001
600
75
8
0
234,043
3
L
Ganesha
4,832
483
3
0
0
183,344
1
W
Xing Tian
5,901
590
21
2
0
206,644
1
L
Tiamat
4,561
456
40
4
0
172,810
1
L
Loki
4,887
489
63
6
0
212,833
0
W
Medusa
6,211
621
72
7
0
176,744
0
W
The Morrigan
5,494
549
58
6
0
187,424
1
L
Danzaburou
4,984
498
78
8
0
159,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role