Player Matchup

Ymir
Ymir
Edplay
Ymir
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,250 Elo+
Solo
Skadi
Skadi
Nadzeratelb
Skadi
Level 44
God Stats
28W - 21L
1,471 SR
Queue Stats
43W - 52L
1,270 Elo+
Solo
Baba Yaga
Baba Yaga
Толянисще
Baba Yaga
Level 58
God Stats
71W - 73L
1,430 SR
Queue Stats
72W - 75L
1,339 Elo+
Solo
Team Averages
Level 51
1,467 SR
1,287 Elo+

VS

Team Averages
Level 94
1,474 SR
1,462 Elo+
Chang'e
Chang'e
Bouze68
Chang'e
Level 134
God Stats
13W - 16L
1,703 SR
Queue Stats
154W - 159L
1,572 Elo+
Solo
Kukulkan
Kukulkan
Mustapha7575
Kukulkan
Level 68
God Stats
2W - 3L
1,218 SR
Queue Stats
54W - 79L
1,494 Elo+
Solo
Cerberus
Cerberus
wwwareswww
Cerberus
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 261L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Edplay
Ymir
14
4 / 1 / 8
9,370
781
7,900
11,616
11,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 1 / 3
9,981
832
14,386
8,028
3,456
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 6
8,445
704
7,651
7,583
3,107
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bouze68
Chang'e
12
2 / 2 / 2
7,973
664
5,492
9,055
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
Mustapha7575
Kukulkan
12
2 / 5 / 2
7,922
660
6,692
10,726
4,245
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
wwwareswww
Cerberus
13
1 / 5 / 4
8,640
720
3,989
16,313
14,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
5
5
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bouze68
Chang'e
2
2
2
1.5
W
Ymir
Edplay
Ymir
4
1
8
8
L
Kukulkan
Mustapha7575
Kukulkan
2
5
2
0.6
W
7
1
3
8.5
L
Cerberus
wwwareswww
Cerberus
1
5
4
0.6
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,937
Damage
16,173
27,227
Taken
36,094
17,965
Mitigated
22,434
1,886
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bouze68
Chang'e
5,492
675
1,784
2,790
9,055
3,963
0
3,035
6,020
21,837
0
W
Ymir
Edplay
Ymir
7,900
1,377
197
256
11,616
11,402
24
5,399
6,159
12,771
4,392
L
Kukulkan
Mustapha7575
Kukulkan
6,692
670
480
765
10,726
4,245
0
4,584
6,142
27,116
0
W
14,386
7,271
0
250
8,028
3,456
2,071
5,038
2,950
0
42,712
L
Cerberus
wwwareswww
Cerberus
3,989
671
0
816
16,313
14,226
0
6,516
9,797
17,164
1,312
W
7,651
467
0
1,183
7,583
3,107
0
5,379
2,184
24,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,796
Gold Earned
24,535
112
Minions Killed
128
0
Camps Cleared
0
616,417
Distance Traveled
507,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,973
664
35
3
0
164,401
0
W
Ymir
9,370
781
22
2
0
204,566
0
L
Kukulkan
7,922
660
50
4
0
172,284
0
W
Skadi
9,981
832
56
5
0
205,981
0
L
Cerberus
8,640
720
43
4
0
170,903
0
W
Baba Yaga
8,445
704
34
3
0
205,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role