Player Matchup

Arachne
Arachne
Báco
Arachne
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,619 Elo+
Party 2
Nu Wa
Nu Wa
Sagiwar
Nu Wa
Level 62
God Stats
1W - 1L
1,610 SR
Queue Stats
4W - 2L
1,824 Elo+
Party 2
Surtr
Surtr
Streetdreamerzzz
Surtr
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 37L
1,425 Elo+
Party 1
Poseidon
Poseidon
TiimeOff
Poseidon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
xFuturisticz
Maui
Level 133
God Stats
1W - 3L
1,341 SR
Queue Stats
55W - 66L
1,466 Elo+
Party 1
Team Averages
Level 121
1,490 SR
1,567 Elo+

VS

Team Averages
Level 136
1,513 SR
1,475 Elo+
Gilgamesh
Gilgamesh
GreatBrandini92
Gilgamesh
Level 98
God Stats
5W - 0L
1,500 SR
Queue Stats
139W - 123L
1,517 Elo+
Solo
Cernunnos
Cernunnos
KoalaHazeKen
Cernunnos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
Krampus void
Cthulhu
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 38L
1,334 Elo+
Party 3
Fenrir
Fenrir
MAMAJOUNS
Fenrir
Level 118
God Stats
5W - 2L
1,299 SR
Queue Stats
116W - 106L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StevenRey
Morgan Le Fay
Level 164
God Stats
1W - 1L
1,764 SR
Queue Stats
245W - 256L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Báco
Arachne
14
1 / 2 / 2
8,203
746
5,023
12,537
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Sagiwar
Nu Wa
14
2 / 3 / 3
7,998
727
9,029
6,151
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 5
8,270
752
7,659
11,695
12,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
TiimeOff
Poseidon
14
2 / 4 / 3
8,260
751
7,194
7,263
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 5
8,107
737
2,199
11,814
11,978
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GreatBrandini92
Gilgamesh
15
5 / 3 / 4
8,952
814
11,195
11,898
11,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cernunnos
KoalaHazeKen
Cernunnos
16
2 / 1 / 4
9,276
843
10,278
8,733
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Krampus void
Cthulhu
15
2 / 1 / 7
8,821
802
6,991
10,271
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
MAMAJOUNS
Fenrir
14
0 / 2 / 6
8,315
756
4,971
10,100
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
StevenRey
Morgan Le Fay
16
3 / 0 / 4
8,946
813
10,611
5,758
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
7
Kills
12
12
Deaths
7
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
Báco
Arachne
1
2
2
1
W
Gilgamesh
GreatBrandini92
Gilgamesh
5
3
4
2.33
W
Cernunnos
KoalaHazeKen
Cernunnos
2
1
4
4
W
Cthulhu
Krampus void
Cthulhu
2
1
7
5.5
W
Fenrir
MAMAJOUNS
Fenrir
0
2
6
1.5
L
Nu Wa
Sagiwar
Nu Wa
2
3
3
1.17
W
Morgan Le Fay
StevenRey
Morgan Le Fay
3
0
4
5
L
1
2
5
1.75
L
Poseidon
TiimeOff
Poseidon
2
4
3
0.88
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,104
Damage
44,046
49,460
Taken
46,760
38,103
Mitigated
30,832
5,585
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Báco
Arachne
5,023
2,684
0
3,545
12,537
7,764
0
4,146
8,071
0
17,749
W
Gilgamesh
GreatBrandini92
Gilgamesh
11,195
2,878
0
3,072
11,898
11,417
174
3,624
8,060
0
23,552
W
Cernunnos
KoalaHazeKen
Cernunnos
10,278
4,952
0
1,585
8,733
4,191
1,785
2,346
6,293
0
38,931
W
Cthulhu
Krampus void
Cthulhu
6,991
68
0
1,766
10,271
8,417
0
4,752
5,265
26,684
2,129
W
Fenrir
MAMAJOUNS
Fenrir
4,971
1,730
0
1,791
10,100
4,275
0
4,429
5,445
0
32,489
L
Nu Wa
Sagiwar
Nu Wa
9,029
1,863
0
480
6,151
2,520
0
1,786
4,060
21,006
0
W
Morgan Le Fay
StevenRey
Morgan Le Fay
10,611
799
0
2,805
5,758
2,532
190
3,092
2,552
47,096
718
L
7,659
2,413
0
504
11,695
12,345
0
3,727
7,458
1,129
21,854
L
Poseidon
TiimeOff
Poseidon
7,194
1,106
0
136
7,263
3,496
0
3,279
3,764
19,229
488
L
2,199
519
0
920
11,814
11,978
0
3,334
8,261
10,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,838
Gold Earned
44,310
156
Minions Killed
319
0
Camps Cleared
0
1,077,977
Distance Traveled
1,202,344
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,203
746
31
3
0
245,745
0
W
Gilgamesh
8,952
814
42
4
0
248,416
0
W
Cernunnos
9,276
843
75
7
0
219,833
2
W
Cthulhu
8,821
802
56
5
0
227,372
6
W
Fenrir
8,315
756
48
4
0
253,941
0
L
Nu Wa
7,998
727
31
3
0
197,866
0
W
Morgan Le Fay
8,946
813
98
9
0
252,782
0
L
Surtr
8,270
752
34
3
0
213,060
0
L
Poseidon
8,260
751
41
4
0
210,469
0
L
Maui
8,107
737
19
2
0
210,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role