Player Matchup

Nike
Nike
F8deawayHokage
Nike
Level 84
God Stats
10W - 1L
1,914 SR
Queue Stats
113W - 122L
1,433 Elo+
Party 1
Bakasura
Bakasura
OGHaZeNBlaZe
Bakasura
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 170L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
V12Army
Kukulkan
Level 84
God Stats
33W - 9L
1,742 SR
Queue Stats
37W - 19L
1,493 Elo+
Solo
Team Averages
Level 79
1,719 SR
1,426 Elo+

VS

Team Averages
Level 69
1,568 SR
1,340 Elo+
Arachne
Arachne
Dandanrlopes
Arachne
Level 63
God Stats
64W - 62L
1,490 SR
Queue Stats
145W - 157L
1,351 Elo+
Solo
Bacchus
Bacchus
bolando
Bacchus
Level 60
God Stats
5W - 6L
1,715 SR
Queue Stats
6W - 13L
1,170 Elo+
Solo
Sol
Sol
thiagopadilha174
Sol
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
9,978
768
10,194
9,722
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
OGHaZeNBlaZe
Bakasura
14
2 / 1 / 8
9,125
702
4,419
9,197
5,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
V12Army
Kukulkan
16
7 / 0 / 5
10,624
817
12,681
5,241
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dandanrlopes
Arachne
11
0 / 6 / 1
7,544
580
3,945
13,461
5,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
bolando
Bacchus
13
0 / 1 / 2
8,038
618
4,521
9,755
10,471
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 0
8,646
665
6,476
11,934
3,493
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dandanrlopes
Arachne
0
6
1
0.08
W
4
1
8
8
W
Bakasura
OGHaZeNBlaZe
Bakasura
2
1
8
6
W
Kukulkan
V12Army
Kukulkan
7
0
5
9.5
L
Bacchus
bolando
Bacchus
0
1
2
1
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
14,942
24,160
Taken
35,150
18,645
Mitigated
19,587
4,105
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dandanrlopes
Arachne
3,945
2,892
57
1,465
13,461
5,623
0
5,101
7,746
0
18,497
W
10,194
1,628
0
1,662
9,722
10,659
648
3,686
6,031
0
28,265
W
Bakasura
OGHaZeNBlaZe
Bakasura
4,419
3,023
0
1,654
9,197
5,520
837
4,680
4,517
0
12,452
W
Kukulkan
V12Army
Kukulkan
12,681
964
0
789
5,241
2,466
590
2,618
2,623
67,553
248
L
Bacchus
bolando
Bacchus
4,521
237
0
856
9,755
10,471
0
3,102
6,219
25,343
1,091
L
6,476
926
0
1,408
11,934
3,493
0
4,446
6,953
36,051
797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
24,228
197
Minions Killed
129
0
Camps Cleared
0
717,591
Distance Traveled
659,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,544
580
24
2
0
188,400
0
W
Nike
9,978
768
35
3
0
255,489
1
W
Bakasura
9,125
702
34
3
0
244,890
0
W
Kukulkan
10,624
817
128
10
0
217,212
0
L
Bacchus
8,038
618
35
3
0
286,790
0
L
Sol
8,646
665
70
5
0
184,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role